Player Matchup

Ares
Ares
Duuderandom
Ares
Level 23
God Stats
7W - 8L
1,529 SR
Queue Stats
58W - 63L
1,500 Elo+
Party 1
Artemis
Artemis
Evolved Nut
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 3
Bellona
Bellona
Lacalamer
Bellona
Level 4
God Stats
4W - 2L
1,749 SR
Queue Stats
9W - 8L
1,591 Elo+
Party 1
Set
Set
SNSG D Ace
Set
Level 29
God Stats
7W - 3L
1,416 SR
Queue Stats
38W - 33L
1,468 Elo+
Party 3
Agni
Agni
amisma
Agni
Level 48
God Stats
5W - 6L
1,471 SR
Queue Stats
46W - 50L
1,424 Elo+
Party 1
Team Averages
Level 24
1,533 SR
1,496 Elo+

VS

Team Averages
Level 16
1,487 SR
1,503 Elo+
Ares
Ares
Aleia51oET
Ares
Level 14
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
Atatab67
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Giovanni-xvlll
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Insほへ
Merlin
Level 27
God Stats
5W - 5L
1,659 SR
Queue Stats
146W - 164L
1,546 Elo+
Solo
Artemis
Artemis
Vini_lest1
Artemis
Level 28
God Stats
15W - 19L
1,485 SR
Queue Stats
187W - 191L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,951
541
3,099
7,438
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Evolved Nut
Artemis
8
1 / 3 / 1
5,338
485
2,401
7,531
2,260
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Lacalamer
Bellona
12
9 / 0 / 1
7,300
664
5,247
5,746
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 4
6,783
617
4,780
7,336
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
amisma
Agni
10
2 / 0 / 3
6,197
563
5,967
3,586
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,438
403
1,650
7,991
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Atatab67
Susano
6
0 / 5 / 0
4,428
403
1,611
5,776
1,535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,768
433
1,490
4,991
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Insほへ
Merlin
10
0 / 0 / 0
5,448
495
2,542
5,026
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vini_lest1
Artemis
10
4 / 3 / 0
6,259
569
6,921
7,777
2,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
5
5
Deaths
19
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Susano
Atatab67
Susano
0
5
0
0
W
1
2
3
1.25
W
Artemis
Evolved Nut
Artemis
1
3
1
0.5
L
0
5
0
0
L
Merlin
Insほへ
Merlin
0
0
0
0
W
Bellona
Lacalamer
Bellona
9
0
1
9.5
W
6
0
4
8
L
Artemis
Vini_lest1
Artemis
4
3
0
1.33
W
Agni
amisma
Agni
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
14,214
31,637
Taken
31,561
16,205
Mitigated
10,551
12,267
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,650
129
0
292
7,991
3,783
0
3,563
4,148
4,857
0
L
Susano
Atatab67
Susano
1,611
388
0
458
5,776
1,535
264
0
5,776
0
13,417
W
3,099
99
1,065
1,196
7,438
4,670
95
863
6,491
17,112
0
W
Artemis
Evolved Nut
Artemis
2,401
1,473
0
2,660
7,531
2,260
1,091
790
6,635
0
19,420
L
1,490
1,009
0
397
4,991
1,378
860
0
4,991
0
17,514
L
Merlin
Insほへ
Merlin
2,542
51
0
1,431
5,026
1,543
0
1,905
2,767
31,444
0
W
Bellona
Lacalamer
Bellona
5,247
1,462
0
1,957
5,746
5,962
574
0
5,746
0
32,141
W
4,780
1,787
0
3,851
7,336
2,334
0
1,290
5,777
0
37,584
L
Artemis
Vini_lest1
Artemis
6,921
1,829
0
2,365
7,777
2,312
0
2,876
4,813
0
35,393
W
Agni
amisma
Agni
5,967
370
0
1,538
3,586
979
0
730
2,638
28,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
25,341
266
Minions Killed
220
0
Camps Cleared
0
1,006,499
Distance Traveled
980,148
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,438
403
13
1
0
183,995
1
L
Susano
4,428
403
28
3
0
207,450
0
W
Ares
5,951
541
27
2
0
202,243
3
W
Artemis
5,338
485
44
4
0
169,922
0
L
Apollo
4,768
433
49
4
0
213,486
0
L
Merlin
5,448
495
68
6
0
195,944
4
W
Bellona
7,300
664
68
6
0
188,605
7
W
Set
6,783
617
63
6
0
253,642
0
L
Artemis
6,259
569
62
6
0
179,273
1
W
Agni
6,197
563
64
6
0
192,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role