Player Matchup

Tiamat
Tiamat
GhostlyLT
Tiamat
Level 92
God Stats
3W - 4L
1,490 SR
Queue Stats
43W - 54L
1,353 Elo+
Party 2
Ares
Ares
Meatrocket12B
Ares
Level 18
God Stats
3W - 8L
1,301 SR
Queue Stats
12W - 28L
1,262 Elo+
Party 2
Bellona
Bellona
TwistedSickness9
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,129 Elo+
Party 1
Neith
Neith
VoodooChild672
Neith
Level 109
God Stats
5W - 13L
1,314 SR
Queue Stats
248W - 262L
1,450 Elo+
Party 2
Arachne
Arachne
georgiaboy28910
Arachne
Level 91
God Stats
24W - 22L
1,567 SR
Queue Stats
88W - 78L
1,468 Elo+
Party 1
Team Averages
Level 65
1,435 SR
1,332 Elo+

VS

Team Averages
Level 62
1,427 SR
1,368 Elo+
Tsukuyomi
Tsukuyomi
BIGGUCCIMICHAEL
Tsukuyomi
Level 38
God Stats
9W - 6L
1,375 SR
Queue Stats
45W - 40L
1,444 Elo+
Solo
Fafnir
Fafnir
COMPI_Hernanv25
Fafnir
Level 58
God Stats
38W - 47L
1,393 SR
Queue Stats
206W - 279L
1,297 Elo+
Party 3
Nox
Nox
TheZeusGoose14
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Achilles
Achilles
TwitchTaurus_345
Achilles
Level 67
God Stats
6W - 6L
1,415 SR
Queue Stats
273W - 350L
1,329 Elo+
Party 3
Jing Wei
Jing Wei
Una-Rica-factura
Jing Wei
Level 24
God Stats
5W - 9L
1,454 SR
Queue Stats
81W - 68L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GhostlyLT
Tiamat
11
0 / 10 / 1
7,380
410
3,877
12,735
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
7,269
404
3,815
15,097
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 1
7,216
401
5,782
10,760
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 0
7,619
423
9,464
11,139
3,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
6 / 2 / 1
10,095
561
14,379
18,176
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGGUCCIMICHAEL
Tsukuyomi
17
5 / 0 / 7
9,810
545
10,583
12,010
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 11
9,095
505
3,989
8,789
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 5 / 3
9,452
525
15,832
10,281
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 2
10,068
559
10,281
16,339
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 3
9,247
514
7,958
10,851
3,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
23
23
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BIGGUCCIMICHAEL
Tsukuyomi
5
0
7
8.5
W
1
0
11
6.5
L
Tiamat
GhostlyLT
Tiamat
0
10
1
0.05
L
0
4
0
0
W
9
5
3
2.1
L
0
4
1
0.13
W
3
1
2
4
W
5
1
3
6.5
L
1
3
0
0.33
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
48,643
67,907
Taken
58,270
31,108
Mitigated
37,123
16,574
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BIGGUCCIMICHAEL
Tsukuyomi
10,583
2,676
0
6,019
12,010
4,145
0
1,766
10,060
0
84,742
W
3,989
896
224
3,363
8,789
9,556
0
1,629
7,146
14,089
0
L
Tiamat
GhostlyLT
Tiamat
3,877
207
0
1,410
12,735
4,729
712
4,801
7,681
33,948
0
L
3,815
116
0
2,020
15,097
7,674
539
4,278
10,703
23,749
0
W
15,832
1,993
0
750
10,281
4,162
279
1,625
8,482
57,553
0
L
5,782
1,033
0
1,761
10,760
6,931
561
4,074
6,172
0
28,585
W
10,281
2,160
0
3,255
16,339
15,784
597
328
15,923
5,240
56,257
W
7,958
5,785
0
5,797
10,851
3,476
0
2,318
8,447
0
69,595
L
9,464
3,590
0
2,357
11,139
3,155
1,670
3,859
7,218
0
58,097
L
14,379
8,975
0
9,026
18,176
8,619
0
4,265
13,346
0
72,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
47,672
390
Minions Killed
502
0
Camps Cleared
0
1,744,830
Distance Traveled
1,784,847
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,810
545
145
8
0
427,185
5
W
Fafnir
9,095
505
8
0
0
315,571
4
L
Tiamat
7,380
410
69
4
0
312,259
0
L
Ares
7,269
404
49
3
0
334,927
0
W
Nox
9,452
525
91
5
0
321,879
0
L
Bellona
7,216
401
66
4
0
331,743
0
W
Achilles
10,068
559
135
8
0
362,374
2
W
Jing Wei
9,247
514
123
7
0
357,838
5
L
Neith
7,619
423
93
5
0
335,991
4
L
Arachne
10,095
561
113
6
0
429,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role