Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mythosaur14
Ra
Level 33
God Stats
5W - 3L
1,726 SR
Queue Stats
90W - 100L
1,285 Elo+
Party 3
Geb
Geb
Regigigas_079
Geb
Level 34
God Stats
8W - 10L
1,507 SR
Queue Stats
48W - 66L
1,310 Elo+
Party 1
Apollo
Apollo
funnycloud09
Apollo
Level 24
God Stats
17W - 7L
1,574 SR
Queue Stats
69W - 75L
1,326 Elo+
Party 1
King Arthur
King Arthur
gardian56
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,214 Elo+
Party 3
Team Averages
Level 28
1,561 SR
1,327 Elo+

VS

Team Averages
Level 23
1,442 SR
1,411 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DiskoBlaster33
Ah Muzen Cab
Level 29
God Stats
6W - 0L
1,360 SR
Queue Stats
36W - 37L
1,321 Elo+
Solo
Guan Yu
Guan Yu
MadePieBald
Guan Yu
Level 20
God Stats
7W - 6L
1,483 SR
Queue Stats
42W - 43L
1,409 Elo+
Solo
Nu Wa
Nu Wa
SLOWPOKE 4 LYFE
Nu Wa
Level 29
God Stats
4W - 4L
1,493 SR
Queue Stats
85W - 96L
1,375 Elo+
Solo
Bastet
Bastet
foxy-mattock5
Bastet
Level 7
God Stats
2W - 3L
1,374 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
11 / 3 / 0
9,347
584
13,566
12,414
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 3
7,412
463
5,253
10,581
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,575
473
3,697
12,825
7,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
5 / 5 / 6
7,940
496
6,379
11,824
4,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
gardian56
King Arthur
7
0 / 5 / 0
5,699
356
702
5,672
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 8 / 6
7,339
459
4,277
13,239
4,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DiskoBlaster33
Ah Muzen Cab
11
1 / 6 / 1
6,999
437
6,177
9,034
2,995
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
MadePieBald
Guan Yu
14
3 / 2 / 4
8,758
547
4,365
11,398
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 6
9,058
566
10,617
7,070
2,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 0 / 1
10,497
656
12,068
9,345
7,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
18
Kills
21
22
Deaths
19
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
3
0
3.67
W
Ah Puch
 
Ah Puch
1
8
6
0.5
W
Ah Muzen Cab
DiskoBlaster33
Ah Muzen Cab
1
6
1
0.25
W
Guan Yu
MadePieBald
Guan Yu
3
2
4
2.5
L
1
7
3
0.36
L
1
2
3
1.25
W
5
3
6
2.67
W
11
0
1
11.5
L
Apollo
5
5
6
1.6
L
King Arthur
gardian56
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
37,504
53,316
Taken
50,086
21,422
Mitigated
26,810
13,088
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,566
7,190
0
2,944
12,414
4,518
0
4,014
8,285
0
60,734
W
Ah Puch
 
Ah Puch
4,277
1,089
0
3,466
13,239
4,041
52
2,432
10,659
18,016
0
W
Ah Muzen Cab
DiskoBlaster33
Ah Muzen Cab
6,177
2,959
0
1,533
9,034
2,995
1,354
2,248
6,752
0
27,407
W
Guan Yu
MadePieBald
Guan Yu
4,365
345
323
5,187
11,398
10,251
0
1,589
9,709
370
53,939
L
5,253
1,233
224
1,899
10,581
3,994
815
4,678
5,903
37,766
0
L
3,697
331
1,788
2,885
12,825
7,019
185
1,407
11,418
27,289
0
W
10,617
1,782
81
1,886
7,070
2,245
2,567
397
6,627
55,442
0
W
12,068
2,102
0
4,951
9,345
7,278
844
2,078
7,243
0
54,571
L
Apollo
6,379
3,702
334
3,014
11,824
4,290
1,489
4,278
7,546
0
37,495
L
King Arthur
gardian56
King Arthur
702
223
0
0
5,672
1,601
0
841
4,831
0
10,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
42,651
329
Minions Killed
353
0
Camps Cleared
0
1,396,288
Distance Traveled
1,370,667
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,347
584
101
6
0
360,114
0
W
Ah Puch
7,339
459
29
2
0
259,496
1
W
Ah Muzen Cab
6,999
437
43
3
0
244,769
0
W
Guan Yu
8,758
547
92
6
0
281,320
1
L
Ra
7,412
463
79
5
0
271,564
3
L
Geb
7,575
473
41
3
0
323,716
7
W
Nu Wa
9,058
566
100
6
0
259,097
3
W
Bastet
10,497
656
89
6
0
325,985
2
L
Apollo
7,940
496
89
6
0
277,758
1
L
King Arthur
5,699
356
19
1
0
163,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role