Player Matchup

Jing Wei
Jing Wei
DeathDealer1341
Jing Wei
Level 13
God Stats
2W - 5L
1,170 SR
Queue Stats
15W - 18L
1,133 Elo+
Solo
Chang'e
Chang'e
Paid Regardless
Chang'e
Level 146
God Stats
1W - 0L
1,370 SR
Queue Stats
14W - 17L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
PeeweeIn408
Amaterasu
Level 29
God Stats
3W - 6L
1,293 SR
Queue Stats
33W - 28L
1,338 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 14
God Stats
75W - 68L
1,435 SR
Queue Stats
80W - 79L
1,330 Elo+
Solo
Nemesis
Nemesis
TakingRiver749
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,354 SR
1,343 Elo+

VS

Team Averages
Level 20
1,519 SR
1,366 Elo+
Bakasura
Bakasura
AsianKid7081
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 1
Geb
Geb
Bigdognhammer
Geb
Level 27
God Stats
29W - 38L
1,498 SR
Queue Stats
167W - 240L
1,351 Elo+
Solo
Chernobog
Chernobog
RagnarTheBrute1
Chernobog
Level 37
God Stats
23W - 16L
1,577 SR
Queue Stats
57W - 58L
1,420 Elo+
Party 1
Tyr
Tyr
UDCM
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,261 Elo+
Solo
Artemis
Artemis
blak-shadow-fire
Artemis
Level 25
God Stats
13W - 14L
1,520 SR
Queue Stats
48W - 43L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 2 / 11
12,031
925
5,666
8,342
9,045
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
26 / 7 / 8
19,244
1,480
52,729
27,535
11,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
PeeweeIn408
Amaterasu
20
4 / 4 / 11
12,496
961
15,774
23,351
12,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 8 / 18
13,871
1,067
10,962
22,411
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 11 / 12
13,792
1,061
22,993
24,882
14,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsianKid7081
Bakasura
20
4 / 9 / 16
13,037
1,003
10,792
18,248
8,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 7 / 16
13,208
1,016
9,899
27,810
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
RagnarTheBrute1
Chernobog
20
9 / 6 / 16
14,281
1,099
25,398
18,786
7,577
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
UDCM
Tyr
20
3 / 9 / 17
12,750
981
13,114
29,178
26,535
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 7 / 14
15,184
1,168
35,249
24,920
9,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
110
38
Kills
31
32
Deaths
38
60
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AsianKid7081
Bakasura
4
9
16
1.33
L
1
7
16
1.29
W
Jing Wei
2
2
11
3.75
W
26
7
8
4.29
W
Amaterasu
PeeweeIn408
Amaterasu
4
4
11
2.38
L
Chernobog
RagnarTheBrute1
Chernobog
9
6
16
2.83
W
0
8
18
1.13
W
6
11
12
1.09
L
Tyr
UDCM
Tyr
3
9
17
1.28
L
14
7
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,124
Damage
94,452
106,521
Taken
118,942
61,907
Mitigated
67,077
22,414
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AsianKid7081
Bakasura
10,792
7,283
0
1,035
18,248
8,616
0
12,060
5,911
0
18,074
L
9,899
968
0
1,081
27,810
14,412
0
12,691
15,119
48,925
0
W
Jing Wei
5,666
2,886
0
0
8,342
9,045
0
1,039
5,673
0
11,675
W
52,729
3,885
5,412
10,983
27,535
11,707
0
2,428
24,883
81,991
0
W
Amaterasu
PeeweeIn408
Amaterasu
15,774
8,485
0
2,548
23,351
12,720
0
2,795
19,835
0
32,743
L
Chernobog
RagnarTheBrute1
Chernobog
25,398
19,734
0
0
18,786
7,577
0
9,751
9,035
0
44,865
W
10,962
873
0
983
22,411
13,524
0
1,755
19,930
33,745
0
W
22,993
10,648
0
2,488
24,882
14,911
0
1,882
22,526
0
44,211
L
Tyr
UDCM
Tyr
13,114
5,584
0
315
29,178
26,535
0
12,537
16,641
0
28,156
L
35,249
21,216
0
2,865
24,920
9,937
0
16,652
8,268
0
55,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,434
Gold Earned
68,460
218
Minions Killed
211
3
Camps Cleared
11
1,207,507
Distance Traveled
1,190,412
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,037
1,003
10
1
3
243,139
0
L
Geb
13,208
1,016
71
5
1
241,541
0
W
Jing Wei
12,031
925
9
1
0
240,201
0
W
Chang'e
19,244
1,480
67
5
1
237,058
1
W
Amaterasu
12,496
961
39
3
0
231,099
0
L
Chernobog
14,281
1,099
47
4
2
235,259
1
W
Geb
13,871
1,067
62
5
2
256,207
0
W
Nemesis
13,792
1,061
41
3
0
242,942
2
L
Tyr
12,750
981
44
3
1
252,539
1
L
Artemis
15,184
1,168
39
3
4
217,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role