Player Matchup

Merlin
Merlin
GooseDumpster
Merlin
Level 94
God Stats
0W - 2L
1,440 SR
Queue Stats
111W - 113L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
SkunkWizard
Hun Batz
Level 49
God Stats
0W - 1L
1,344 SR
Queue Stats
25W - 36L
1,396 Elo+
Party 1
Mulan
Mulan
TheLeopardSnail
Mulan
Level 100
God Stats
10W - 9L
1,589 SR
Queue Stats
65W - 68L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Valoryn
Cthulhu
Level 48
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 3
Neith
Neith
ZeekAran
Neith
Level 65
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 3
Team Averages
Level 71
1,446 SR
1,429 Elo+

VS

Team Averages
Level 73
1,613 SR
1,527 Elo+
Izanami
Izanami
BeastMode081
Izanami
Level 44
God Stats
32W - 12L
1,693 SR
Queue Stats
91W - 67L
1,573 Elo+
Party 2
Susano
Susano
BigE040601
Susano
Level 76
God Stats
15W - 9L
1,822 SR
Queue Stats
443W - 413L
1,534 Elo+
Party 2
Chaac
Chaac
LronHubbard3445
Chaac
Level 82
God Stats
17W - 12L
1,529 SR
Queue Stats
193W - 179L
1,525 Elo+
Party 2
Cerberus
Cerberus
Zainyest
Cerberus
Level 40
God Stats
2W - 4L
1,451 SR
Queue Stats
33W - 29L
1,454 Elo+
Solo
Ra
Ra
uwugummies
Ra
Level 124
God Stats
7W - 8L
1,571 SR
Queue Stats
743W - 652L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
8,504
448
13,209
9,468
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
SkunkWizard
Hun Batz
10
0 / 4 / 1
6,943
365
5,315
12,339
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 0
10,055
529
15,944
22,340
14,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Valoryn
Cthulhu
11
0 / 2 / 1
7,673
404
6,080
15,588
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ZeekAran
Neith
11
0 / 6 / 1
7,258
382
6,805
10,681
2,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeastMode081
Izanami
16
5 / 1 / 4
9,324
491
14,704
14,663
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
BigE040601
Susano
17
5 / 0 / 3
9,786
515
9,797
15,279
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 1 / 0
10,332
544
15,782
19,175
22,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Zainyest
Cerberus
15
2 / 0 / 6
9,269
488
4,566
12,700
8,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 0 / 5
9,944
523
10,117
10,698
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
15
15
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeastMode081
Izanami
5
1
4
7
W
Susano
BigE040601
Susano
5
0
3
6.5
L
1
0
0
1
W
2
1
0
2
L
Hun Batz
SkunkWizard
Hun Batz
0
4
1
0.13
L
1
3
0
0.33
L
Cthulhu
Valoryn
Cthulhu
0
2
1
0.25
W
Cerberus
Zainyest
Cerberus
2
0
6
5
L
Neith
ZeekAran
Neith
0
6
1
0.08
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
54,966
70,416
Taken
72,515
32,091
Mitigated
45,940
22,656
Healing
34,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeastMode081
Izanami
14,704
10,924
0
4,557
14,663
4,779
358
5,014
9,511
0
95,024
W
Susano
BigE040601
Susano
9,797
1,738
0
5,428
15,279
5,802
0
5,241
9,739
0
76,012
L
13,209
166
0
806
9,468
2,413
0
4,344
5,124
52,081
0
W
15,782
3,424
0
10,438
19,175
22,789
0
0
19,175
15,367
69,994
L
Hun Batz
SkunkWizard
Hun Batz
5,315
1,086
0
3,929
12,339
3,034
0
2,793
9,546
0
30,211
L
15,944
4,531
0
10,941
22,340
14,822
410
5,344
15,179
0
81,695
L
Cthulhu
Valoryn
Cthulhu
6,080
100
900
5,520
15,588
9,332
0
3,807
11,781
20,503
0
W
Cerberus
Zainyest
Cerberus
4,566
104
3,322
4,422
12,700
8,227
0
4,148
8,366
23,131
0
L
Neith
ZeekAran
Neith
6,805
2,687
0
560
10,681
2,490
0
2,071
8,504
0
48,020
W
10,117
612
1,174
5,210
10,698
4,343
504
3,969
6,435
92,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
48,655
442
Minions Killed
701
0
Camps Cleared
0
1,836,341
Distance Traveled
1,930,765
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,324
491
165
9
0
331,419
2
W
Susano
9,786
515
130
7
0
456,418
0
L
Merlin
8,504
448
105
6
0
387,516
6
W
Chaac
10,332
544
169
9
0
366,384
5
L
Hun Batz
6,943
365
50
3
0
393,678
2
L
Mulan
10,055
529
167
9
0
341,121
4
L
Cthulhu
7,673
404
31
2
0
365,244
6
W
Cerberus
9,269
488
67
4
0
392,208
9
L
Neith
7,258
382
89
5
0
348,782
0
W
Ra
9,944
523
170
9
0
384,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role