Player Matchup

Charybdis
Charybdis
ChoriVanSida
Charybdis
Level 109
God Stats
1W - 2L
1,304 SR
Queue Stats
177W - 205L
1,483 Elo+
Solo
Bacchus
Bacchus
chalstieolf
Bacchus
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
96W - 79L
1,572 Elo+
Solo
Scylla
Scylla
xianlucca
Scylla
Level 124
God Stats
5W - 9L
1,455 SR
Queue Stats
519W - 544L
1,524 Elo+
Solo
Team Averages
Level 118
1,356 SR
1,526 Elo+

VS

Team Averages
Level 98
1,522 SR
1,509 Elo+
Achilles
Achilles
MegaloPlayer
Achilles
Level 18
God Stats
2W - 2L
1,179 SR
Queue Stats
34W - 55L
1,329 Elo+
Solo
Nox
Nox
arielQuQ
Nox
Level 117
God Stats
0W - 2L
1,687 SR
Queue Stats
34W - 27L
1,630 Elo+
Solo
Sylvanus
Sylvanus
banguare
Sylvanus
Level 160
God Stats
8W - 13L
1,700 SR
Queue Stats
877W - 697L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChoriVanSida
Charybdis
10
1 / 3 / 6
6,571
657
5,861
7,753
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
chalstieolf
Bacchus
11
4 / 3 / 5
7,497
750
5,162
8,061
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
xianlucca
Scylla
11
5 / 0 / 4
7,415
742
8,208
5,674
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MegaloPlayer
Achilles
9
1 / 6 / 4
6,494
649
2,945
8,529
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 0
7,445
745
6,544
4,806
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
banguare
Sylvanus
11
0 / 2 / 6
6,530
653
6,455
9,185
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
6
6
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChoriVanSida
Charybdis
1
3
6
1.33
L
Achilles
MegaloPlayer
Achilles
1
6
4
0.5
L
5
2
0
2.5
L
Sylvanus
banguare
Sylvanus
0
2
6
1.5
W
Bacchus
chalstieolf
Bacchus
4
3
5
2.17
W
Scylla
xianlucca
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
15,944
21,488
Taken
22,520
11,907
Mitigated
14,765
3,581
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChoriVanSida
Charybdis
5,861
3,213
0
630
7,753
2,413
0
4,736
2,631
0
22,715
L
Achilles
MegaloPlayer
Achilles
2,945
849
0
345
8,529
4,509
0
4,257
4,110
0
11,094
L
6,544
345
0
475
4,806
2,294
0
3,614
906
27,352
0
L
Sylvanus
banguare
Sylvanus
6,455
2,678
1,256
2,335
9,185
7,962
0
4,912
4,008
14,064
3,793
W
Bacchus
chalstieolf
Bacchus
5,162
902
0
2,282
8,061
7,642
0
3,822
4,028
9,173
0
W
Scylla
xianlucca
Scylla
8,208
1,110
0
669
5,674
1,852
0
3,135
2,443
26,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,483
Gold Earned
20,469
107
Minions Killed
112
3
Camps Cleared
6
522,795
Distance Traveled
469,069
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,571
657
37
4
1
168,107
2
L
Achilles
6,494
649
11
1
1
138,074
0
L
Nox
7,445
745
69
7
2
175,484
3
L
Sylvanus
6,530
653
32
3
3
155,511
4
W
Bacchus
7,497
750
7
1
0
174,089
2
W
Scylla
7,415
742
63
6
2
180,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role