Player Matchup

Anhur
Anhur
Rlotm
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
ScottyBlaze420
Ra
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Viniccos
Cthulhu
Level 24
God Stats
13W - 7L
1,607 SR
Queue Stats
58W - 60L
1,380 Elo+
Solo
Set
Set
nosbor020707
Set
Level 24
God Stats
4W - 5L
1,348 SR
Queue Stats
24W - 24L
1,336 Elo+
Party 1
Da Ji
Da Ji
twilight_rose_
Da Ji
Level 29
God Stats
2W - 5L
1,333 SR
Queue Stats
32W - 43L
1,309 Elo+
Party 1
Team Averages
Level 19
1,458 SR
1,377 Elo+

VS

Team Averages
Level 18
1,384 SR
1,391 Elo+
Da Ji
Da Ji
DaRopBop
Da Ji
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
136W - 153L
1,414 Elo+
Solo
Medusa
Medusa
KingOchii
Medusa
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 4L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Rockrealpe
Kukulkan
Level 16
God Stats
18W - 28L
1,179 SR
Queue Stats
50W - 66L
1,302 Elo+
Solo
Ymir
Ymir
jaayflockk
Ymir
Level 8
God Stats
5W - 7L
1,468 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Vamana
Vamana
watts1182
Vamana
Level 29
God Stats
10W - 15L
1,213 SR
Queue Stats
100W - 108L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Rlotm
Anhur
5
0 / 4 / 1
3,954
439
1,307
3,561
801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 0
5,911
657
5,465
7,463
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Viniccos
Cthulhu
8
1 / 0 / 0
4,972
552
711
2,583
1,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
4 / 3 / 1
5,337
593
3,454
6,236
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
4,743
527
2,846
1,983
462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaRopBop
Da Ji
8
4 / 2 / 0
5,061
562
3,276
5,179
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
KingOchii
Medusa
4
0 / 3 / 0
3,566
396
387
2,865
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Rockrealpe
Kukulkan
6
0 / 0 / 1
4,142
460
616
3,196
742
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,511
501
1,616
7,231
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
watts1182
Vamana
8
1 / 2 / 1
4,572
508
2,643
6,928
3,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
6
8
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DaRopBop
Da Ji
4
2
0
2
L
Medusa
KingOchii
Medusa
0
3
0
0
W
Anhur
Rlotm
Anhur
0
4
1
0.13
L
Kukulkan
Rockrealpe
Kukulkan
0
0
1
0.5
W
2
0
0
2
W
Cthulhu
Viniccos
Cthulhu
1
0
0
1
L
1
3
1
0.5
W
4
3
1
1.5
W
2
1
1
2.5
L
Vamana
watts1182
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
8,538
21,826
Taken
25,399
7,725
Mitigated
7,937
6,479
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DaRopBop
Da Ji
3,276
692
0
1,891
5,179
1,343
0
639
4,376
0
17,827
L
Medusa
KingOchii
Medusa
387
198
0
550
2,865
562
225
0
2,865
0
4,753
W
Anhur
Rlotm
Anhur
1,307
840
0
41
3,561
801
553
601
2,960
0
6,681
L
Kukulkan
Rockrealpe
Kukulkan
616
0
0
1,029
3,196
742
216
988
2,127
15,311
0
W
5,465
725
0
4,087
7,463
3,248
0
909
6,554
35,077
0
W
Cthulhu
Viniccos
Cthulhu
711
321
0
575
2,583
1,455
599
354
2,229
16,885
0
L
1,616
381
243
673
7,231
2,255
200
568
6,520
12,506
0
W
3,454
1,871
0
1,065
6,236
1,759
660
582
5,654
0
16,991
W
2,846
877
0
711
1,983
462
432
79
1,904
0
10,316
L
Vamana
watts1182
Vamana
2,643
956
0
2,364
6,928
3,035
0
3,099
3,335
2,140
16,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
21,852
185
Minions Killed
130
0
Camps Cleared
0
675,975
Distance Traveled
714,430
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,061
562
36
4
0
175,551
0
L
Medusa
3,566
396
6
1
0
78,989
0
W
Anhur
3,954
439
9
1
0
103,371
1
L
Kukulkan
4,142
460
33
4
0
145,208
0
W
Ra
5,911
657
82
9
0
154,068
2
W
Cthulhu
4,972
552
38
4
0
127,981
1
L
Ymir
4,511
501
12
1
0
156,594
0
W
Set
5,337
593
39
4
0
172,255
0
W
Da Ji
4,743
527
17
2
0
118,300
2
L
Vamana
4,572
508
43
5
0
158,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role