Player Matchup

Artio
Artio
Kittkippers
Artio
Level 14
God Stats
1W - 0L
1,446 SR
Queue Stats
16W - 16L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
MAGinTHEEak
Heimdallr
Level 30
God Stats
2W - 1L
1,327 SR
Queue Stats
348W - 337L
1,564 Elo+
Solo
Izanami
Izanami
NightHawk15
Izanami
Level 28
God Stats
3W - 4L
1,515 SR
Queue Stats
9W - 7L
1,620 Elo+
Solo
Vulcan
Vulcan
Ryyn
Vulcan
Level 47
God Stats
1W - 2L
1,489 SR
Queue Stats
20W - 19L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulPancake69
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,590 Elo+
Solo
Team Averages
Level 29
1,455 SR
1,553 Elo+

VS

Team Averages
Level 21
1,474 SR
1,539 Elo+
Odin
Odin
Loramic
Odin
Level 26
God Stats
11W - 10L
1,583 SR
Queue Stats
282W - 302L
1,539 Elo+
Party 2
Terra
Terra
MashLaHache
Terra
Level 27
God Stats
1W - 3L
1,409 SR
Queue Stats
108W - 91L
1,624 Elo+
Party 2
Tiamat
Tiamat
QuestforCheese
Tiamat
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo
Pele
Pele
iRicchezza
Pele
Level 5
God Stats
1W - 1L
1,517 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Set
Set
sandtsunami5
Set
Level 18
God Stats
4W - 6L
1,348 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 26
11,985
922
8,988
19,879
28,366
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MAGinTHEEak
Heimdallr
20
7 / 2 / 19
13,818
1,063
26,092
13,364
5,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NightHawk15
Izanami
20
17 / 4 / 13
15,184
1,168
44,691
16,927
6,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Ryyn
Vulcan
20
11 / 0 / 22
14,887
1,145
38,971
7,470
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SoulPancake69
Sun Wukong
20
5 / 6 / 22
13,288
1,022
19,721
22,587
19,335
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Loramic
Odin
18
6 / 11 / 6
13,075
1,006
17,140
28,603
30,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 3 / 9
12,445
957
12,981
35,700
47,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 6 / 11
11,662
897
20,702
27,931
13,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 10 / 7
12,346
950
14,642
24,765
10,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 10 / 5
11,338
872
9,595
28,127
12,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
52
40
Kills
14
14
Deaths
40
102
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
2
26
6.5
L
Odin
Loramic
Odin
6
11
6
0.82
W
Heimdallr
MAGinTHEEak
Heimdallr
7
2
19
8.25
L
1
3
9
1.83
W
Izanami
NightHawk15
Izanami
17
4
13
5.88
L
1
6
11
1.08
W
Vulcan
Ryyn
Vulcan
11
0
22
22
W
Sun Wukong
SoulPancake69
Sun Wukong
5
6
22
2.67
L
5
10
7
0.85
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,463
Damage
75,060
80,227
Taken
145,126
62,891
Mitigated
115,147
13,741
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
732
5,799
4,441
19,879
28,366
0
10,591
9,288
13,123
0
L
Odin
Loramic
Odin
17,140
2,291
906
827
28,603
30,358
0
8,597
19,554
10,686
19,838
W
Heimdallr
MAGinTHEEak
Heimdallr
26,092
7,914
0
0
13,364
5,362
0
6,367
6,997
0
60,095
L
12,981
1,809
3,111
5,814
35,700
47,643
0
12,066
23,024
34,233
0
W
Izanami
NightHawk15
Izanami
44,691
32,203
0
250
16,927
6,662
0
8,066
8,861
0
71,360
L
20,702
889
314
4,382
27,931
13,700
0
11,859
15,676
42,065
0
W
Vulcan
Ryyn
Vulcan
38,971
10,262
0
1,777
7,470
3,166
0
2,766
4,704
83,456
0
W
Sun Wukong
SoulPancake69
Sun Wukong
19,721
5,702
0
1,474
22,587
19,335
0
11,222
10,791
0
27,533
L
14,642
2,014
0
1,986
24,765
10,854
0
6,668
17,831
0
37,155
L
9,595
2,646
0
396
28,127
12,592
0
8,769
19,186
0
43,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,162
Gold Earned
60,866
281
Minions Killed
236
16
Camps Cleared
3
1,251,846
Distance Traveled
1,273,782
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,985
922
11
1
2
262,665
0
L
Odin
13,075
1,006
26
2
1
250,650
0
W
Heimdallr
13,818
1,063
57
4
6
246,497
1
L
Terra
12,445
957
48
4
0
247,348
0
W
Izanami
15,184
1,168
56
4
3
216,187
2
L
Tiamat
11,662
897
33
3
1
238,924
0
W
Vulcan
14,887
1,145
130
10
4
292,263
5
W
Sun Wukong
13,288
1,022
27
2
1
234,234
1
L
Pele
12,346
950
36
3
1
276,331
0
L
Set
11,338
872
93
7
0
260,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role