Player Matchup

Cliodhna
Cliodhna
Highbraain3093
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,308 Elo+
Solo
Eset
Eset
Sk4wN__
Eset
Level 129
God Stats
4W - 4L
1,431 SR
Queue Stats
179W - 263L
1,364 Elo+
Party 1
Bacchus
Bacchus
ZufSMC
Bacchus
Level 89
God Stats
6W - 8L
1,444 SR
Queue Stats
163W - 244L
1,284 Elo+
Party 1
Team Averages
Level 96
1,458 SR
1,319 Elo+

VS

Team Averages
Level 66
1,475 SR
1,287 Elo+
Bastet
Bastet
Bunkyboy 91
Bastet
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 91L
1,318 Elo+
Party 2
Bacchus
Bacchus
ThatBam
Bacchus
Level 120
God Stats
3W - 0L
1,464 SR
Queue Stats
126W - 120L
1,384 Elo+
Party 2
Ra
Ra
Thorvald305
Ra
Level 27
God Stats
1W - 3L
1,461 SR
Queue Stats
17W - 40L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 10 / 3
7,375
567
5,363
14,554
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Sk4wN__
Eset
13
2 / 4 / 2
8,490
653
7,397
9,346
3,158
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ZufSMC
Bacchus
11
2 / 3 / 1
8,132
626
7,909
14,838
14,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
10 / 3 / 5
10,160
782
14,589
9,948
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
ThatBam
Bacchus
14
3 / 0 / 12
9,878
760
10,664
14,279
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 7
9,280
714
7,923
7,097
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
17
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
3
5
4.17
L
Cliodhna
0
10
3
0.15
L
Eset
Sk4wN__
Eset
2
4
2
0.75
W
Bacchus
ThatBam
Bacchus
3
0
12
9
W
4
1
7
7.5
L
Bacchus
ZufSMC
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
33,176
38,738
Taken
31,324
22,973
Mitigated
26,393
5,545
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,589
2,563
0
2,564
9,948
4,820
0
4,078
5,870
67
28,348
L
Cliodhna
5,363
954
363
2,019
14,554
4,898
0
7,779
6,643
0
13,879
L
Eset
Sk4wN__
Eset
7,397
578
76
1,144
9,346
3,158
0
4,302
4,926
28,674
0
W
Bacchus
ThatBam
Bacchus
10,664
2,076
867
3,904
14,279
18,807
0
6,879
6,350
28,317
0
W
7,923
538
1,870
3,026
7,097
2,766
510
5,304
1,793
30,305
0
L
Bacchus
ZufSMC
Bacchus
7,909
517
0
1,943
14,838
14,917
0
5,991
8,396
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
29,318
119
Minions Killed
134
1
Camps Cleared
8
669,666
Distance Traveled
771,959
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,160
782
32
2
1
272,497
4
L
Cliodhna
7,375
567
32
2
0
195,831
2
L
Eset
8,490
653
58
4
1
235,743
1
W
Bacchus
9,878
760
36
3
5
244,974
1
W
Ra
9,280
714
66
5
2
254,488
2
L
Bacchus
8,132
626
29
2
0
238,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role