Player Matchup

Chang'e
Chang'e
CodyZPanda1
Chang'e
Level 100
God Stats
13W - 13L
1,559 SR
Queue Stats
461W - 410L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Vanitas_Sam
Ne Zha
Level 148
God Stats
0W - 2L
1,411 SR
Queue Stats
283W - 343L
1,442 Elo+
Party 2
Freya
Freya
rossa394
Freya
Level 118
God Stats
1W - 2L
1,515 SR
Queue Stats
311W - 380L
1,443 Elo+
Party 2
Team Averages
Level 122
1,495 SR
1,461 Elo+

VS

Team Averages
Level 75
1,498 SR
1,406 Elo+
Yemoja
Yemoja
Sierqaz
Yemoja
Level 68
God Stats
12W - 12L
1,493 SR
Queue Stats
200W - 272L
1,291 Elo+
Party 1
Chang'e
Chang'e
Virgaz
Chang'e
Level 147
God Stats
32W - 17L
1,628 SR
Queue Stats
357W - 189L
1,729 Elo+
Party 1
Pele
Pele
jarzynus
Pele
Level 9
God Stats
1W - 1L
1,373 SR
Queue Stats
9W - 10L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CodyZPanda1
Chang'e
17
8 / 3 / 13
12,323
725
13,962
15,372
8,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
7 / 8 / 13
11,874
698
19,221
22,697
8,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
rossa394
Freya
17
11 / 4 / 9
13,080
769
12,206
18,123
7,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sierqaz
Yemoja
17
2 / 4 / 12
13,203
777
8,110
18,227
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Virgaz
Chang'e
19
11 / 9 / 3
14,826
872
25,891
21,294
8,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
12
2 / 14 / 4
10,205
600
5,967
18,281
6,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
26
Kills
15
15
Deaths
27
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CodyZPanda1
Chang'e
8
3
13
4.83
W
Yemoja
Sierqaz
Yemoja
2
4
12
2
L
Ne Zha
7
8
13
1.69
W
Chang'e
Virgaz
Chang'e
11
9
3
1.39
W
Pele
2
14
4
0.29
L
Freya
rossa394
Freya
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,389
Damage
39,968
56,192
Taken
57,802
24,716
Mitigated
26,311
26,629
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CodyZPanda1
Chang'e
13,962
1,708
5,026
7,821
15,372
8,517
962
10,387
4,621
50,730
0
W
Yemoja
Sierqaz
Yemoja
8,110
826
2,500
2,258
18,227
11,631
736
7,586
10,641
22,214
0
L
Ne Zha
19,221
5,677
0
6,391
22,697
8,695
388
13,484
8,753
0
45,872
W
Chang'e
Virgaz
Chang'e
25,891
1,361
1,856
7,547
21,294
8,349
1,023
9,208
12,086
65,759
0
W
Pele
5,967
905
0
1,243
18,281
6,331
800
9,611
8,670
0
19,001
L
Freya
rossa394
Freya
12,206
4,022
0
7,391
18,123
7,504
816
9,474
8,348
51,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
38,234
200
Minions Killed
141
13
Camps Cleared
1
873,651
Distance Traveled
755,279
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,323
725
84
5
5
308,672
3
W
Yemoja
13,203
777
24
1
0
250,908
1
L
Ne Zha
11,874
698
44
3
1
294,126
1
W
Chang'e
14,826
872
90
5
1
278,623
0
W
Pele
10,205
600
27
2
0
225,748
0
L
Freya
13,080
769
72
4
7
270,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role