Player Matchup

Gilgamesh
Gilgamesh
Brick and Mordy
Gilgamesh
Level 87
God Stats
33W - 30L
1,504 SR
Queue Stats
269W - 242L
1,452 Elo+
Party 2
Olorun
Olorun
I AM EVIL MORTY
Olorun
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
RealSquanchy
Danzaburou
Level 99
God Stats
19W - 16L
1,557 SR
Queue Stats
340W - 307L
1,474 Elo+
Party 2
Team Averages
Level 85
1,520 SR
1,478 Elo+

VS

Team Averages
Level 45
1,577 SR
1,476 Elo+
Ymir
Ymir
Sentinel_DM381
Ymir
Level 4
God Stats
2W - 3L
1,547 SR
Queue Stats
17W - 17L
1,417 Elo+
Party 1
Zeus
Zeus
WhiteWookie578
Zeus
Level 107
God Stats
5W - 4L
1,685 SR
Queue Stats
549W - 576L
1,511 Elo+
Party 1
Izanami
Izanami
dkosh
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brick and Mordy
Gilgamesh
12
4 / 1 / 17
8,585
780
6,693
15,140
14,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
11 / 0 / 10
9,685
880
13,133
7,965
3,206
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
RealSquanchy
Danzaburou
13
6 / 0 / 13
8,888
808
8,142
7,553
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
6,734
612
2,704
15,272
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,651
605
12,218
6,377
1,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
dkosh
Izanami
9
0 / 9 / 1
6,490
590
3,141
9,439
3,121
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
21
Kills
0
1
Deaths
21
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brick and Mordy
Gilgamesh
4
1
17
12.5
W
11
0
10
16
W
Danzaburou
RealSquanchy
Danzaburou
6
0
13
12.5
L
0
10
0
0
L
0
2
1
0.25
L
Izanami
dkosh
Izanami
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
18,063
30,658
Taken
31,088
21,086
Mitigated
12,807
8,694
Healing
1,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brick and Mordy
Gilgamesh
6,693
1,641
858
2,954
15,140
14,855
71
6,250
8,414
0
17,419
W
13,133
4,941
715
2,451
7,965
3,206
1,647
4,916
2,647
38,656
0
W
Danzaburou
RealSquanchy
Danzaburou
8,142
2,676
0
1,716
7,553
3,025
1,343
3,517
3,798
0
32,027
L
2,704
472
0
666
15,272
7,704
0
8,039
7,233
5,044
0
L
12,218
229
0
0
6,377
1,982
0
1,711
4,666
30,510
0
L
Izanami
dkosh
Izanami
3,141
2,054
319
627
9,439
3,121
0
3,595
5,844
0
16,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
19,875
134
Minions Killed
84
8
Camps Cleared
1
619,115
Distance Traveled
522,301
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,585
780
13
1
0
228,134
2
W
Olorun
9,685
880
64
6
1
186,980
0
W
Danzaburou
8,888
808
57
5
7
204,001
4
L
Ymir
6,734
612
4
0
0
158,606
0
L
Zeus
6,651
605
44
4
1
218,762
1
L
Izanami
6,490
590
36
3
0
144,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role