Player Matchup

Neith
Neith
IHugee
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo
Bellona
Bellona
MommyKinkNuts
Bellona
Level 11
God Stats
2W - 5L
1,313 SR
Queue Stats
14W - 27L
1,329 Elo+
Party 2
Thoth
Thoth
SmokeThemCookies
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,765 Elo+
Solo
Merlin
Merlin
WillyB44
Merlin
Level 28
God Stats
1W - 2L
1,545 SR
Queue Stats
137W - 170L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
xXFaZeGabiXx
Gilgamesh
Level 17
God Stats
0W - 1L
1,611 SR
Queue Stats
4W - 8L
1,341 Elo+
Party 2
Team Averages
Level 13
1,494 SR
1,475 Elo+

VS

Team Averages
Level 24
1,575 SR
1,473 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AstroKaito
Amaterasu
Level 8
God Stats
8W - 4L
1,791 SR
Queue Stats
113W - 73L
1,404 Elo+
Solo
Kukulkan
Kukulkan
ChadMaxson
Kukulkan
Level 28
God Stats
3W - 1L
1,633 SR
Queue Stats
130W - 86L
1,641 Elo+
Solo
Nemesis
Nemesis
ChickenBlocked
Nemesis
Level 30
God Stats
9W - 5L
1,450 SR
Queue Stats
88W - 105L
1,434 Elo+
Party 1
Yemoja
Yemoja
Wildflower143
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IHugee
Neith
6
2 / 2 / 0
4,443
494
2,256
2,709
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
6
0 / 3 / 0
3,956
440
2,230
5,331
2,274
5
0 / 8 / 0
3,752
417
1,543
6,101
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
WillyB44
Merlin
5
0 / 4 / 0
3,624
403
371
3,244
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXFaZeGabiXx
Gilgamesh
6
0 / 4 / 1
4,148
461
1,733
5,164
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 1 / 0
5,254
584
1,168
4,137
974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
AstroKaito
Amaterasu
10
2 / 1 / 4
5,948
661
4,412
5,847
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ChadMaxson
Kukulkan
11
8 / 1 / 1
7,231
803
5,509
4,499
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
5 / 1 / 1
5,540
616
2,551
4,293
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 3
4,930
548
204
2,061
722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
21
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
0
2
W
Amaterasu
AstroKaito
Amaterasu
2
1
4
4
W
Kukulkan
ChadMaxson
Kukulkan
8
1
1
8.5
W
5
1
1
5.5
L
Neith
IHugee
Neith
2
2
0
1
L
Bellona
0
3
0
0
L
0
8
0
0
W
0
0
3
1.5
L
Merlin
WillyB44
Merlin
0
4
0
0
L
Gilgamesh
xXFaZeGabiXx
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,133
Damage
13,844
22,549
Taken
20,837
7,193
Mitigated
8,944
2,215
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,168
677
28
1,296
4,137
974
357
0
4,098
0
31,480
W
Amaterasu
AstroKaito
Amaterasu
4,412
1,844
0
2,150
5,847
4,182
576
169
5,552
0
26,480
W
Kukulkan
ChadMaxson
Kukulkan
5,509
1,692
0
951
4,499
1,499
532
1,387
3,036
42,474
0
W
2,551
1,068
0
1,400
4,293
1,567
143
0
4,253
0
20,817
L
Neith
IHugee
Neith
2,256
1,356
0
338
2,709
840
58
0
2,709
0
12,810
L
Bellona
2,230
1,068
110
522
5,331
2,274
0
1,056
4,223
0
9,324
L
1,543
790
0
140
6,101
1,384
0
2,290
3,709
11,602
0
W
204
58
369
297
2,061
722
189
250
1,696
6,562
0
L
Merlin
WillyB44
Merlin
371
42
0
580
3,244
826
0
1,805
1,235
8,966
0
L
Gilgamesh
xXFaZeGabiXx
Gilgamesh
1,733
526
0
525
5,164
1,869
174
204
4,960
0
10,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
28,903
101
Minions Killed
240
0
Camps Cleared
0
707,367
Distance Traveled
857,110
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,254
584
53
6
0
163,836
3
W
Amaterasu
5,948
661
56
6
0
182,247
0
W
Kukulkan
7,231
803
82
9
0
157,509
2
W
Nemesis
5,540
616
37
4
0
189,024
0
L
Neith
4,443
494
28
3
0
98,995
0
L
Bellona
3,956
440
21
2
0
171,499
2
L
Thoth
3,752
417
22
2
0
157,041
1
W
Yemoja
4,930
548
12
1
0
164,494
1
L
Merlin
3,624
403
13
1
0
84,652
1
L
Gilgamesh
4,148
461
17
2
0
195,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role