Player Matchup

Bellona
Bellona
Player2398749
Bellona
Level 21
God Stats
1W - 1L
1,665 SR
Queue Stats
36W - 29L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wagakkii
Morgan Le Fay
Level 17
God Stats
4W - 7L
1,487 SR
Queue Stats
15W - 15L
1,488 Elo+
Solo
Neith
Neith
oDurotan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Yemoja
Yemoja
yScaryMonster
Yemoja
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
zWoolffZT
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 2
Team Averages
Level 19
1,482 SR
1,432 Elo+

VS

Team Averages
Level 29
1,487 SR
1,442 Elo+
Vamana
Vamana
Albert Camus454
Vamana
Level 22
God Stats
22W - 29L
1,396 SR
Queue Stats
32W - 38L
1,341 Elo+
Solo
Hercules
Hercules
BoloAzul
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Solo
Apollo
Apollo
FacuCort
Apollo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 156L
1,439 Elo+
Party 1
Bastet
Bastet
Vitinhobs06
Bastet
Level 26
God Stats
22W - 8L
1,453 SR
Queue Stats
140W - 84L
1,614 Elo+
Solo
Ymir
Ymir
rociocb
Ymir
Level 8
God Stats
15W - 21L
1,584 SR
Queue Stats
16W - 27L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
5 / 4 / 2
10,627
506
15,088
16,155
12,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Wagakkii
Morgan Le Fay
14
1 / 10 / 3
8,708
415
7,966
14,494
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
oDurotan
Neith
14
1 / 7 / 2
8,674
413
4,054
10,886
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 4
8,441
402
5,279
13,945
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
zWoolffZT
Gilgamesh
13
2 / 6 / 0
9,275
442
9,528
17,249
18,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,993
523
4,523
16,355
19,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
BoloAzul
Hercules
17
4 / 4 / 9
11,335
540
5,242
15,072
12,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
FacuCort
Apollo
19
7 / 3 / 10
12,876
613
13,629
15,915
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
19 / 0 / 7
14,242
678
27,519
21,535
9,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
rociocb
Ymir
15
1 / 1 / 14
10,709
510
4,208
16,690
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
10
Kills
33
33
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Hercules
BoloAzul
Hercules
4
4
9
2.13
W
Apollo
FacuCort
Apollo
7
3
10
4
L
Bellona
5
4
2
1.5
W
Bastet
19
0
7
22.5
L
Morgan Le Fay
Wagakkii
Morgan Le Fay
1
10
3
0.25
L
Neith
oDurotan
Neith
1
7
2
0.29
W
Ymir
rociocb
Ymir
1
1
14
8
L
1
6
4
0.5
L
Gilgamesh
zWoolffZT
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
55,121
72,729
Taken
85,567
50,903
Mitigated
62,911
8,544
Healing
40,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,523
1,095
0
6,951
16,355
19,431
1,096
5,831
10,524
0
60,526
W
Hercules
BoloAzul
Hercules
5,242
1,585
0
5,330
15,072
12,771
241
3,761
11,311
3,089
36,418
W
Apollo
FacuCort
Apollo
13,629
9,121
0
4,990
15,915
6,686
9,301
2,673
13,242
0
121,441
L
Bellona
15,088
6,204
0
694
16,155
12,835
0
1,800
14,355
0
82,487
W
Bastet
27,519
8,635
0
17,753
21,535
9,247
1,321
4,718
16,817
0
142,667
L
Morgan Le Fay
Wagakkii
Morgan Le Fay
7,966
404
0
1,664
14,494
4,857
120
525
13,969
47,910
0
L
Neith
oDurotan
Neith
4,054
1,304
0
1,259
10,886
4,057
124
295
10,591
0
40,119
W
Ymir
rociocb
Ymir
4,208
688
0
5,913
16,690
14,776
463
3,906
12,784
22,074
0
L
5,279
1,079
894
1,636
13,945
10,954
0
1,089
12,856
18,478
0
L
Gilgamesh
zWoolffZT
Gilgamesh
9,528
2,427
0
2,397
17,249
18,200
1,739
753
16,496
11,996
38,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
60,155
414
Minions Killed
602
0
Camps Cleared
0
1,698,637
Distance Traveled
2,068,453
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,993
523
111
5
0
392,565
0
W
Hercules
11,335
540
102
5
0
412,481
4
W
Apollo
12,876
613
188
9
0
390,013
4
L
Bellona
10,627
506
129
6
0
393,650
2
W
Bastet
14,242
678
175
8
0
465,630
4
L
Morgan Le Fay
8,708
415
78
4
0
319,631
4
L
Neith
8,674
413
98
5
0
368,438
3
W
Ymir
10,709
510
26
1
0
407,764
2
L
Yemoja
8,441
402
30
1
0
312,500
3
L
Gilgamesh
9,275
442
79
4
0
304,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role