Player Matchup

Sylvanus
Sylvanus
Destlex
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,479 Elo+
Solo
Xbalanque
Xbalanque
DoneLikeD1nner
Xbalanque
Level 28
God Stats
11W - 9L
1,602 SR
Queue Stats
57W - 47L
1,559 Elo+
Solo
Neith
Neith
Mintified
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
itzHollow
Gilgamesh
Level 7
God Stats
20W - 10L
1,589 SR
Queue Stats
36W - 30L
1,495 Elo+
Solo
Susano
Susano
xCrimzonn
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,591 Elo+
Party 2
Team Averages
Level 14
1,538 SR
1,543 Elo+

VS

Team Averages
Level 12
1,630 SR
1,610 Elo+
Horus
Horus
LuxAurem
Horus
Level 3
God Stats
8W - 1L
1,824 SR
Queue Stats
11W - 3L
1,847 Elo+
Party 1
Tiamat
Tiamat
SoraKai96
Tiamat
Level 12
God Stats
21W - 17L
1,514 SR
Queue Stats
90W - 78L
1,508 Elo+
Solo
Bellona
Bellona
feltersmoney
Bellona
Level 8
God Stats
3W - 1L
1,811 SR
Queue Stats
17W - 16L
1,595 Elo+
Party 3
Cliodhna
Cliodhna
reginxld
Cliodhna
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
45W - 30L
1,563 Elo+
Party 1
Neith
Neith
rhayes
Neith
Level 12
God Stats
2W - 3L
1,498 SR
Queue Stats
33W - 35L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Destlex
Sylvanus
10
0 / 1 / 0
6,067
467
1,969
5,683
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
DoneLikeD1nner
Xbalanque
10
1 / 2 / 0
6,080
468
6,879
9,086
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mintified
Neith
8
0 / 4 / 0
5,349
411
4,762
7,595
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
itzHollow
Gilgamesh
13
6 / 4 / 0
8,155
627
11,427
12,861
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
xCrimzonn
Susano
11
1 / 6 / 0
6,250
481
2,715
9,361
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LuxAurem
Horus
10
2 / 0 / 6
7,041
542
4,577
13,765
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SoraKai96
Tiamat
12
4 / 0 / 3
7,346
565
6,725
5,406
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
feltersmoney
Bellona
10
3 / 4 / 0
6,762
520
5,587
9,665
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
reginxld
Cliodhna
14
3 / 3 / 4
7,874
606
5,797
9,293
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
rhayes
Neith
12
2 / 1 / 2
7,004
539
5,948
5,866
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
8
Kills
14
17
Deaths
8
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Destlex
Sylvanus
0
1
0
0
L
Xbalanque
DoneLikeD1nner
Xbalanque
1
2
0
0.5
W
Horus
LuxAurem
Horus
2
0
6
5
L
Neith
Mintified
Neith
0
4
0
0
W
Tiamat
SoraKai96
Tiamat
4
0
3
5.5
W
Bellona
feltersmoney
Bellona
3
4
0
0.75
L
Gilgamesh
itzHollow
Gilgamesh
6
4
0
1.5
W
Cliodhna
reginxld
Cliodhna
3
3
4
1.67
W
Neith
rhayes
Neith
2
1
2
3
L
Susano
xCrimzonn
Susano
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
28,634
44,586
Taken
43,995
17,603
Mitigated
28,966
12,800
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Destlex
Sylvanus
1,969
1,133
1,243
2,358
5,683
2,340
291
657
4,974
17,888
0
L
Xbalanque
DoneLikeD1nner
Xbalanque
6,879
2,957
0
2,924
9,086
2,109
603
629
8,443
0
43,596
W
Horus
LuxAurem
Horus
4,577
2,390
2,462
4,381
13,765
9,425
19
1,889
11,732
0
17,229
L
Neith
Mintified
Neith
4,762
1,845
0
911
7,595
2,482
0
3,542
3,619
0
17,431
W
Tiamat
SoraKai96
Tiamat
6,725
280
0
1,504
5,406
5,492
81
341
5,065
42,021
0
W
Bellona
feltersmoney
Bellona
5,587
1,314
0
3,024
9,665
8,199
599
344
8,691
3,356
19,769
L
Gilgamesh
itzHollow
Gilgamesh
11,427
3,639
0
2,772
12,861
7,955
184
789
12,072
3,038
42,281
W
Cliodhna
reginxld
Cliodhna
5,797
1,910
0
2,926
9,293
3,567
0
176
8,901
0
49,547
W
Neith
rhayes
Neith
5,948
3,195
0
1,313
5,866
2,283
0
591
5,275
0
42,672
L
Susano
xCrimzonn
Susano
2,715
938
0
2,592
9,361
2,717
0
1,716
7,515
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
36,027
293
Minions Killed
345
0
Camps Cleared
0
1,131,467
Distance Traveled
1,304,579
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,067
467
40
3
0
199,624
0
L
Xbalanque
6,080
468
74
6
0
233,761
2
W
Horus
7,041
542
21
2
0
285,423
3
L
Neith
5,349
411
38
3
0
215,149
0
W
Tiamat
7,346
565
75
6
0
253,601
6
W
Bellona
6,762
520
49
4
0
229,608
2
L
Gilgamesh
8,155
627
81
6
0
235,217
2
W
Cliodhna
7,874
606
109
8
0
284,392
4
W
Neith
7,004
539
91
7
0
251,555
0
L
Susano
6,250
481
60
5
0
247,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role