Player Matchup

Janus
Janus
Benh950
Janus
Level 29
God Stats
22W - 31L
1,387 SR
Queue Stats
107W - 109L
1,513 Elo+
Party 3
Izanami
Izanami
HeadHunterCR
Izanami
Level 26
God Stats
14W - 4L
1,786 SR
Queue Stats
21W - 13L
1,520 Elo+
Party 2
Ymir
Ymir
Leiliel
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 2
Achilles
Achilles
MrTrzhard
Achilles
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 43L
1,536 Elo+
Solo
Nemesis
Nemesis
Xilvur
Nemesis
Level 31
God Stats
2W - 2L
1,434 SR
Queue Stats
34W - 27L
1,505 Elo+
Party 3
Team Averages
Level 22
1,521 SR
1,515 Elo+

VS

Team Averages
Level 44
1,503 SR
1,574 Elo+
Thoth
Thoth
 
Thoth
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChocoBills
Thor
Level 24
God Stats
7W - 11L
1,273 SR
Queue Stats
99W - 101L
1,388 Elo+
Solo
Hercules
Hercules
Denraku
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,948 Elo+
Party 1
Ullr
Ullr
Leetorious
Ullr
Level 124
God Stats
0W - 1L
1,374 SR
Queue Stats
62W - 59L
1,489 Elo+
Party 1
Ares
Ares
MitchNation
Ares
Level 8
God Stats
1W - 1L
1,866 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benh950
Janus
13
5 / 1 / 3
7,717
643
5,116
4,076
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HeadHunterCR
Izanami
10
4 / 1 / 3
6,543
545
6,582
5,549
1,375
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Leiliel
Ymir
10
2 / 0 / 4
6,424
535
2,965
8,454
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
MrTrzhard
Achilles
12
5 / 1 / 0
7,200
600
4,523
4,740
5,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Xilvur
Nemesis
12
1 / 0 / 6
6,724
560
4,347
5,990
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 4 / 1
5,285
440
1,636
4,446
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 0
6,147
512
3,236
8,226
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Denraku
Hercules
9
0 / 4 / 1
5,301
442
2,505
8,787
6,588
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,775
481
4,431
5,382
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,912
409
1,574
8,838
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
3
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
1
0.13
W
Janus
Benh950
Janus
5
1
3
6.5
L
2
3
0
0.67
L
Hercules
Denraku
Hercules
0
4
1
0.13
W
Izanami
HeadHunterCR
Izanami
4
1
3
5.5
L
1
1
0
1
W
Ymir
Leiliel
Ymir
2
0
4
4
L
0
5
0
0
W
Achilles
MrTrzhard
Achilles
5
1
0
5
W
Nemesis
Xilvur
Nemesis
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
13,382
28,809
Taken
35,679
15,370
Mitigated
15,976
8,134
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,636
190
0
79
4,446
1,358
32
2,532
1,730
22,250
0
W
Janus
Benh950
Janus
5,116
455
0
1,836
4,076
1,088
714
1,396
2,440
44,333
0
L
3,236
494
0
3,349
8,226
2,485
0
1,477
6,577
0
33,757
L
Hercules
Denraku
Hercules
2,505
1,040
0
2,510
8,787
6,588
140
834
7,911
0
15,920
W
Izanami
HeadHunterCR
Izanami
6,582
4,449
379
1,748
5,549
1,375
556
458
5,091
0
40,511
L
4,431
1,886
0
1,417
5,382
1,270
0
1,134
4,248
0
36,809
W
Ymir
Leiliel
Ymir
2,965
654
0
2,916
8,454
5,756
128
1,082
7,372
14,875
0
L
1,574
54
0
923
8,838
4,275
0
1,848
6,976
4,267
0
W
Achilles
MrTrzhard
Achilles
4,523
1,503
175
480
4,740
5,103
403
0
4,740
831
25,460
W
Nemesis
Xilvur
Nemesis
4,347
2,241
0
600
5,990
2,048
715
280
5,710
0
36,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
27,420
315
Minions Killed
235
0
Camps Cleared
0
1,228,924
Distance Traveled
1,049,399
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,285
440
44
4
0
200,338
0
W
Janus
7,717
643
86
7
0
259,467
1
L
Thor
6,147
512
77
6
0
213,526
3
L
Hercules
5,301
442
34
3
0
220,714
3
W
Izanami
6,543
545
92
8
0
220,740
2
L
Ullr
5,775
481
75
6
0
208,069
4
W
Ymir
6,424
535
15
1
0
232,518
2
L
Ares
4,912
409
5
0
0
206,752
2
W
Achilles
7,200
600
44
4
0
253,467
3
W
Nemesis
6,724
560
78
7
0
262,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role