Player Matchup

Anubis
Anubis
MTLunatic
Anubis
Level 17
God Stats
10W - 23L
1,270 SR
Queue Stats
23W - 52L
1,248 Elo+
Party 3
Nemesis
Nemesis
TFleury_
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,254 Elo+
Party 3
Cthulhu
Cthulhu
Ww_KAIQUE_wW
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 33L
1,183 Elo+
Party 3
Sun Wukong
Sun Wukong
illLKlli
Sun Wukong
Level 27
God Stats
24W - 33L
1,462 SR
Queue Stats
146W - 166L
1,407 Elo+
Solo
Neith
Neith
pxndx123rock
Neith
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,323 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,283 Elo+

VS

Team Averages
Level 21
1,583 SR
1,344 Elo+
Ymir
Ymir
EmiTrani
Ymir
Level 29
God Stats
4W - 3L
1,553 SR
Queue Stats
75W - 104L
1,421 Elo+
Solo
Cernunnos
Cernunnos
MrDiMouse
Cernunnos
Level 25
God Stats
12W - 9L
1,591 SR
Queue Stats
109W - 132L
1,402 Elo+
Party 1
Loki
Loki
MrNick115
Loki
Level 24
God Stats
16W - 10L
1,604 SR
Queue Stats
115W - 148L
1,373 Elo+
Party 1
Baba Yaga
Baba Yaga
Peão
Baba Yaga
Level 18
God Stats
4W - 3L
1,663 SR
Queue Stats
9W - 10L
1,319 Elo+
Party 2
Chronos
Chronos
felipercm
Chronos
Level 7
God Stats
3W - 2L
1,503 SR
Queue Stats
6W - 9L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MTLunatic
Anubis
16
3 / 6 / 2
9,812
409
7,217
15,898
7,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TFleury_
Nemesis
15
4 / 7 / 5
10,060
419
6,994
16,565
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ww_KAIQUE_wW
Cthulhu
12
0 / 9 / 0
7,870
328
4,930
24,647
19,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
illLKlli
Sun Wukong
18
5 / 1 / 2
11,252
469
15,827
17,894
14,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
1 / 7 / 2
8,889
370
8,153
16,262
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 0 / 15
11,178
466
8,694
17,362
21,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MrDiMouse
Cernunnos
19
9 / 1 / 10
12,191
508
21,512
16,780
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
19
10 / 5 / 6
12,416
517
13,150
19,794
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Peão
Baba Yaga
17
6 / 2 / 11
11,106
463
17,647
13,502
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
felipercm
Chronos
17
2 / 5 / 4
11,592
483
8,824
14,036
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
13
Kills
29
30
Deaths
13
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
15
9.5
L
Anubis
MTLunatic
Anubis
3
6
2
0.67
W
Cernunnos
MrDiMouse
Cernunnos
9
1
10
14
W
Loki
10
5
6
2.6
W
Baba Yaga
Peão
Baba Yaga
6
2
11
5.75
L
Nemesis
TFleury_
Nemesis
4
7
5
0.93
L
Cthulhu
Ww_KAIQUE_wW
Cthulhu
0
9
0
0
W
Chronos
felipercm
Chronos
2
5
4
0.8
L
Sun Wukong
illLKlli
Sun Wukong
5
1
2
6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
69,827
91,266
Taken
81,474
52,240
Mitigated
48,139
14,347
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,694
986
0
3,591
17,362
21,109
1,343
2,415
14,419
45,347
0
L
Anubis
MTLunatic
Anubis
7,217
1,635
0
4,188
15,898
7,265
0
6,766
8,956
47,154
0
W
Cernunnos
MrDiMouse
Cernunnos
21,512
15,536
0
10,134
16,780
7,478
3,179
1,304
15,430
0
89,100
W
Loki
13,150
4,429
0
7,772
19,794
7,787
55
2,107
17,591
0
86,706
W
Baba Yaga
Peão
Baba Yaga
17,647
1,315
608
4,448
13,502
5,758
1,511
1,489
11,783
68,235
0
L
Nemesis
TFleury_
Nemesis
6,994
1,713
0
372
16,565
5,289
0
4,712
11,713
0
30,035
L
Cthulhu
Ww_KAIQUE_wW
Cthulhu
4,930
454
0
3,793
24,647
19,277
210
9,799
14,276
25,333
0
W
Chronos
felipercm
Chronos
8,824
3,401
0
1,029
14,036
6,007
3,004
3,809
10,097
63,216
5,649
L
Sun Wukong
illLKlli
Sun Wukong
15,827
1,898
0
1,035
17,894
14,264
57
3,960
13,818
0
78,787
L
8,153
2,218
191
4,768
16,262
6,145
212
7,707
8,103
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
58,483
353
Minions Killed
563
0
Camps Cleared
0
1,928,400
Distance Traveled
2,220,863
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,178
466
46
2
0
481,241
5
L
Anubis
9,812
409
83
3
0
307,858
0
W
Cernunnos
12,191
508
126
5
0
441,345
1
W
Loki
12,416
517
140
6
0
464,155
0
W
Baba Yaga
11,106
463
116
5
0
432,115
0
L
Nemesis
10,060
419
46
2
0
449,789
0
L
Cthulhu
7,870
328
46
2
0
385,512
3
W
Chronos
11,592
483
135
6
0
402,007
0
L
Sun Wukong
11,252
469
129
5
0
474,083
3
L
Neith
8,889
370
49
2
0
311,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role