Player Matchup

Ah Puch
Ah Puch
Monsoon33
Ah Puch
Level 86
God Stats
4W - 2L
1,641 SR
Queue Stats
176W - 166L
1,581 Elo+
Solo
Ares
Ares
SecondRatePanda
Ares
Level 86
God Stats
9W - 9L
1,370 SR
Queue Stats
105W - 130L
1,385 Elo+
Party 1
Thanatos
Thanatos
SykoNex
Thanatos
Level 82
God Stats
5W - 3L
1,513 SR
Queue Stats
97W - 116L
1,427 Elo+
Party 1
Team Averages
Level 85
1,508 SR
1,464 Elo+

VS

Team Averages
Level 70
1,569 SR
1,415 Elo+
Sol
Sol
Endless0ne
Sol
Level 7
God Stats
1W - 5L
1,353 SR
Queue Stats
1W - 6L
1,290 Elo+
Party 2
Neith
Neith
MY5TERION87
Neith
Level 82
God Stats
2W - 2L
1,786 SR
Queue Stats
70W - 75L
1,510 Elo+
Solo
Artio
Artio
ThiefGodZelnite
Artio
Level 121
God Stats
0W - 1L
1,567 SR
Queue Stats
17W - 22L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Monsoon33
Ah Puch
13
4 / 1 / 9
8,536
776
9,621
6,254
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 10
7,782
707
3,759
7,876
6,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
SykoNex
Thanatos
14
10 / 1 / 5
9,354
850
11,474
7,474
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,977
634
4,620
7,379
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 3
7,115
647
5,458
8,576
2,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 2
7,411
674
4,190
12,625
7,184
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
0
5
3
0.3
W
Ah Puch
Monsoon33
Ah Puch
4
1
9
8.5
W
1
1
10
6
W
Thanatos
SykoNex
Thanatos
10
1
5
12.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
14,268
21,604
Taken
28,580
12,531
Mitigated
11,638
11,624
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
1,076
0
723
7,379
2,188
43
1,137
5,804
15,446
1,378
L
5,458
1,367
0
177
8,576
2,266
0
4,981
3,283
0
22,980
W
Ah Puch
Monsoon33
Ah Puch
9,621
875
0
2,590
6,254
2,320
379
2,650
3,604
41,827
0
W
3,759
139
300
1,730
7,876
6,434
83
3,555
4,321
10,913
0
W
Thanatos
SykoNex
Thanatos
11,474
1,895
0
7,004
7,474
3,777
429
2,482
4,992
0
25,083
L
4,190
395
305
4,135
12,625
7,184
0
6,909
5,045
14,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
21,503
137
Minions Killed
117
7
Camps Cleared
3
643,706
Distance Traveled
586,104
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,977
634
27
2
1
175,298
3
L
Neith
7,115
647
66
6
0
191,326
3
W
Ah Puch
8,536
776
80
7
3
190,870
2
W
Ares
7,782
707
22
2
1
226,510
4
W
Thanatos
9,354
850
35
3
3
226,326
1
L
Artio
7,411
674
24
2
2
219,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role