Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DELTAForce632
Hachiman
Level 149
God Stats
2W - 2L
1,160 SR
Queue Stats
225W - 160L
1,552 Elo+
Party 1
Terra
Terra
Finalmczach
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
H3LLS1NGG
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 109L
1,496 Elo+
Solo
Cliodhna
Cliodhna
Warlockrage
Cliodhna
Level 107
God Stats
3W - 5L
1,684 SR
Queue Stats
326W - 309L
1,509 Elo+
Party 1
Team Averages
Level 101
1,469 SR
1,511 Elo+

VS

Team Averages
Level 95
1,489 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Balfazarre
Kukulkan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 66L
1,526 Elo+
Party 2
Chaac
Chaac
Dissimulat0r
Chaac
Level 123
God Stats
29W - 25L
1,447 SR
Queue Stats
204W - 197L
1,518 Elo+
Party 2
Bakasura
Bakasura
Jeffmanjones
Bakasura
Level 89
God Stats
11W - 16L
1,440 SR
Queue Stats
212W - 196L
1,499 Elo+
Party 2
Geb
Geb
risas123
Geb
Level 110
God Stats
5W - 1L
1,557 SR
Queue Stats
159W - 170L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 3 / 3
7,716
551
5,338
9,561
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DELTAForce632
Hachiman
12
4 / 3 / 2
7,257
518
8,145
9,108
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 4
6,259
447
1,448
10,847
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,430
459
4,860
10,574
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Warlockrage
Cliodhna
8
6 / 0 / 0
6,553
468
3,719
3,427
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 2
6,606
472
8,562
7,004
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Balfazarre
Kukulkan
14
2 / 2 / 0
7,823
559
4,188
6,208
2,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 3
8,076
577
6,912
10,511
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Jeffmanjones
Bakasura
15
3 / 2 / 1
7,962
569
3,273
10,078
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 4 / 2
7,430
531
5,425
10,960
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
11
11
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
3
0.83
W
Neith
 
Neith
1
3
2
0.67
W
Kukulkan
Balfazarre
Kukulkan
2
2
0
1
L
Hachiman
DELTAForce632
Hachiman
4
3
2
1.67
W
1
0
3
2.5
L
0
2
4
1
L
0
3
0
0
W
Bakasura
Jeffmanjones
Bakasura
3
2
1
1.75
L
Cliodhna
Warlockrage
Cliodhna
6
0
0
6
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
28,360
43,517
Taken
44,761
19,370
Mitigated
24,155
16,706
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,338
561
75
3,395
9,561
3,667
174
4,716
4,835
53,728
0
W
Neith
 
Neith
8,562
2,691
0
1,404
7,004
2,268
214
1,880
5,124
0
43,183
W
Kukulkan
Balfazarre
Kukulkan
4,188
1,074
0
3,131
6,208
2,395
442
2,283
3,925
56,267
0
L
Hachiman
DELTAForce632
Hachiman
8,145
4,546
0
2,484
9,108
2,614
74
2,495
6,613
0
51,614
W
6,912
1,480
0
4,931
10,511
5,192
0
4,134
6,377
0
55,543
L
1,448
733
1,058
4,269
10,847
7,445
120
1,945
8,852
12,698
0
L
4,860
521
0
3,628
10,574
4,701
0
0
10,409
40,637
0
W
Bakasura
Jeffmanjones
Bakasura
3,273
2,265
0
5,566
10,078
4,655
1,096
1,605
8,473
0
52,867
L
Cliodhna
Warlockrage
Cliodhna
3,719
807
0
1,797
3,427
943
0
457
2,970
0
22,506
W
5,425
1,239
0
883
10,960
9,645
0
1,919
9,041
28,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
37,897
381
Minions Killed
473
0
Camps Cleared
0
1,125,008
Distance Traveled
1,363,109
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,716
551
126
9
0
236,769
6
W
Neith
6,606
472
90
6
0
250,338
4
W
Kukulkan
7,823
559
113
8
0
238,656
7
L
Hachiman
7,257
518
98
7
0
187,071
1
W
Chaac
8,076
577
123
9
0
291,448
1
L
Terra
6,259
447
25
2
0
223,293
0
L
Geb
6,430
459
84
6
0
296,555
0
W
Bakasura
7,962
569
118
8
0
338,468
1
L
Cliodhna
6,553
468
48
3
0
181,320
2
W
Geb
7,430
531
29
2
0
244,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role