Player Matchup

Bellona
Bellona
DTB_CorruptD
Bellona
Level 64
God Stats
1W - 1L
1,454 SR
Queue Stats
11W - 15L
1,364 Elo+
Party 3
Zeus
Zeus
MCBRAAAP
Zeus
Level 89
God Stats
10W - 13L
1,625 SR
Queue Stats
451W - 475L
1,507 Elo+
Party 2
Hercules
Hercules
RetardOnBathSalt
Hercules
Level 135
God Stats
73W - 79L
1,561 SR
Queue Stats
488W - 463L
1,533 Elo+
Party 2
Charybdis
Charybdis
SpitInMyMouthDad
Charybdis
Level 122
God Stats
3W - 6L
1,400 SR
Queue Stats
279W - 266L
1,545 Elo+
Party 2
Arachne
Arachne
trust_no_one170
Arachne
Level 56
God Stats
1W - 5L
1,300 SR
Queue Stats
21W - 29L
1,393 Elo+
Party 3
Team Averages
Level 93
1,468 SR
1,468 Elo+

VS

Team Averages
Level 101
1,753 SR
1,635 Elo+
Chronos
Chronos
JGPerkins2007
Chronos
Level 129
God Stats
1W - 1L
1,342 SR
Queue Stats
212W - 216L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
StoIid
Gilgamesh
Level 67
God Stats
12W - 1L
1,895 SR
Queue Stats
33W - 14L
1,671 Elo+
Party 1
Fenrir
Fenrir
Torahiiko
Fenrir
Level 48
God Stats
27W - 5L
1,890 SR
Queue Stats
65W - 22L
1,794 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XellionUwU
Morgan Le Fay
Level 102
God Stats
5W - 3L
1,806 SR
Queue Stats
785W - 648L
1,641 Elo+
Party 1
Bastet
Bastet
whiterobes
Bastet
Level 158
God Stats
7W - 4L
1,829 SR
Queue Stats
184W - 141L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DTB_CorruptD
Bellona
7
0 / 5 / 0
4,553
455
1,818
6,930
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
9
2 / 3 / 0
5,401
540
4,264
4,512
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 2
4,621
462
3,275
8,885
3,939
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
11
3 / 2 / 0
6,243
624
7,326
6,097
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 0
5,278
528
1,939
8,799
3,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
1 / 2 / 3
5,281
528
2,748
5,935
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
StoIid
Gilgamesh
8
3 / 1 / 4
5,393
539
5,293
6,279
4,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Torahiiko
Fenrir
11
6 / 1 / 1
6,915
692
6,206
6,964
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
XellionUwU
Morgan Le Fay
9
0 / 3 / 3
5,352
535
4,373
6,680
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
whiterobes
Bastet
11
7 / 0 / 1
6,728
673
4,206
5,815
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
17
17
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
DTB_CorruptD
Bellona
0
5
0
0
W
Chronos
1
2
3
1.25
L
Zeus
2
3
0
0.67
L
0
2
2
0.5
L
Charybdis
3
2
0
1.5
W
Gilgamesh
StoIid
Gilgamesh
3
1
4
5
W
Fenrir
Torahiiko
Fenrir
6
1
1
6.5
W
Morgan Le Fay
XellionUwU
Morgan Le Fay
0
3
3
0.5
L
2
5
0
0.4
W
Bastet
whiterobes
Bastet
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
22,826
35,223
Taken
31,673
15,878
Mitigated
12,728
8,005
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DTB_CorruptD
Bellona
1,818
578
44
754
6,930
4,729
0
367
6,165
0
12,618
W
Chronos
2,748
783
0
2,031
5,935
1,358
0
1,127
4,808
22,680
0
L
Zeus
4,264
956
0
1,503
4,512
1,497
496
854
3,658
30,451
3,406
L
3,275
946
0
2,028
8,885
3,939
213
2,694
6,191
0
12,927
L
Charybdis
7,326
2,916
0
1,450
6,097
2,301
84
2,227
3,870
0
40,173
W
Gilgamesh
StoIid
Gilgamesh
5,293
1,690
0
419
6,279
4,769
0
2,322
3,872
0
12,737
W
Fenrir
Torahiiko
Fenrir
6,206
1,437
0
2,658
6,964
3,049
290
0
6,964
0
31,278
W
Morgan Le Fay
XellionUwU
Morgan Le Fay
4,373
656
0
1,372
6,680
1,951
0
576
6,073
30,731
0
L
1,939
1,231
0
2,226
8,799
3,412
0
979
7,731
0
18,954
W
Bastet
whiterobes
Bastet
4,206
1,025
0
3,386
5,815
1,601
0
0
5,815
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
29,669
250
Minions Killed
263
0
Camps Cleared
0
991,867
Distance Traveled
1,108,128
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,553
455
20
2
0
185,434
2
W
Chronos
5,281
528
49
5
0
197,158
2
L
Zeus
5,401
540
80
8
0
189,510
3
L
Hercules
4,621
462
14
1
0
216,969
2
L
Charybdis
6,243
624
88
9
0
190,239
3
W
Gilgamesh
5,393
539
27
3
0
210,349
0
W
Fenrir
6,915
692
65
7
0
238,249
3
W
Morgan Le Fay
5,352
535
50
5
0
208,798
0
L
Arachne
5,278
528
48
5
0
209,715
1
W
Bastet
6,728
673
72
7
0
253,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role