Player Matchup

Loki
Loki
Ash_666UwU
Loki
Level 89
God Stats
12W - 18L
1,451 SR
Queue Stats
329W - 367L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
Eldritch_hobo
Gilgamesh
Level 64
God Stats
13W - 23L
1,429 SR
Queue Stats
215W - 276L
1,366 Elo+
Solo
Ra
Ra
NsMoodyPark3
Ra
Level 98
God Stats
7W - 10L
1,416 SR
Queue Stats
640W - 707L
1,497 Elo+
Solo
Izanami
Izanami
SpiderBary
Izanami
Level 66
God Stats
6W - 4L
1,447 SR
Queue Stats
67W - 86L
1,338 Elo+
Party 2
Sobek
Sobek
k0kasourousREX
Sobek
Level 55
God Stats
2W - 3L
1,411 SR
Queue Stats
34W - 51L
1,231 Elo+
Party 2
Team Averages
Level 74
1,431 SR
1,353 Elo+

VS

Team Averages
Level 64
1,493 SR
1,292 Elo+
Ne Zha
Ne Zha
Blind_Dream1
Ne Zha
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 177L
1,298 Elo+
Party 1
Vulcan
Vulcan
CRISPYJUICERS
Vulcan
Level 26
God Stats
10W - 13L
1,304 SR
Queue Stats
37W - 55L
1,240 Elo+
Party 1
Sylvanus
Sylvanus
Dobby_gamer
Sylvanus
Level 89
God Stats
10W - 8L
1,578 SR
Queue Stats
202W - 239L
1,304 Elo+
Party 3
Izanami
Izanami
Pronoob4one
Izanami
Level 87
God Stats
2W - 2L
1,628 SR
Queue Stats
268W - 302L
1,306 Elo+
Party 3
King Arthur
King Arthur
TenChairs25
King Arthur
Level 47
God Stats
1W - 2L
1,457 SR
Queue Stats
217W - 258L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 8
13,097
595
17,529
14,638
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Eldritch_hobo
Gilgamesh
19
8 / 1 / 9
12,963
589
14,886
19,634
18,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 0 / 3
13,216
601
12,070
8,844
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SpiderBary
Izanami
18
11 / 0 / 10
12,135
552
23,782
13,111
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 15
10,185
463
4,363
19,077
16,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 10 / 1
7,514
342
3,745
18,546
5,375
14
1 / 7 / 0
9,006
409
5,633
12,032
4,763
Sylvanus
Dobby_gamer
Sylvanus
11
0 / 9 / 2
7,656
348
6,420
26,322
22,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Pronoob4one
Izanami
13
2 / 11 / 0
8,388
381
9,274
19,320
5,775
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
TenChairs25
King Arthur
15
1 / 5 / 0
9,345
425
8,012
19,754
18,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
41
Kills
4
5
Deaths
42
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Ne Zha
0
10
1
0.05
L
1
7
0
0.14
L
Sylvanus
Dobby_gamer
Sylvanus
0
9
2
0.11
W
Gilgamesh
Eldritch_hobo
Gilgamesh
8
1
9
12.5
W
8
0
3
9.5
L
Izanami
Pronoob4one
Izanami
2
11
0
0.18
W
Izanami
SpiderBary
Izanami
11
0
10
16
L
King Arthur
TenChairs25
King Arthur
1
5
0
0.2
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
33,084
75,304
Taken
95,974
49,738
Mitigated
57,212
32,514
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,529
5,765
0
5,284
14,638
6,101
1,895
2,342
12,266
0
90,099
L
Ne Zha
3,745
923
0
4,860
18,546
5,375
0
1,233
16,385
0
34,626
L
5,633
1,814
0
250
12,032
4,763
0
5,560
6,053
48,629
0
L
Sylvanus
Dobby_gamer
Sylvanus
6,420
1,884
2,948
4,482
26,322
22,334
0
4,682
21,518
23,034
0
W
Gilgamesh
Eldritch_hobo
Gilgamesh
14,886
3,012
0
2,822
19,634
18,727
516
2,805
16,809
14,002
71,537
W
12,070
713
4,239
6,660
8,844
4,117
2,214
1,393
7,373
102,190
0
L
Izanami
Pronoob4one
Izanami
9,274
5,913
0
2,223
19,320
5,775
880
3,497
15,755
0
61,329
W
Izanami
SpiderBary
Izanami
23,782
19,249
95
6,459
13,111
4,576
8,262
4,215
8,848
0
106,107
L
King Arthur
TenChairs25
King Arthur
8,012
828
365
1,381
19,754
18,965
26
3,477
16,255
14,973
46,833
W
4,363
147
637
6,318
19,077
16,217
984
3,639
15,366
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,596
Gold Earned
41,909
652
Minions Killed
406
0
Camps Cleared
0
2,089,008
Distance Traveled
1,789,315
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,097
595
128
6
0
461,765
2
L
Ne Zha
7,514
342
72
3
0
332,285
3
L
Vulcan
9,006
409
95
4
0
353,487
1
L
Sylvanus
7,656
348
20
1
0
358,619
6
W
Gilgamesh
12,963
589
150
7
0
443,916
0
W
Ra
13,216
601
197
9
0
413,261
7
L
Izanami
8,388
381
108
5
0
335,174
6
W
Izanami
12,135
552
149
7
0
360,401
2
L
King Arthur
9,345
425
111
5
0
409,750
1
W
Sobek
10,185
463
28
1
0
409,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role