Player Matchup

Ymir
Ymir
CaptnCaliber
Ymir
Level 29
God Stats
6W - 1L
1,672 SR
Queue Stats
205W - 229L
1,573 Elo+
Solo
Bellona
Bellona
Dacdemo
Bellona
Level 41
God Stats
7W - 7L
1,479 SR
Queue Stats
110W - 108L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
Type2ia BSawyer
Cernunnos
Level 27
God Stats
7W - 2L
1,746 SR
Queue Stats
38W - 43L
1,402 Elo+
Solo
Sol
Sol
lIWZRDIl
Sol
Level 22
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 6L
1,547 Elo+
Solo
Ares
Ares
yanksnorth
Ares
Level 18
God Stats
14W - 10L
1,498 SR
Queue Stats
41W - 40L
1,377 Elo+
Party 2
Team Averages
Level 27
1,534 SR
1,456 Elo+

VS

Team Averages
Level 25
1,382 SR
1,473 Elo+
Odin
Odin
AsuraSenku
Odin
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
12W - 9L
1,462 Elo+
Party 1
Thanatos
Thanatos
FewerRhyme42500
Thanatos
Level 22
God Stats
7W - 7L
1,230 SR
Queue Stats
34W - 53L
1,318 Elo+
Solo
Neith
Neith
Juicebox228190
Neith
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
130W - 164L
1,389 Elo+
Solo
Nemesis
Nemesis
Solo4world1
Nemesis
Level 55
God Stats
3W - 6L
1,264 SR
Queue Stats
83W - 92L
1,452 Elo+
Party 1
Achilles
Achilles
bolted0
Achilles
Level 8
God Stats
13W - 6L
1,847 SR
Queue Stats
74W - 39L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,221
603
1,402
3,104
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Dacdemo
Bellona
8
0 / 0 / 0
4,486
641
1,740
2,332
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Type2ia BSawyer
Cernunnos
6
2 / 1 / 1
4,236
605
2,114
1,951
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
5 / 0 / 2
5,610
801
4,490
2,689
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
1 / 1 / 1
4,005
572
742
3,554
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,346
478
266
3,351
893
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
4
0 / 4 / 1
3,315
474
1,475
4,482
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 2
3,473
496
1,953
2,842
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Solo4world1
Nemesis
7
2 / 3 / 0
4,107
587
1,379
4,936
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
bolted0
Achilles
1
0 / 0 / 0
1,287
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
2
1
W
Bellona
Dacdemo
Bellona
0
0
0
0
L
Thanatos
0
4
1
0.13
L
0
1
2
1
L
Nemesis
Solo4world1
Nemesis
2
3
0
0.67
W
Cernunnos
Type2ia BSawyer
Cernunnos
2
1
1
2.5
L
Achilles
bolted0
Achilles
0
0
0
0
W
5
0
2
6
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,488
Damage
5,073
13,630
Taken
15,611
5,848
Mitigated
4,400
5,769
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
266
55
0
946
3,351
893
0
264
3,087
0
5,952
W
1,402
497
0
1,896
3,104
1,070
0
0
3,104
17,293
0
W
Bellona
Dacdemo
Bellona
1,740
479
0
1,350
2,332
1,466
193
0
2,332
0
15,258
L
Thanatos
1,475
597
0
1,066
4,482
1,231
0
2,161
2,321
0
8,382
L
1,953
799
0
593
2,842
836
0
702
2,140
0
13,283
L
Nemesis
Solo4world1
Nemesis
1,379
260
0
1,080
4,936
1,440
0
2,994
1,942
0
13,165
W
Cernunnos
Type2ia BSawyer
Cernunnos
2,114
1,128
0
569
1,951
454
668
0
1,951
0
13,047
L
Achilles
bolted0
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
4,490
1,738
0
1,618
2,689
843
663
0
2,689
25,486
3,480
W
742
26
0
336
3,554
2,015
0
0
3,554
8,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
15,528
178
Minions Killed
84
0
Camps Cleared
0
670,124
Distance Traveled
484,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,346
478
13
2
0
119,466
0
W
Ymir
4,221
603
46
7
0
141,350
0
W
Bellona
4,486
641
36
5
0
155,747
1
L
Thanatos
3,315
474
20
3
0
110,269
0
L
Neith
3,473
496
17
2
0
114,237
0
L
Nemesis
4,107
587
34
5
0
141,019
2
W
Cernunnos
4,236
605
32
5
0
108,491
0
L
Achilles
1,287
184
0
0
0
0
0
W
Sol
5,610
801
57
8
0
129,473
0
W
Ares
4,005
572
7
1
0
135,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role