Player Matchup

Jing Wei
Jing Wei
Pickajewww
Jing Wei
Level 89
God Stats
0W - 2L
1,225 SR
Queue Stats
60W - 97L
1,248 Elo+
Party 2
Hades
Hades
piccoloLIVESon
Hades
Level 69
God Stats
1W - 1L
1,460 SR
Queue Stats
68W - 122L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
xM1ndxSculptorx
Cthulhu
Level 49
God Stats
3W - 5L
1,260 SR
Queue Stats
29W - 52L
1,216 Elo+
Party 2
Team Averages
Level 69
1,315 SR
1,250 Elo+

VS

Team Averages
Level 56
1,465 SR
1,285 Elo+
Zeus
Zeus
Spaidy0159p
Zeus
Level 60
God Stats
3W - 1L
1,590 SR
Queue Stats
106W - 172L
1,344 Elo+
Solo
Artemis
Artemis
TheRatsShadow
Artemis
Level 40
God Stats
2W - 1L
1,305 SR
Queue Stats
59W - 101L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
gamingmonkey243
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 97L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pickajewww
Jing Wei
11
1 / 8 / 2
8,059
576
8,068
14,216
4,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 5 / 0
9,513
680
9,731
13,825
8,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 6
8,841
632
5,857
14,476
12,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 3
11,291
807
12,280
10,730
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
14
4 / 4 / 13
10,119
723
13,749
8,515
2,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 12
10,254
732
8,545
13,172
13,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Pickajewww
Jing Wei
1
8
2
0.25
W
10
2
3
5.75
W
Artemis
4
4
13
2.63
W
5
1
12
11
L
6
5
0
1.2
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
34,574
42,517
Taken
32,417
26,034
Mitigated
19,513
4,568
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Pickajewww
Jing Wei
8,068
6,168
810
1,939
14,216
4,916
0
7,105
6,821
0
30,690
W
12,280
2,424
0
2,844
10,730
3,297
689
6,188
4,542
38,997
0
W
Artemis
13,749
6,265
597
656
8,515
2,573
1,598
5,467
3,048
0
39,306
W
8,545
935
393
2,156
13,172
13,643
819
4,759
8,413
24,656
0
L
9,731
100
99
1,720
13,825
8,647
0
6,564
7,024
26,288
0
L
5,857
119
0
0
14,476
12,471
0
6,672
7,473
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
31,664
120
Minions Killed
150
4
Camps Cleared
6
666,984
Distance Traveled
723,046
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,059
576
45
3
2
225,919
0
W
Zeus
11,291
807
73
5
4
243,859
0
W
Artemis
10,119
723
52
4
0
219,564
0
W
Cthulhu
10,254
732
25
2
2
259,623
1
L
Hades
9,513
680
34
2
1
239,097
1
L
Cthulhu
8,841
632
41
3
1
201,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role