Player Matchup

Osiris
Osiris
Doisdrc
Osiris
Level 29
God Stats
4W - 3L
1,539 SR
Queue Stats
110W - 106L
1,429 Elo+
Solo
Neith
Neith
LaLechu
Neith
Level 28
God Stats
12W - 3L
1,682 SR
Queue Stats
164W - 137L
1,587 Elo+
Solo
Guan Yu
Guan Yu
Lchingon
Guan Yu
Level 27
God Stats
4W - 1L
1,726 SR
Queue Stats
68W - 41L
1,585 Elo+
Solo
Sol
Sol
MarllusNow3968
Sol
Level 26
God Stats
4W - 5L
1,806 SR
Queue Stats
137W - 123L
1,498 Elo+
Solo
Ra
Ra
Tibrow
Ra
Level 14
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,648 SR
1,520 Elo+

VS

Team Averages
Level 13
1,548 SR
1,618 Elo+
Yemoja
Yemoja
PurpleKim
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,846 Elo+
Party 1
Guan Yu
Guan Yu
ScryV
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,768 Elo+
Party 1
Kukulkan
Kukulkan
lastmega18
Kukulkan
Level 30
God Stats
1W - 1L
1,482 SR
Queue Stats
29W - 46L
1,381 Elo+
Solo
Ra
Ra
talimdugrau
Ra
Level 17
God Stats
3W - 8L
1,593 SR
Queue Stats
25W - 27L
1,541 Elo+
Solo
Rama
Rama
wsyy
Rama
Level 11
God Stats
2W - 3L
1,667 SR
Queue Stats
25W - 24L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Doisdrc
Osiris
10
0 / 0 / 7
5,778
578
3,240
3,345
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
LaLechu
Neith
10
4 / 0 / 3
5,989
599
4,051
3,526
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Lchingon
Guan Yu
12
4 / 1 / 7
7,116
712
5,247
6,974
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 1
6,534
653
3,000
4,249
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
10
6 / 2 / 0
6,831
683
5,117
5,445
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PurpleKim
Yemoja
6
0 / 2 / 0
4,127
413
1,573
5,127
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
ScryV
Guan Yu
8
1 / 4 / 0
4,862
486
2,150
6,526
3,050
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
lastmega18
Kukulkan
9
0 / 2 / 1
5,103
510
592
3,487
784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,446
545
3,104
5,223
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
wsyy
Rama
7
0 / 6 / 1
4,153
415
1,467
5,842
1,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Doisdrc
Osiris
0
0
7
3.5
W
Neith
LaLechu
Neith
4
0
3
5.5
W
Guan Yu
Lchingon
Guan Yu
4
1
7
7.5
W
3
1
1
3.5
L
Yemoja
PurpleKim
Yemoja
0
2
0
0
L
Guan Yu
ScryV
Guan Yu
1
4
0
0.25
W
Ra
6
2
0
3
L
Kukulkan
lastmega18
Kukulkan
0
2
1
0.25
L
2
3
0
0.67
L
Rama
wsyy
Rama
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
8,886
23,539
Taken
26,205
10,301
Mitigated
9,400
11,621
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Doisdrc
Osiris
3,240
466
0
1,544
3,345
2,692
924
736
2,579
0
21,542
W
Neith
LaLechu
Neith
4,051
1,685
0
1,847
3,526
1,078
1,441
1,013
2,513
0
29,862
W
Guan Yu
Lchingon
Guan Yu
5,247
998
632
3,383
6,974
3,037
149
243
6,725
0
38,587
W
3,000
703
0
1,260
4,249
1,614
3,891
556
3,693
26,062
4,650
L
Yemoja
PurpleKim
Yemoja
1,573
417
177
753
5,127
2,798
0
1,182
3,875
6,353
0
L
Guan Yu
ScryV
Guan Yu
2,150
414
244
1,384
6,526
3,050
0
2,045
4,481
0
14,562
W
Ra
5,117
617
821
2,134
5,445
1,880
1,546
2,471
2,760
31,819
0
L
Kukulkan
lastmega18
Kukulkan
592
111
0
0
3,487
784
0
808
2,679
23,127
0
L
3,104
433
50
1,659
5,223
1,497
0
2,642
2,383
29,031
0
L
Rama
wsyy
Rama
1,467
1,378
0
266
5,842
1,271
0
978
4,854
0
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
23,691
320
Minions Killed
170
0
Camps Cleared
0
966,117
Distance Traveled
945,194
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,778
578
47
5
0
211,444
2
W
Neith
5,989
599
51
5
0
170,979
2
W
Guan Yu
7,116
712
85
9
0
242,764
2
W
Sol
6,534
653
66
7
0
160,378
3
L
Yemoja
4,127
413
7
1
0
174,280
2
L
Guan Yu
4,862
486
32
3
0
208,847
1
W
Ra
6,831
683
71
7
0
180,552
0
L
Kukulkan
5,103
510
53
5
0
207,345
0
L
Ra
5,446
545
55
6
0
183,906
4
L
Rama
4,153
415
23
2
0
170,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role