Player Matchup

Horus
Horus
DR Monzter F
Horus
Level 74
God Stats
3W - 10L
1,287 SR
Queue Stats
619W - 679L
1,433 Elo+
Party 2
Janus
Janus
Debonair DrA
Janus
Level 85
God Stats
2W - 7L
1,328 SR
Queue Stats
614W - 662L
1,421 Elo+
Party 2
Nemesis
Nemesis
laguna_magna20
Nemesis
Level 6
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,376 SR
1,451 Elo+

VS

Team Averages
Level 89
1,428 SR
1,451 Elo+
Thanatos
Thanatos
GodsAngel 89259
Thanatos
Level 120
God Stats
3W - 10L
1,432 SR
Queue Stats
217W - 248L
1,398 Elo+
Party 1
Chang'e
Chang'e
Smiteban85
Chang'e
Level 32
God Stats
35W - 29L
1,440 SR
Queue Stats
302W - 307L
1,444 Elo+
Party 1
Vulcan
Vulcan
romans6 l4
Vulcan
Level 116
God Stats
30W - 43L
1,412 SR
Queue Stats
381W - 423L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 2
11,002
688
12,560
21,494
14,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 3
10,310
644
13,801
15,189
4,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 14 / 3
8,776
549
5,673
26,923
10,085
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
12 / 3 / 15
12,506
782
14,149
15,284
10,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Smiteban85
Chang'e
16
7 / 4 / 18
11,869
742
14,437
15,218
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
romans6 l4
Vulcan
16
12 / 0 / 15
12,660
791
25,165
12,110
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
7
Kills
31
31
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
L
2
7
3
0.5
W
Thanatos
12
3
15
6.5
W
Chang'e
Smiteban85
Chang'e
7
4
18
4
L
0
14
3
0.11
W
Vulcan
romans6 l4
Vulcan
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
53,751
63,606
Taken
42,612
28,971
Mitigated
20,378
8,867
Healing
27,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,560
7,034
2,497
2,767
21,494
14,334
0
12,783
8,327
0
27,006
L
13,801
649
191
1,556
15,189
4,552
0
11,245
3,714
54,503
0
W
Thanatos
14,149
3,273
0
10,834
15,284
10,297
984
5,015
10,269
0
42,284
W
Chang'e
Smiteban85
Chang'e
14,437
1,276
4,914
7,354
15,218
5,475
564
5,370
9,848
51,738
0
L
5,673
1,120
428
1,428
26,923
10,085
0
14,991
11,468
0
19,244
W
Vulcan
romans6 l4
Vulcan
25,165
10,632
450
4,078
12,110
4,606
630
4,075
8,035
54,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
37,035
148
Minions Killed
195
3
Camps Cleared
11
739,707
Distance Traveled
868,937
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,002
688
32
2
0
263,290
1
L
Janus
10,310
644
96
6
3
230,895
0
W
Thanatos
12,506
782
59
4
5
277,708
2
W
Chang'e
11,869
742
81
5
5
271,288
3
L
Nemesis
8,776
549
20
1
0
245,522
2
W
Vulcan
12,660
791
55
3
1
319,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role