Player Matchup

Medusa
Medusa
Gold I
Saucy_Bum_4_U
Medusa
Gold I
Level 33
God Stats
1W - 0L
1,314 SR
Queue Stats
35W - 28L
1,828 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 33
1,314 SR
1,828 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,623 SR
1,740 MMR
Geb
Geb
Gold V
KH3SORA786
Geb
Gold V
Level 152
God Stats
2W - 1L
1,623 SR
Queue Stats
12W - 11L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 0
11,868
848
16,690
14,720
10,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabBakasuraHadesKaliChronos

VS

Bans
OlorunSolHe BoSkadiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,727
695
10,386
21,517
15,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
10,386
14,720
Taken
21,517
10,946
Mitigated
15,568
5,856
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,386
2,287
0
6,349
21,517
15,568
0
338
21,179
59,133
0
W
16,690
8,189
0
5,856
14,720
10,946
2,039
10,601
4,119
0
83,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,868
Gold Earned
9,727
153
Minions Killed
108
9
Camps Cleared
2
245,497
Distance Traveled
280,588
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,727
695
108
8
2
280,588
3
W
Medusa
11,868
848
153
11
9
245,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role