Player Matchup

Sol
Sol
BRA--DOJO
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
HarleyQuinnGata
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,195 Elo+
Party 2
Hou Yi
Hou Yi
NOCRY-Aizentank
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 2
Fenrir
Fenrir
TenkIr
Fenrir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 334L
1,399 Elo+
Solo
Osiris
Osiris
datdeal313
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 483L
1,414 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,359 Elo+

VS

Team Averages
Level 87
1,575 SR
1,406 Elo+
Zeus
Zeus
ChamberofSecrets
Zeus
Level 75
God Stats
9W - 3L
1,715 SR
Queue Stats
144W - 173L
1,367 Elo+
Solo
Baba Yaga
Baba Yaga
IFaintingI
Baba Yaga
Level 109
God Stats
7W - 9L
1,410 SR
Queue Stats
268W - 286L
1,363 Elo+
Solo
Khepri
Khepri
MosaiqCode
Khepri
Level 144
God Stats
8W - 0L
1,748 SR
Queue Stats
237W - 227L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Nemothilus
Heimdallr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDarkLibrarian
Gilgamesh
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 43L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,503
750
3,202
8,952
3,504
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 6 / 7
7,642
764
7,086
10,858
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 7
7,432
743
5,226
8,278
3,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
TenkIr
Fenrir
13
0 / 6 / 8
7,085
709
5,122
11,476
6,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
datdeal313
Osiris
15
7 / 4 / 4
9,167
917
5,785
11,493
12,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 18
9,328
933
15,977
5,027
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
IFaintingI
Baba Yaga
14
2 / 2 / 19
8,721
872
6,632
7,239
3,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
MosaiqCode
Khepri
15
3 / 1 / 19
8,778
878
5,027
8,038
7,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Nemothilus
Heimdallr
16
14 / 3 / 10
10,393
1,039
9,813
10,058
4,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
15
4 / 3 / 15
9,212
921
5,747
14,026
9,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
11
Kills
28
28
Deaths
11
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
5
2
18
7
L
1
6
7
0.75
W
Baba Yaga
IFaintingI
Baba Yaga
2
2
19
5.75
W
Khepri
MosaiqCode
Khepri
3
1
19
12.5
L
1
5
7
0.9
W
Heimdallr
Nemothilus
Heimdallr
14
3
10
6.33
L
Fenrir
TenkIr
Fenrir
0
6
8
0.67
W
Gilgamesh
4
3
15
3.83
L
Osiris
datdeal313
Osiris
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
43,196
51,057
Taken
44,388
31,470
Mitigated
27,440
11,952
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
940
77
407
8,952
3,504
649
4,698
4,254
9,119
0
W
15,977
1,868
161
1,088
5,027
1,959
1,328
1,108
3,692
34,492
0
L
7,086
140
275
1,316
10,858
5,758
0
6,865
3,993
13,496
0
W
Baba Yaga
IFaintingI
Baba Yaga
6,632
1,078
1,030
2,634
7,239
3,948
973
2,410
4,705
15,020
0
W
Khepri
MosaiqCode
Khepri
5,027
796
3,013
1,726
8,038
7,617
421
1,558
6,294
9,875
0
L
5,226
1,430
595
989
8,278
3,142
0
5,839
2,439
0
14,840
W
Heimdallr
Nemothilus
Heimdallr
9,813
5,546
851
2,729
10,058
4,380
1,303
3,070
6,784
0
19,723
L
Fenrir
TenkIr
Fenrir
5,122
1,272
2,491
2,525
11,476
6,335
565
5,732
5,744
0
10,893
W
Gilgamesh
5,747
1,535
1,819
4,450
14,026
9,536
590
2,973
10,668
1,351
13,740
L
Osiris
datdeal313
Osiris
5,785
1,438
1,014
2,263
11,493
12,731
54
4,940
6,553
3,887
8,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
46,432
75
Minions Killed
96
0
Camps Cleared
0
760,998
Distance Traveled
954,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,503
750
12
1
0
124,878
1
W
Zeus
9,328
933
39
4
0
184,087
0
L
Hades
7,642
764
19
2
0
143,921
0
W
Baba Yaga
8,721
872
11
1
0
193,654
2
W
Khepri
8,778
878
9
1
0
212,165
0
L
Hou Yi
7,432
743
23
2
0
161,799
0
W
Heimdallr
10,393
1,039
21
2
0
180,985
0
L
Fenrir
7,085
709
14
1
0
158,736
1
W
Gilgamesh
9,212
921
16
2
0
183,206
0
L
Osiris
9,167
917
7
1
0
171,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role