Player Matchup

Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ole pumpshy
Neith
Level 48
God Stats
4W - 5L
1,320 SR
Queue Stats
21W - 21L
1,438 Elo+
Party 2
Sobek
Sobek
malott008
Sobek
Level 105
God Stats
4W - 3L
1,842 SR
Queue Stats
248W - 241L
1,523 Elo+
Party 2
Team Averages
Level 89
1,554 SR
1,487 Elo+

VS

Team Averages
Level 102
1,366 SR
1,457 Elo+
Geb
Geb
 
Geb
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ditt25
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,445 Elo+
Party 1
Thanatos
Thanatos
kresoga
Thanatos
Level 89
God Stats
0W - 1L
1,099 SR
Queue Stats
23W - 27L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
11 / 0 / 11
8,920
892
9,741
4,630
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 3 / 12
8,229
823
10,581
7,171
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
malott008
Sobek
11
5 / 0 / 14
7,844
784
5,563
7,577
7,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 7 / 0
7,011
701
4,568
13,001
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Ditt25
Tiamat
9
0 / 6 / 1
5,962
596
4,638
8,689
5,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
kresoga
Thanatos
9
1 / 9 / 2
6,746
675
5,904
10,381
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
3
3
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
0
11
16.5
L
Geb
 
Geb
2
7
0
0.29
L
Tiamat
Ditt25
Tiamat
0
6
1
0.08
W
6
3
12
4
L
Thanatos
kresoga
Thanatos
1
9
2
0.22
W
Sobek
malott008
Sobek
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
15,110
19,378
Taken
32,071
12,233
Mitigated
20,202
6,530
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,741
567
87
656
4,630
1,880
322
3,320
1,310
29,769
0
L
Geb
 
Geb
4,568
594
0
761
13,001
10,287
0
5,820
7,181
12,842
0
L
Tiamat
Ditt25
Tiamat
4,638
654
0
945
8,689
5,828
0
4,792
3,897
23,207
0
W
10,581
4,444
407
2,321
7,171
2,861
786
3,474
3,697
0
24,123
L
Thanatos
kresoga
Thanatos
5,904
1,343
0
3,462
10,381
4,087
0
5,188
5,193
0
13,290
W
Sobek
malott008
Sobek
5,563
686
388
2,671
7,577
7,492
138
2,645
4,932
10,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
19,719
98
Minions Killed
87
5
Camps Cleared
3
566,377
Distance Traveled
473,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,920
892
54
5
2
189,183
0
L
Geb
7,011
701
22
2
0
175,782
0
L
Tiamat
5,962
596
42
4
3
150,304
0
W
Neith
8,229
823
33
3
3
166,865
0
L
Thanatos
6,746
675
23
2
0
147,480
0
W
Sobek
7,844
784
11
1
0
210,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role