Player Matchup

Thoth
Thoth
Heekit
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 62L
1,702 Elo+
Solo
Artio
Artio
Lornd7
Artio
Level 27
God Stats
2W - 6L
1,449 SR
Queue Stats
85W - 89L
1,577 Elo+
Solo
Cupid
Cupid
OnMUMS
Cupid
Level 29
God Stats
2W - 3L
1,607 SR
Queue Stats
149W - 137L
1,576 Elo+
Party 1
Izanami
Izanami
ZirifeYT
Izanami
Level 29
God Stats
8W - 4L
1,780 SR
Queue Stats
123W - 81L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
saka205
Cthulhu
Level 14
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo
Team Averages
Level 25
1,572 SR
1,612 Elo+

VS

Team Averages
Level 24
1,612 SR
1,626 Elo+
Artio
Artio
ChaacBigRain
Artio
Level 28
God Stats
5W - 4L
1,531 SR
Queue Stats
128W - 100L
1,598 Elo+
Solo
Eset
Eset
DrugDealingPuma
Eset
Level 29
God Stats
13W - 7L
1,641 SR
Queue Stats
216W - 157L
1,645 Elo+
Solo
Bacchus
Bacchus
LeNoitte
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 79L
1,567 Elo+
Solo
Danzaburou
Danzaburou
carrothigh
Danzaburou
Level 28
God Stats
11W - 6L
1,691 SR
Queue Stats
200W - 196L
1,552 Elo+
Solo
Cliodhna
Cliodhna
qtFrxst
Cliodhna
Level 6
God Stats
3W - 3L
1,697 SR
Queue Stats
18W - 17L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heekit
Thoth
14
4 / 7 / 1
9,167
458
7,210
12,670
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Lornd7
Artio
11
0 / 4 / 1
7,308
365
4,798
12,260
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
OnMUMS
Cupid
14
4 / 6 / 1
9,441
472
11,495
13,889
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ZirifeYT
Izanami
15
2 / 10 / 1
9,292
465
9,807
17,926
5,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
saka205
Cthulhu
11
0 / 8 / 1
6,970
349
5,188
23,631
8,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
12,497
625
21,165
21,758
20,008
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 7
10,656
533
9,149
10,085
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
LeNoitte
Bacchus
15
1 / 5 / 14
10,304
515
7,144
21,010
29,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
carrothigh
Danzaburou
18
12 / 2 / 3
12,540
627
11,055
13,751
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
qtFrxst
Cliodhna
18
11 / 0 / 4
11,588
579
13,596
13,190
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
35
35
Deaths
11
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
3
3
7
2.17
L
Thoth
Heekit
Thoth
4
7
1
0.64
W
Bacchus
LeNoitte
Bacchus
1
5
14
1.6
L
Artio
Lornd7
Artio
0
4
1
0.13
L
Cupid
OnMUMS
Cupid
4
6
1
0.75
L
Izanami
ZirifeYT
Izanami
2
10
1
0.25
W
Danzaburou
carrothigh
Danzaburou
12
2
3
6.75
W
Cliodhna
qtFrxst
Cliodhna
11
0
4
13
L
Cthulhu
saka205
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
62,109
80,376
Taken
79,794
27,473
Mitigated
64,140
12,576
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,165
4,312
561
13,741
21,758
20,008
66
4,757
16,312
86,230
0
W
9,149
296
991
2,259
10,085
3,741
2,244
4,996
5,089
71,096
0
L
Thoth
Heekit
Thoth
7,210
332
0
418
12,670
4,192
0
6,631
5,988
59,253
0
W
Bacchus
LeNoitte
Bacchus
7,144
704
0
2,306
21,010
29,876
584
2,896
18,114
27,089
0
L
Artio
Lornd7
Artio
4,798
1,228
0
3,575
12,260
5,453
0
8,034
3,312
27,765
0
L
Cupid
OnMUMS
Cupid
11,495
6,117
0
2,950
13,889
4,034
0
5,748
7,931
0
53,914
L
Izanami
ZirifeYT
Izanami
9,807
5,701
0
1,487
17,926
5,406
0
5,656
12,017
0
69,232
W
Danzaburou
carrothigh
Danzaburou
11,055
4,775
0
5,540
13,751
5,617
5,224
1,550
12,201
0
87,615
W
Cliodhna
qtFrxst
Cliodhna
13,596
3,365
0
6,568
13,190
4,898
976
2,308
10,882
0
85,587
L
Cthulhu
saka205
Cthulhu
5,188
433
190
3,956
23,631
8,388
138
9,720
13,670
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
57,585
418
Minions Killed
611
0
Camps Cleared
0
1,499,712
Distance Traveled
1,928,058
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,497
625
176
9
0
386,668
2
W
Eset
10,656
533
136
7
0
373,674
6
L
Thoth
9,167
458
111
6
0
343,255
6
W
Bacchus
10,304
515
32
2
0
381,681
3
L
Artio
7,308
365
58
3
0
221,325
1
L
Cupid
9,441
472
92
5
0
312,229
2
L
Izanami
9,292
465
119
6
0
325,057
3
W
Danzaburou
12,540
627
142
7
0
374,602
4
W
Cliodhna
11,588
579
125
6
0
411,433
4
L
Cthulhu
6,970
349
38
2
0
297,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role