Player Matchup

Nox
Nox
Deity_Brejuan
Nox
Level 110
God Stats
3W - 6L
1,241 SR
Queue Stats
107W - 149L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Hey Im Diesel
Danzaburou
Level 47
God Stats
41W - 37L
1,496 SR
Queue Stats
265W - 244L
1,441 Elo+
Party 1
Chaac
Chaac
Hey Im Kobi
Chaac
Level 26
God Stats
8W - 6L
1,596 SR
Queue Stats
254W - 261L
1,454 Elo+
Party 1
Team Averages
Level 61
1,445 SR
1,427 Elo+

VS

Team Averages
Level 84
1,504 SR
1,418 Elo+
He Bo
He Bo
Maxdabble7
He Bo
Level 102
God Stats
22W - 25L
1,431 SR
Queue Stats
255W - 338L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
Young_Saint1
Gilgamesh
Level 122
God Stats
41W - 32L
1,554 SR
Queue Stats
690W - 743L
1,517 Elo+
Party 2
Pele
Pele
marco221
Pele
Level 27
God Stats
11W - 4L
1,527 SR
Queue Stats
42W - 46L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,691
641
5,799
7,120
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Hey Im Diesel
Danzaburou
10
2 / 4 / 2
7,245
604
4,616
7,448
3,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 4
6,754
563
6,969
10,758
7,401
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 2 / 7
7,917
660
5,203
5,149
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Young_Saint1
Gilgamesh
12
6 / 1 / 3
8,520
710
11,432
11,092
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
13
2 / 1 / 6
7,750
646
5,912
8,066
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Danzaburou
Hey Im Diesel
Danzaburou
2
4
2
0.75
L
0
4
4
0.5
W
He Bo
2
2
7
2.75
W
Gilgamesh
Young_Saint1
Gilgamesh
6
1
3
7.5
W
Pele
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,384
Damage
22,547
25,326
Taken
24,307
14,112
Mitigated
14,147
3,604
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,799
623
496
684
7,120
3,262
0
1,693
5,169
28,524
1,843
L
Danzaburou
Hey Im Diesel
Danzaburou
4,616
1,691
0
644
7,448
3,449
920
1,687
5,470
0
11,572
L
6,969
598
0
1,780
10,758
7,401
0
3,654
6,587
0
15,470
W
He Bo
5,203
253
138
810
5,149
1,667
104
854
4,295
24,343
0
W
Gilgamesh
Young_Saint1
Gilgamesh
11,432
1,957
0
1,385
11,092
9,068
603
2,883
8,209
6,572
19,660
W
Pele
5,912
1,141
0
2,405
8,066
3,412
918
2,056
6,010
0
23,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
24,187
103
Minions Killed
133
2
Camps Cleared
7
540,848
Distance Traveled
645,950
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,691
641
63
5
2
202,778
0
L
Danzaburou
7,245
604
25
2
0
156,171
1
L
Chaac
6,754
563
15
1
0
181,899
0
W
He Bo
7,917
660
46
4
3
197,199
5
W
Gilgamesh
8,520
710
44
4
2
216,154
1
W
Pele
7,750
646
43
4
2
232,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role