Player Matchup

Danzaburou
Danzaburou
DannnnZer
Danzaburou
Level 26
God Stats
19W - 7L
1,691 SR
Queue Stats
48W - 29L
1,585 Elo+
Solo
Achilles
Achilles
Diaboof
Achilles
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 87L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Maschine_529
Ao Kuang
Level 34
God Stats
12W - 14L
1,375 SR
Queue Stats
17W - 22L
1,299 Elo+
Party 1
Fenrir
Fenrir
MosQuiTo_439mm
Fenrir
Level 26
God Stats
15W - 21L
1,322 SR
Queue Stats
28W - 44L
1,270 Elo+
Party 1
Sobek
Sobek
lafrite-6200
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 177L
1,338 Elo+
Solo
Team Averages
Level 28
1,478 SR
1,400 Elo+

VS

Team Averages
Level 19
1,452 SR
1,375 Elo+
Cthulhu
Cthulhu
Deadpoolio_87
Cthulhu
Level 18
God Stats
0W - 3L
1,299 SR
Queue Stats
6W - 13L
1,213 Elo+
Party 2
Bacchus
Bacchus
Minatano
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 2
Fenrir
Fenrir
ToryStars
Fenrir
Level 6
God Stats
10W - 12L
1,419 SR
Queue Stats
19W - 25L
1,397 Elo+
Solo
Merlin
Merlin
Yxknhy
Merlin
Level 29
God Stats
45W - 45L
1,543 SR
Queue Stats
80W - 83L
1,467 Elo+
Party 3
Izanami
Izanami
xTBH-_-GxdAim
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 61L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannnnZer
Danzaburou
13
6 / 0 / 1
8,129
625
6,890
6,649
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Diaboof
Achilles
13
3 / 1 / 3
7,361
566
7,557
8,107
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Maschine_529
Ao Kuang
9
2 / 0 / 2
6,018
463
3,727
5,122
1,579
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 6
5,757
443
3,464
6,630
2,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 1
6,175
475
787
10,926
7,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 3 / 0
5,942
457
5,427
7,451
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Minatano
Bacchus
9
1 / 3 / 0
5,322
409
3,314
11,600
7,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
ToryStars
Fenrir
10
1 / 2 / 0
5,723
440
2,402
8,671
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Yxknhy
Merlin
12
2 / 1 / 0
6,866
528
9,416
5,746
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
2
0 / 2 / 0
4,100
315
448
1,229
163
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
5
5
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DannnnZer
Danzaburou
6
0
1
6.5
L
Cthulhu
1
3
0
0.33
W
Achilles
Diaboof
Achilles
3
1
3
4.5
W
Ao Kuang
Maschine_529
Ao Kuang
2
0
2
3
L
Bacchus
Minatano
Bacchus
1
3
0
0.33
W
0
3
6
1
L
Fenrir
ToryStars
Fenrir
1
2
0
0.5
L
Merlin
Yxknhy
Merlin
2
1
0
2
W
0
1
1
0.5
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
21,007
37,434
Taken
34,697
17,258
Mitigated
17,467
9,118
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DannnnZer
Danzaburou
6,890
3,200
0
3,429
6,649
2,124
1,011
1,175
5,304
0
55,251
L
Cthulhu
5,427
469
0
1,061
7,451
4,676
438
259
7,192
25,442
0
W
Achilles
Diaboof
Achilles
7,557
2,744
0
1,470
8,107
3,492
0
2,530
5,320
0
48,357
W
Ao Kuang
Maschine_529
Ao Kuang
3,727
1,192
0
1,590
5,122
1,579
0
3,287
1,695
16,025
0
L
Bacchus
Minatano
Bacchus
3,314
707
0
3,030
11,600
7,364
302
3,282
8,318
13,034
0
W
3,464
1,684
0
675
6,630
2,102
31
3,232
3,209
0
17,007
L
Fenrir
ToryStars
Fenrir
2,402
1,185
0
3,558
8,671
3,656
0
480
8,191
0
21,690
L
Merlin
Yxknhy
Merlin
9,416
1,250
0
1,042
5,746
1,608
514
307
5,439
46,813
0
W
787
72
0
1,954
10,926
7,961
216
6,559
3,749
18,249
0
L
Izanami
448
286
0
12
1,229
163
0
186
1,043
0
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
27,953
298
Minions Killed
219
0
Camps Cleared
0
1,226,851
Distance Traveled
952,826
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,129
625
99
8
0
254,762
0
L
Cthulhu
5,942
457
52
4
0
228,699
0
W
Achilles
7,361
566
86
7
0
271,552
3
W
Ao Kuang
6,018
463
32
2
0
231,585
0
L
Bacchus
5,322
409
26
2
0
209,415
0
W
Fenrir
5,757
443
34
3
0
254,204
0
L
Fenrir
5,723
440
55
4
0
237,940
1
L
Merlin
6,866
528
83
6
0
240,804
3
W
Sobek
6,175
475
47
4
0
214,748
0
L
Izanami
4,100
315
3
0
0
35,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role