Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 143
God Stats
633W - 615L
1,574 SR
Queue Stats
1,308W - 1,472L
1,533 Elo+
Solo
He Bo
He Bo
TuIir
He Bo
Level 94
God Stats
7W - 11L
1,488 SR
Queue Stats
577W - 472L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
lndicouch
Jing Wei
Level 42
God Stats
1W - 1L
1,256 SR
Queue Stats
146W - 131L
1,472 Elo+
Party 2
Team Averages
Level 93
1,439 SR
1,493 Elo+

VS

Team Averages
Level 110
1,458 SR
1,459 Elo+
Nox
Nox
Deity_Brejuan
Nox
Level 110
God Stats
3W - 6L
1,274 SR
Queue Stats
107W - 149L
1,394 Elo+
Solo
Achilles
Achilles
Ftvb
Achilles
Level 101
God Stats
2W - 5L
1,550 SR
Queue Stats
293W - 251L
1,499 Elo+
Party 1
Izanami
Izanami
ItZ Xtasyyy
Izanami
Level 119
God Stats
18W - 19L
1,550 SR
Queue Stats
421W - 416L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
9,674
645
5,997
11,655
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
TuIir
He Bo
15
7 / 2 / 4
10,270
685
18,160
10,654
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
lndicouch
Jing Wei
14
4 / 1 / 6
9,796
653
9,467
9,875
3,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,849
590
4,750
9,998
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Ftvb
Achilles
13
1 / 3 / 2
8,784
586
10,349
15,271
18,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Izanami
ItZ Xtasyyy
Izanami
12
3 / 8 / 1
9,228
615
8,309
13,424
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
1
0
4
3
L
Achilles
Ftvb
Achilles
1
3
2
0.67
L
Izanami
ItZ Xtasyyy
Izanami
3
8
1
0.44
W
He Bo
TuIir
He Bo
7
2
4
4.5
W
Jing Wei
lndicouch
Jing Wei
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
23,408
32,184
Taken
38,693
20,765
Mitigated
28,536
11,950
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
1,251
2,755
3,699
11,655
13,135
811
2,775
8,520
33,665
0
L
4,750
170
392
978
9,998
4,500
0
5,775
4,045
27,292
1,117
L
Achilles
Ftvb
Achilles
10,349
2,682
68
2,795
15,271
18,590
0
9,163
5,583
0
27,641
L
Izanami
ItZ Xtasyyy
Izanami
8,309
4,755
0
710
13,424
5,446
0
9,052
3,976
0
30,826
W
He Bo
TuIir
He Bo
18,160
972
83
2,991
10,654
3,959
0
1,004
9,133
36,792
0
W
Jing Wei
lndicouch
Jing Wei
9,467
6,451
0
2,422
9,875
3,671
283
978
8,510
0
30,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
26,861
175
Minions Killed
157
7
Camps Cleared
6
819,980
Distance Traveled
800,936
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,674
645
51
3
1
229,483
0
L
Nox
8,849
590
67
4
1
294,078
0
L
Achilles
8,784
586
40
3
2
270,421
1
L
Izanami
9,228
615
50
3
3
236,437
4
W
He Bo
10,270
685
74
5
5
284,721
1
W
Jing Wei
9,796
653
50
3
1
305,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role