Player Matchup

Geb
Geb
CurlyHF
Geb
Level 129
God Stats
4W - 2L
1,520 SR
Queue Stats
263W - 187L
1,566 Elo+
Party 1
Neith
Neith
D11NGLB3RRY
Neith
Level 81
God Stats
188W - 151L
1,596 SR
Queue Stats
264W - 218L
1,490 Elo+
Party 1
Achilles
Achilles
Koala1998
Achilles
Level 74
God Stats
3W - 1L
1,716 SR
Queue Stats
135W - 128L
1,491 Elo+
Party 1
Da Ji
Da Ji
XI Alam
Da Ji
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 283L
1,502 Elo+
Party 1
Ra
Ra
YourDadLeft8429
Ra
Level 123
God Stats
13W - 8L
1,522 SR
Queue Stats
383W - 318L
1,497 Elo+
Party 1
Team Averages
Level 108
1,571 SR
1,509 Elo+

VS

Team Averages
Level 100
1,564 SR
1,447 Elo+
Tiamat
Tiamat
Haziek
Tiamat
Level 88
God Stats
20W - 19L
1,380 SR
Queue Stats
579W - 605L
1,474 Elo+
Solo
Thanatos
Thanatos
JoSeMii16-
Thanatos
Level 70
God Stats
2W - 1L
1,787 SR
Queue Stats
69W - 76L
1,426 Elo+
Solo
Heimdallr
Heimdallr
NejKr0
Heimdallr
Level 126
God Stats
27W - 35L
1,448 SR
Queue Stats
899W - 931L
1,459 Elo+
Solo
Bacchus
Bacchus
Porschie85
Bacchus
Level 88
God Stats
25W - 24L
1,465 SR
Queue Stats
136W - 148L
1,430 Elo+
Solo
Nike
Nike
thorewedekind123
Nike
Level 127
God Stats
5W - 4L
1,742 SR
Queue Stats
305W - 324L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 2 / 18
10,445
497
8,792
24,322
21,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 8
10,998
524
10,846
15,231
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Koala1998
Achilles
16
5 / 5 / 9
10,918
520
9,729
24,363
15,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
XI Alam
Da Ji
17
9 / 6 / 9
11,515
548
12,375
19,551
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 8 / 12
11,381
542
18,944
15,799
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haziek
Tiamat
15
8 / 10 / 8
10,632
506
13,829
19,953
13,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JoSeMii16-
Thanatos
12
4 / 7 / 4
8,942
426
8,690
14,798
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NejKr0
Heimdallr
20
8 / 0 / 3
12,075
575
18,397
13,085
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Porschie85
Bacchus
14
1 / 4 / 9
9,176
437
7,094
14,713
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 6
10,816
515
16,824
18,161
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
26
Kills
25
25
Deaths
26
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
1
2
18
5
W
5
4
8
2.25
L
Tiamat
Haziek
Tiamat
8
10
8
1.2
L
Thanatos
JoSeMii16-
Thanatos
4
7
4
0.86
W
Achilles
Koala1998
Achilles
5
5
9
1.9
L
Heimdallr
NejKr0
Heimdallr
8
0
3
9.5
L
Bacchus
Porschie85
Bacchus
1
4
9
1.38
W
Da Ji
XI Alam
Da Ji
9
6
9
2.25
W
6
8
12
1.5
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,686
Damage
64,834
99,266
Taken
80,710
56,072
Mitigated
59,664
30,677
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,792
1,178
3,082
3,384
24,322
21,679
0
4,944
18,809
24,756
0
W
10,846
6,424
581
4,640
15,231
5,150
2,604
2,601
12,303
0
68,985
L
Tiamat
Haziek
Tiamat
13,829
847
114
3,993
19,953
13,371
246
9,431
10,522
48,420
0
L
Thanatos
JoSeMii16-
Thanatos
8,690
1,430
0
9,086
14,798
5,990
0
3,824
10,974
0
43,234
W
Achilles
Koala1998
Achilles
9,729
1,600
0
6,968
24,363
15,167
259
5,550
17,501
0
50,271
L
Heimdallr
NejKr0
Heimdallr
18,397
5,667
0
5,250
13,085
5,910
936
3,729
9,356
0
106,014
L
Bacchus
Porschie85
Bacchus
7,094
471
0
2,518
14,713
17,774
0
5,872
8,841
23,014
0
W
Da Ji
XI Alam
Da Ji
12,375
2,878
0
6,227
19,551
7,636
118
3,149
15,639
0
82,040
W
18,944
2,248
2,464
3,331
15,799
6,440
0
6,984
8,111
81,370
0
L
16,824
1,441
0
2,149
18,161
16,619
0
4,880
13,281
13,470
53,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
51,641
474
Minions Killed
479
0
Camps Cleared
0
2,133,607
Distance Traveled
1,896,504
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,445
497
28
1
0
444,366
2
W
Neith
10,998
524
137
7
0
430,991
7
L
Tiamat
10,632
506
74
4
0
336,298
1
L
Thanatos
8,942
426
63
3
0
333,752
1
W
Achilles
10,918
520
89
4
0
419,159
0
L
Heimdallr
12,075
575
181
9
0
404,412
5
L
Bacchus
9,176
437
36
2
0
429,335
5
W
Da Ji
11,515
548
102
5
0
389,296
4
W
Ra
11,381
542
118
6
0
449,795
1
L
Nike
10,816
515
125
6
0
392,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role