Player Matchup

Cthulhu
Cthulhu
BOSSATRON2678
Cthulhu
Level 28
God Stats
4W - 2L
1,425 SR
Queue Stats
10W - 23L
1,051 Elo+
Party 1
Chiron
Chiron
MelodySeeran
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,039 Elo+
Party 1
Discordia
Discordia
Psycollama
Discordia
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 50L
1,200 Elo+
Party 1
Team Averages
Level 30
1,475 SR
1,097 Elo+

VS

Team Averages
Level 38
1,363 SR
1,075 Elo+
Fafnir
Fafnir
KarepkgeKarl
Fafnir
Level 13
God Stats
1W - 2L
1,340 SR
Queue Stats
220W - 329L
1,110 Elo+
Party 2
Da Ji
Da Ji
TwinSmoxAlot7
Da Ji
Level 86
God Stats
0W - 5L
1,358 SR
Queue Stats
186W - 285L
923 Elo+
Party 2
Cthulhu
Cthulhu
nazruh
Cthulhu
Level 14
God Stats
10W - 15L
1,391 SR
Queue Stats
25W - 55L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 1 / 12
9,515
732
9,662
12,424
14,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
14
12 / 7 / 4
10,535
810
15,049
14,307
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Psycollama
Discordia
13
3 / 2 / 12
9,294
715
12,518
5,178
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 7 / 7
8,386
645
3,432
12,789
12,071
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 7 / 2
9,433
726
8,940
13,239
5,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
nazruh
Cthulhu
11
1 / 5 / 5
8,269
636
6,611
17,013
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
10
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
12
10
L
Fafnir
1
7
7
0.64
W
Chiron
12
7
4
2
W
Discordia
Psycollama
Discordia
3
2
12
4.5
L
7
7
2
1.14
L
Cthulhu
nazruh
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
18,983
31,909
Taken
43,041
21,675
Mitigated
29,370
7,917
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,662
1,241
453
2,430
12,424
14,699
0
4,431
7,993
20,802
0
L
Fafnir
3,432
2,189
305
623
12,789
12,071
0
6,588
6,201
10,280
0
W
Chiron
15,049
7,356
922
3,615
14,307
5,068
946
2,919
11,388
0
44,549
W
Discordia
Psycollama
Discordia
12,518
2,306
0
497
5,178
1,908
585
2,697
2,481
33,053
0
L
8,940
1,918
309
2,056
13,239
5,469
0
6,842
6,397
0
17,471
L
Cthulhu
nazruh
Cthulhu
6,611
814
0
999
17,013
11,830
0
9,745
7,268
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
26,088
128
Minions Killed
81
3
Camps Cleared
3
645,369
Distance Traveled
612,233
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,515
732
32
2
1
257,439
3
L
Fafnir
8,386
645
10
1
0
181,287
0
W
Chiron
10,535
810
49
4
2
192,768
0
W
Discordia
9,294
715
47
4
0
195,162
1
L
Da Ji
9,433
726
17
1
1
222,309
0
L
Cthulhu
8,269
636
54
4
2
208,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role