Player Matchup

Apollo
Apollo
Anikinhedge
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Xing Tian
Xing Tian
BigboiKromper
Xing Tian
Level 29
God Stats
2W - 3L
1,643 SR
Queue Stats
130W - 119L
1,492 Elo+
Solo
Nu Wa
Nu Wa
PPE DayTwo
Nu Wa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 18L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
ZeBigBadWolf310
Ratatoskr
Level 28
God Stats
0W - 3L
1,313 SR
Queue Stats
78W - 76L
1,583 Elo+
Solo
Bellona
Bellona
bryanlee33
Bellona
Level 28
God Stats
10W - 10L
1,613 SR
Queue Stats
134W - 127L
1,625 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,577 Elo+

VS

Team Averages
Level 13
1,468 SR
1,628 Elo+
Mulan
Mulan
 
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Irishyyyyyy
Zeus
Level 12
God Stats
1W - 2L
1,305 SR
Queue Stats
37W - 40L
1,592 Elo+
Party 1
Olorun
Olorun
NuminousReform-_
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Anubis
Anubis
Pharaoh_Jackal
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Medusa
Medusa
ThinkImGamin
Medusa
Level 21
God Stats
2W - 1L
1,536 SR
Queue Stats
45W - 34L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 4 / 1
4,606
461
1,336
4,364
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
BigboiKromper
Xing Tian
8
3 / 2 / 1
5,464
546
2,515
7,544
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
8
0 / 7 / 1
4,761
476
1,531
5,561
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZeBigBadWolf310
Ratatoskr
5
0 / 3 / 0
4,069
407
916
4,704
1,023
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
bryanlee33
Bellona
9
2 / 2 / 1
5,523
552
3,737
6,048
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
5 / 3 / 0
5,897
590
4,184
6,246
4,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 3
6,400
640
5,030
4,387
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 5
5,513
551
3,883
5,773
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 4
6,300
630
5,557
2,233
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
1 / 1 / 1
5,939
594
1,422
5,024
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
0
1.67
L
Apollo
1
4
1
0.38
L
Xing Tian
BigboiKromper
Xing Tian
3
2
1
1.75
W
5
0
3
6.5
W
2
1
5
4.5
L
Nu Wa
0
7
1
0.07
W
5
1
4
7
W
Medusa
1
1
1
1.5
L
Ratatoskr
ZeBigBadWolf310
Ratatoskr
0
3
0
0
L
Bellona
bryanlee33
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,035
Damage
20,076
28,221
Taken
23,663
9,069
Mitigated
9,542
4,584
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,184
295
0
1,470
6,246
4,193
528
467
5,779
3,485
18,362
L
Apollo
1,336
709
0
20
4,364
1,262
0
1,573
2,753
0
9,391
L
Xing Tian
BigboiKromper
Xing Tian
2,515
301
396
1,423
7,544
2,694
0
4,113
3,309
13,103
0
W
5,030
1,182
0
2,524
4,387
1,094
0
158
4,189
33,173
0
W
3,883
2,062
94
2,292
5,773
1,985
1,019
1,979
3,690
20,696
6,461
L
Nu Wa
1,531
414
0
0
5,561
981
105
4,061
1,270
14,394
0
W
5,557
283
131
608
2,233
868
477
606
1,587
24,863
0
W
Medusa
1,422
452
0
1,949
5,024
1,402
852
612
4,372
0
38,022
L
Ratatoskr
ZeBigBadWolf310
Ratatoskr
916
200
0
1,447
4,704
1,023
0
1,563
3,027
0
12,541
L
Bellona
bryanlee33
Bellona
3,737
1,868
0
1,298
6,048
3,109
165
2,800
3,188
0
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
30,049
176
Minions Killed
286
0
Camps Cleared
0
877,130
Distance Traveled
925,755
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,897
590
52
5
0
187,000
0
L
Apollo
4,606
461
25
3
0
179,339
3
L
Xing Tian
5,464
546
19
2
0
188,006
0
W
Zeus
6,400
640
64
6
0
198,895
2
W
Olorun
5,513
551
55
6
0
189,599
0
L
Nu Wa
4,761
476
42
4
0
166,399
0
W
Anubis
6,300
630
42
4
0
182,409
0
W
Medusa
5,939
594
73
7
0
167,852
2
L
Ratatoskr
4,069
407
32
3
0
143,544
1
L
Bellona
5,523
552
58
6
0
199,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role