Player Matchup

Ares
Ares
BsG DiDaCt x98
Ares
Level 29
God Stats
166W - 134L
1,556 SR
Queue Stats
583W - 636L
1,425 Elo+
Solo
Nu Wa
Nu Wa
ClownZ080
Nu Wa
Level 29
God Stats
6W - 8L
1,565 SR
Queue Stats
89W - 101L
1,449 Elo+
Solo
Hun Batz
Hun Batz
SaffronBard6864
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 278L
1,458 Elo+
Solo
Izanami
Izanami
Shihouin_Senpai
Izanami
Level 30
God Stats
157W - 63L
1,672 SR
Queue Stats
323W - 169L
1,599 Elo+
Solo
Jormungandr
Jormungandr
Swipper3275
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,432 Elo+
Solo
Team Averages
Level 29
1,559 SR
1,472 Elo+

VS

Team Averages
Level 11
1,554 SR
1,427 Elo+
Hun Batz
Hun Batz
DankPlains20707
Hun Batz
Level 10
God Stats
2W - 3L
1,356 SR
Queue Stats
11W - 19L
1,366 Elo+
Solo
Khepri
Khepri
NOW WE DIE
Khepri
Level 8
God Stats
4W - 4L
1,440 SR
Queue Stats
9W - 10L
1,277 Elo+
Solo
Scylla
Scylla
NutzHangAllDay
Scylla
Level 8
God Stats
40W - 19L
1,827 SR
Queue Stats
41W - 20L
1,744 Elo+
Solo
Izanami
Izanami
bong-bunnie420
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,297 Elo+
Solo
Cliodhna
Cliodhna
x2lazy2tryx
Cliodhna
Level 22
God Stats
4W - 1L
1,648 SR
Queue Stats
46W - 31L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 23
13,532
1,128
8,378
18,438
23,922
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
ClownZ080
Nu Wa
20
12 / 2 / 22
14,402
1,200
26,910
14,653
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
20
10 / 3 / 23
13,380
1,115
18,946
15,221
6,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
18 / 4 / 13
15,134
1,261
35,963
15,266
6,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Swipper3275
Jormungandr
20
5 / 2 / 29
13,147
1,096
14,467
17,051
22,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 19 / 3
11,293
941
14,708
31,607
10,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
NOW WE DIE
Khepri
18
1 / 4 / 4
12,030
1,003
5,159
25,760
32,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 6
12,479
1,040
28,534
17,619
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 9 / 5
10,864
905
6,995
14,652
7,910
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
x2lazy2tryx
Cliodhna
17
6 / 10 / 1
12,712
1,059
18,235
23,934
7,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
31
47
Kills
12
12
Deaths
47
110
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
23
13.5
W
Nu Wa
ClownZ080
Nu Wa
12
2
22
11.5
L
Hun Batz
2
19
3
0.18
L
Khepri
NOW WE DIE
Khepri
1
4
4
0.75
L
3
5
6
1.2
W
Hun Batz
10
3
23
7.17
W
18
4
13
6.13
W
Jormungandr
Swipper3275
Jormungandr
5
2
29
9.75
L
0
9
5
0.28
L
Cliodhna
x2lazy2tryx
Cliodhna
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,664
Damage
73,631
80,629
Taken
113,572
65,066
Mitigated
64,477
8,358
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,378
669
0
1,208
18,438
23,922
0
9,595
8,497
27,170
0
W
Nu Wa
ClownZ080
Nu Wa
26,910
5,489
243
3,612
14,653
5,814
0
6,117
8,332
51,111
0
L
Hun Batz
14,708
6,500
0
1,765
31,607
10,787
0
16,245
15,362
0
33,153
L
Khepri
NOW WE DIE
Khepri
5,159
411
0
993
25,760
32,869
0
8,809
16,951
17,487
0
L
28,534
2,263
76
3,008
17,619
5,325
0
7,231
10,388
71,270
0
W
Hun Batz
18,946
5,885
0
0
15,221
6,611
0
5,318
9,711
0
26,288
W
35,963
29,280
0
3,295
15,266
6,431
0
7,309
7,799
0
63,238
W
Jormungandr
Swipper3275
Jormungandr
14,467
4,511
0
0
17,051
22,288
0
4,216
12,597
28,300
0
L
6,995
4,885
0
375
14,652
7,910
0
5,947
8,705
0
16,357
L
Cliodhna
x2lazy2tryx
Cliodhna
18,235
2,673
20
707
23,934
7,586
0
11,523
12,411
0
54,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,595
Gold Earned
59,378
214
Minions Killed
216
5
Camps Cleared
3
1,162,917
Distance Traveled
1,016,380
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,532
1,128
20
2
3
239,938
0
W
Nu Wa
14,402
1,200
71
6
0
232,756
0
L
Hun Batz
11,293
941
29
2
0
184,914
0
L
Khepri
12,030
1,003
13
1
1
243,059
0
L
Scylla
12,479
1,040
104
9
0
234,469
0
W
Hun Batz
13,380
1,115
15
1
0
260,317
0
W
Izanami
15,134
1,261
74
6
2
199,334
0
W
Jormungandr
13,147
1,096
34
3
0
230,572
1
L
Izanami
10,864
905
23
2
1
139,449
2
L
Cliodhna
12,712
1,059
47
4
1
214,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role