Player Matchup

Thor
Thor
BGD757
Thor
Level 5
God Stats
5W - 9L
1,313 SR
Queue Stats
5W - 16L
1,194 Elo+
Solo
Izanami
Izanami
DarkHeartD6
Izanami
Level 27
God Stats
40W - 26L
1,567 SR
Queue Stats
89W - 68L
1,515 Elo+
Solo
Fafnir
Fafnir
SodaDeCereza
Fafnir
Level 26
God Stats
14W - 23L
1,424 SR
Queue Stats
53W - 77L
1,306 Elo+
Solo
Hercules
Hercules
StruckOak1
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,671 Elo+
Solo
Thanatos
Thanatos
kilu4good
Thanatos
Level 14
God Stats
5W - 7L
1,433 SR
Queue Stats
21W - 27L
1,307 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,399 Elo+

VS

Team Averages
Level 18
1,463 SR
1,284 Elo+
Kukulkan
Kukulkan
Elijahsaurus2222
Kukulkan
Level 8
God Stats
2W - 5L
1,317 SR
Queue Stats
5W - 12L
1,199 Elo+
Solo
Geb
Geb
IzzetPrime
Geb
Level 28
God Stats
15W - 30L
1,297 SR
Queue Stats
122W - 165L
1,313 Elo+
Solo
Odin
Odin
YT JESSTLIFE
Odin
Level 7
God Stats
7W - 6L
1,489 SR
Queue Stats
25W - 31L
1,165 Elo+
Solo
Charybdis
Charybdis
Zaqour
Charybdis
Level 27
God Stats
6W - 1L
1,714 SR
Queue Stats
100W - 110L
1,366 Elo+
Solo
Zeus
Zeus
omaromiokunoni
Zeus
Level 19
God Stats
24W - 11L
1,497 SR
Queue Stats
53W - 44L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BGD757
Thor
20
2 / 7 / 7
13,733
858
11,000
20,090
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DarkHeartD6
Izanami
20
9 / 5 / 11
17,427
1,089
33,231
22,378
9,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
20
0 / 8 / 14
16,111
1,007
14,417
33,308
63,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
StruckOak1
Hercules
18
0 / 1 / 1
11,577
724
258
1,342
498
Thanatos
kilu4good
Thanatos
20
13 / 11 / 7
18,147
1,134
30,893
33,012
15,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 19
16,426
1,027
29,516
17,765
6,965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 17
15,820
989
11,772
31,756
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 7 / 19
16,001
1,000
11,773
26,111
21,269
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charybdis
Zaqour
Charybdis
20
2 / 1 / 12
14,352
897
6,249
10,059
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 4 / 13
17,251
1,078
41,850
13,599
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
24
Kills
32
32
Deaths
24
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
BGD757
Thor
2
7
7
0.79
L
Izanami
DarkHeartD6
Izanami
9
5
11
2.9
W
8
5
19
3.5
W
2
7
17
1.5
L
Fafnir
0
8
14
0.88
L
Hercules
StruckOak1
Hercules
0
1
1
0.5
W
6
7
19
2.21
W
Charybdis
Zaqour
Charybdis
2
1
12
8
L
Thanatos
kilu4good
Thanatos
13
11
7
1.5
W
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,799
Damage
101,160
110,130
Taken
99,290
99,333
Mitigated
53,313
20,773
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BGD757
Thor
11,000
1,112
0
378
20,090
9,319
0
15,924
4,166
0
25,519
L
Izanami
DarkHeartD6
Izanami
33,231
27,374
0
3,254
22,378
9,933
0
17,263
5,115
0
83,585
W
29,516
3,532
0
0
17,765
6,965
0
2,174
15,343
56,391
0
W
11,772
826
0
1,354
31,756
17,446
0
4,555
27,201
31,047
0
L
Fafnir
14,417
4,124
129
5,331
33,308
63,941
0
25,178
7,924
35,762
0
L
Hercules
StruckOak1
Hercules
258
184
0
186
1,342
498
0
731
611
0
1,169
W
11,773
4,381
0
206
26,111
21,269
0
3,385
22,442
0
34,163
W
Charybdis
Zaqour
Charybdis
6,249
3,158
0
1,116
10,059
2,940
0
1,678
8,381
0
17,037
L
Thanatos
kilu4good
Thanatos
30,893
14,731
0
11,495
33,012
15,642
0
24,042
8,944
0
53,088
W
41,850
6,471
216
2,126
13,599
4,693
0
2,625
10,974
80,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,995
Gold Earned
79,850
265
Minions Killed
286
2
Camps Cleared
2
1,114,597
Distance Traveled
1,273,506
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,733
858
28
2
0
265,621
3
L
Izanami
17,427
1,089
142
9
1
236,594
0
W
Kukulkan
16,426
1,027
72
5
0
265,868
1
W
Geb
15,820
989
30
2
2
309,923
0
L
Fafnir
16,111
1,007
39
2
0
280,473
2
L
Hercules
11,577
724
6
0
0
27,190
0
W
Odin
16,001
1,000
47
3
0
260,523
3
W
Charybdis
14,352
897
30
2
0
157,035
0
L
Thanatos
18,147
1,134
50
3
1
304,719
0
W
Zeus
17,251
1,078
107
7
0
280,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role