Player Matchup

Medusa
Medusa
CaesarTiger18
Medusa
Level 146
God Stats
3W - 1L
1,529 SR
Queue Stats
50W - 52L
1,422 Elo+
Party 1
Athena
Athena
MoonBear414
Athena
Level 118
God Stats
1W - 5L
1,762 SR
Queue Stats
15W - 25L
1,430 Elo+
Party 1
Nox
Nox
saucetonkusher
Nox
Level 14
God Stats
4W - 1L
1,612 SR
Queue Stats
8W - 8L
1,379 Elo+
Party 1
Team Averages
Level 93
1,634 SR
1,410 Elo+

VS

Team Averages
Level 33
1,520 SR
1,472 Elo+
Cthulhu
Cthulhu
HPNOTIQ-JOE
Cthulhu
Level 66
God Stats
27W - 30L
1,472 SR
Queue Stats
222W - 230L
1,407 Elo+
Party 2
Loki
Loki
Lottofire23
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OnExJoB
Baron Samedi
Level 29
God Stats
12W - 13L
1,589 SR
Queue Stats
128W - 112L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 10
13,931
774
18,166
14,744
5,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
17
9 / 0 / 14
13,692
761
11,383
21,769
25,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 5 / 14
13,240
736
19,590
13,825
5,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HPNOTIQ-JOE
Cthulhu
15
2 / 5 / 7
11,033
613
9,389
23,351
29,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 14 / 4
10,243
569
8,768
18,474
6,674
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
OnExJoB
Baron Samedi
17
8 / 6 / 3
12,279
682
15,829
19,073
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
11
11
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
Cthulhu
HPNOTIQ-JOE
Cthulhu
2
5
7
1.1
L
1
14
4
0.21
W
Athena
9
0
14
16
L
Baron Samedi
OnExJoB
Baron Samedi
8
6
3
1.58
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
33,986
50,338
Taken
60,898
36,592
Mitigated
46,346
10,185
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,166
8,812
0
2,487
14,744
5,598
2,017
9,422
5,322
0
72,383
L
Cthulhu
HPNOTIQ-JOE
Cthulhu
9,389
247
381
1,181
23,351
29,745
42
11,267
12,084
25,091
0
L
8,768
2,257
0
886
18,474
6,674
858
10,159
8,315
0
17,383
W
Athena
11,383
2,309
204
3,432
21,769
25,555
679
8,481
13,288
34,601
0
L
Baron Samedi
OnExJoB
Baron Samedi
15,829
705
2,309
7,268
19,073
9,927
563
10,000
9,073
67,693
0
W
19,590
1,655
1,144
2,918
13,825
5,439
1,107
8,291
5,534
42,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
33,555
192
Minions Killed
185
4
Camps Cleared
9
907,507
Distance Traveled
820,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,931
774
91
5
4
269,168
5
L
Cthulhu
11,033
613
50
3
1
315,666
0
L
Loki
10,243
569
20
1
2
244,677
4
W
Athena
13,692
761
46
3
0
347,958
0
L
Baron Samedi
12,279
682
115
6
6
260,400
3
W
Nox
13,240
736
55
3
0
290,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role