Player Matchup

Bastet
Bastet
Bloodyfaraway
Bastet
Level 157
God Stats
6W - 6L
1,522 SR
Queue Stats
552W - 589L
1,573 Elo+
Solo
Raijin
Raijin
Drhole
Raijin
Level 153
God Stats
10W - 10L
1,586 SR
Queue Stats
682W - 695L
1,554 Elo+
Solo
Chernobog
Chernobog
GhostLKH
Chernobog
Level 123
God Stats
1W - 3L
1,316 SR
Queue Stats
328W - 314L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S7ealth
Ah Muzen Cab
Level 159
God Stats
3W - 4L
1,673 SR
Queue Stats
172W - 181L
1,614 Elo+
Solo
Sol
Sol
Schtum
Sol
Level 127
God Stats
15W - 9L
1,682 SR
Queue Stats
490W - 455L
1,528 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,567 Elo+

VS

Team Averages
Level 122
1,480 SR
1,554 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ElsaVader
Ah Puch
Level 83
God Stats
3W - 1L
1,617 SR
Queue Stats
183W - 146L
1,593 Elo+
Party 1
Vulcan
Vulcan
LOONAforLife
Vulcan
Level 129
God Stats
12W - 8L
1,599 SR
Queue Stats
355W - 330L
1,555 Elo+
Party 1
Medusa
Medusa
NightAttack
Medusa
Level 122
God Stats
9W - 9L
1,384 SR
Queue Stats
731W - 710L
1,579 Elo+
Solo
Achilles
Achilles
zupix
Achilles
Level 127
God Stats
1W - 2L
1,302 SR
Queue Stats
69W - 68L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
9,750
650
16,350
15,950
5,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Drhole
Raijin
17
2 / 8 / 6
9,947
663
9,368
13,544
4,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
GhostLKH
Chernobog
16
3 / 5 / 5
9,556
637
3,516
12,478
4,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
S7ealth
Ah Muzen Cab
18
2 / 6 / 10
10,567
704
22,052
20,569
12,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Schtum
Sol
17
2 / 4 / 7
10,179
679
16,800
18,201
6,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 2 / 16
11,820
788
19,368
21,330
24,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ElsaVader
Ah Puch
18
1 / 2 / 16
11,252
750
10,524
12,271
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
16
2 / 3 / 12
10,327
688
13,137
9,719
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
13 / 3 / 7
12,624
842
24,699
17,540
10,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
zupix
Achilles
18
7 / 4 / 11
11,860
791
9,368
21,234
24,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
13
Kills
30
30
Deaths
14
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
16
7.5
L
4
7
4
0.86
L
Raijin
Drhole
Raijin
2
8
6
0.63
W
Ah Puch
ElsaVader
Ah Puch
1
2
16
4.5
L
Chernobog
GhostLKH
Chernobog
3
5
5
1.1
W
Vulcan
2
3
12
2.67
W
Medusa
13
3
7
5.5
L
Ah Muzen Cab
S7ealth
Ah Muzen Cab
2
6
10
1.17
L
Sol
Schtum
Sol
2
4
7
1.38
W
Achilles
zupix
Achilles
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,086
Damage
77,096
80,742
Taken
82,094
33,021
Mitigated
68,180
30,442
Healing
33,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,368
551
3,329
4,160
21,330
24,744
230
10,793
10,537
32,470
0
L
16,350
2,326
1,367
3,903
15,950
5,525
0
6,438
8,968
0
21,816
L
Raijin
Drhole
Raijin
9,368
499
327
1,670
13,544
4,542
0
7,533
5,407
31,699
0
W
Ah Puch
ElsaVader
Ah Puch
10,524
369
1,798
4,875
12,271
4,799
1,440
3,666
8,605
31,333
0
L
Chernobog
GhostLKH
Chernobog
3,516
1,301
1,990
2,684
12,478
4,534
0
7,821
4,088
0
12,784
W
Vulcan
13,137
7,356
3,198
1,990
9,719
4,015
725
2,060
7,659
34,668
0
W
Medusa
24,699
6,699
2,895
5,720
17,540
10,108
3,590
5,021
12,519
0
39,509
L
Ah Muzen Cab
S7ealth
Ah Muzen Cab
22,052
4,339
2,136
7,321
20,569
12,060
98
9,826
10,102
0
55,960
L
Sol
Schtum
Sol
16,800
7,264
120
8,924
18,201
6,360
1,328
9,615
7,891
35,594
0
W
Achilles
zupix
Achilles
9,368
1,582
2,041
3,778
21,234
24,514
539
4,628
16,606
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
57,883
207
Minions Killed
231
0
Camps Cleared
0
1,220,703
Distance Traveled
1,471,350
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,820
788
46
3
0
303,032
3
L
Bastet
9,750
650
13
1
0
257,951
4
L
Raijin
9,947
663
50
3
0
242,760
4
W
Ah Puch
11,252
750
63
4
0
267,734
3
L
Chernobog
9,556
637
17
1
0
238,773
0
W
Vulcan
10,327
688
57
4
0
293,278
5
W
Medusa
12,624
842
62
4
0
307,279
0
L
Ah Muzen Cab
10,567
704
74
5
0
237,334
0
L
Sol
10,179
679
53
4
0
243,885
0
W
Achilles
11,860
791
3
0
0
300,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role