Player Matchup

Fenrir
Fenrir
Diamond I
Fapidz
Fenrir
Diamond I
Level 120
God Stats
8W - 2L
1,577 SR
Queue Stats
92W - 25L
2,482 MMR
Party 1
Persephone
Persephone
Diamond III
GloxiniaOfReposê
Persephone
Diamond III
Level 116
God Stats
20W - 8L
1,801 SR
Queue Stats
67W - 28L
2,293 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
SerhatAbi
Guan Yu
Diamond V
Level 57
God Stats
6W - 2L
1,966 SR
Queue Stats
36W - 12L
2,459 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,781 SR
2,411 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,590 SR
2,012 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
Chautek
Chaac
Platinum III
Level 157
God Stats
5W - 2L
1,762 SR
Queue Stats
38W - 31L
2,139 MMR
Party 2
Hel
Hel
Diamond IV
TrueLoki31
Hel
Diamond IV
Level 157
God Stats
0W - 1L
1,509 SR
Queue Stats
30W - 20L
2,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fapidz
Fenrir
16
7 / 2 / 7
11,025
735
15,049
14,813
12,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
15
3 / 1 / 9
10,897
726
10,347
6,801
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SerhatAbi
Guan Yu
15
4 / 2 / 8
10,427
695
11,194
19,372
19,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
GebArtioOdinMorgan Le FayThoth

VS

Bans
AphroditeSobekMedusaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 7 / 1
8,704
580
5,227
12,272
3,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Chautek
Chaac
13
1 / 3 / 2
9,382
625
12,921
14,838
16,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 2
10,004
667
10,688
13,930
5,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
5
5
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
1
0.21
L
Chaac
Chautek
Chaac
1
3
2
0.67
W
Fenrir
Fapidz
Fenrir
7
2
7
5.25
W
Persephone
3
1
9
7.5
W
Guan Yu
SerhatAbi
Guan Yu
4
2
8
4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
28,836
40,986
Taken
41,040
34,426
Mitigated
24,750
18,340
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,227
3,123
0
923
12,272
3,352
0
2,328
9,840
0
35,062
L
Chaac
Chautek
Chaac
12,921
1,696
0
3,692
14,838
16,253
0
5,509
9,137
1,330
27,281
W
Fenrir
Fapidz
Fenrir
15,049
6,353
0
3,975
14,813
12,840
934
4,402
9,715
264
31,679
W
Persephone
10,347
935
122
2,671
6,801
2,465
684
1,872
4,585
59,693
0
W
Guan Yu
SerhatAbi
Guan Yu
11,194
2,001
3,755
7,817
19,372
19,121
875
5,467
13,390
992
39,582
L
10,688
639
3,268
5,897
13,930
5,145
0
3,314
10,502
26,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
28,090
172
Minions Killed
144
10
Camps Cleared
4
894,766
Distance Traveled
822,909
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,704
580
79
5
2
238,554
2
L
Chaac
9,382
625
25
2
1
303,786
3
W
Fenrir
11,025
735
29
2
3
295,760
3
W
Persephone
10,897
726
101
7
4
290,595
0
W
Guan Yu
10,427
695
42
3
3
308,411
2
L
Hel
10,004
667
40
3
1
280,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role