Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LifeOfStrife
Tiamat
Level 69
God Stats
0W - 1L
1,182 SR
Queue Stats
38W - 16L
1,713 Elo+
Solo
Chaac
Chaac
MansMiIk
Chaac
Level 122
God Stats
2W - 5L
1,652 SR
Queue Stats
131W - 90L
1,632 Elo+
Party 2
Team Averages
Level 113
1,445 SR
1,615 Elo+

VS

Team Averages
Level 104
1,670 SR
1,618 Elo+
Neith
Neith
Digirono
Neith
Level 123
God Stats
6W - 3L
1,661 SR
Queue Stats
318W - 328L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
TurdFurgusson
Gilgamesh
Level 87
God Stats
2W - 1L
1,710 SR
Queue Stats
25W - 17L
1,663 Elo+
Solo
Zeus
Zeus
bloodline724
Zeus
Level 103
God Stats
5W - 2L
1,641 SR
Queue Stats
145W - 94L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 1
7,487
681
4,470
8,198
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
10
0 / 5 / 3
6,601
600
7,506
8,790
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MansMiIk
Chaac
11
2 / 5 / 2
7,247
659
7,151
13,969
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Digirono
Neith
12
1 / 1 / 7
7,657
696
6,689
6,542
2,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TurdFurgusson
Gilgamesh
11
1 / 3 / 3
7,641
695
6,586
15,219
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 2
8,784
799
11,625
6,013
1,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
0
1
3.5
W
Neith
Digirono
Neith
1
1
7
4.5
L
Tiamat
0
5
3
0.3
L
Chaac
MansMiIk
Chaac
2
5
2
0.6
W
Gilgamesh
TurdFurgusson
Gilgamesh
1
3
3
0.83
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
24,900
30,957
Taken
27,774
20,128
Mitigated
13,454
6,225
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,470
2,415
0
991
8,198
2,739
0
3,232
4,966
0
19,194
W
Neith
Digirono
Neith
6,689
2,474
506
2,107
6,542
2,076
821
2,084
4,027
0
26,858
L
Tiamat
7,506
529
0
1,360
8,790
4,317
0
3,659
5,131
17,182
0
L
Chaac
MansMiIk
Chaac
7,151
626
0
3,874
13,969
13,072
20
4,804
9,165
3,079
16,778
W
Gilgamesh
TurdFurgusson
Gilgamesh
6,586
1,502
0
4,233
15,219
9,770
115
4,787
9,207
0
22,748
W
11,625
1,724
0
3,198
6,013
1,608
444
1,254
4,514
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
24,082
102
Minions Killed
144
4
Camps Cleared
6
657,818
Distance Traveled
666,829
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,487
681
52
5
1
225,456
3
W
Neith
7,657
696
50
5
2
218,556
4
L
Tiamat
6,601
600
33
3
2
211,350
3
L
Chaac
7,247
659
17
2
1
221,012
2
W
Gilgamesh
7,641
695
33
3
2
228,552
4
W
Zeus
8,784
799
61
6
2
219,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role