Player Matchup

Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jhoanlee_Oficial
Agni
Level 22
God Stats
3W - 3L
1,717 SR
Queue Stats
52W - 47L
1,608 Elo+
Solo
Bakasura
Bakasura
LokiSpider
Bakasura
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 39L
1,580 Elo+
Solo
Achilles
Achilles
MMXXV
Achilles
Level 17
God Stats
26W - 26L
1,587 SR
Queue Stats
37W - 37L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darepants
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,617 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,573 Elo+

VS

Team Averages
Level 26
1,642 SR
1,575 Elo+
Chiron
Chiron
Brucio911
Chiron
Level 28
God Stats
24W - 23L
1,509 SR
Queue Stats
69W - 85L
1,469 Elo+
Solo
Kukulkan
Kukulkan
ClutchBW
Kukulkan
Level 28
God Stats
8W - 5L
1,746 SR
Queue Stats
64W - 74L
1,531 Elo+
Party 1
Bacchus
Bacchus
InstaLockBacchus
Bacchus
Level 18
God Stats
5W - 5L
1,801 SR
Queue Stats
32W - 19L
1,669 Elo+
Party 2
Zhong Kui
Zhong Kui
ScarTheWicked
Zhong Kui
Level 29
God Stats
26W - 14L
1,682 SR
Queue Stats
99W - 72L
1,675 Elo+
Party 2
Mercury
Mercury
redxcodbo
Mercury
Level 26
God Stats
5W - 2L
1,472 SR
Queue Stats
21W - 21L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 2
5,860
586
4,411
8,144
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,593
659
4,004
4,411
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
LokiSpider
Bakasura
11
3 / 3 / 4
6,613
661
6,236
8,528
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
MMXXV
Achilles
10
4 / 5 / 2
5,977
598
7,441
9,943
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
darepants
Morgan Le Fay
3
0 / 6 / 0
3,789
379
457
3,694
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brucio911
Chiron
10
5 / 5 / 2
6,152
615
6,293
8,689
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
ClutchBW
Kukulkan
11
5 / 1 / 5
6,724
672
5,356
4,156
1,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 1 / 4
5,286
529
5,034
7,661
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
ScarTheWicked
Zhong Kui
9
1 / 3 / 3
5,633
563
3,672
7,482
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
redxcodbo
Mercury
10
3 / 2 / 1
5,966
597
1,263
6,137
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
17
18
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
W
Chiron
Brucio911
Chiron
5
5
2
1.2
W
Kukulkan
ClutchBW
Kukulkan
5
1
5
7.5
W
3
1
4
5
L
2
1
1
2.5
L
Bakasura
LokiSpider
Bakasura
3
3
4
1.67
L
Achilles
MMXXV
Achilles
4
5
2
1
W
Zhong Kui
ScarTheWicked
Zhong Kui
1
3
3
0.83
L
Morgan Le Fay
darepants
Morgan Le Fay
0
6
0
0
W
Mercury
redxcodbo
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
21,618
34,720
Taken
34,125
13,447
Mitigated
13,797
9,754
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,411
2,999
0
2,875
8,144
2,246
1,115
1,720
6,271
0
38,140
W
Chiron
Brucio911
Chiron
6,293
1,841
176
2,438
8,689
2,070
0
30
8,622
0
27,460
W
Kukulkan
ClutchBW
Kukulkan
5,356
727
0
252
4,156
1,267
0
1,368
2,569
37,425
0
W
5,034
837
0
2,701
7,661
5,026
0
590
6,988
14,239
0
L
4,004
122
0
1,098
4,411
1,460
0
1,933
2,435
40,177
0
L
Bakasura
LokiSpider
Bakasura
6,236
3,699
0
2,932
8,528
2,874
0
4,342
4,110
0
32,471
L
Achilles
MMXXV
Achilles
7,441
2,534
0
2,841
9,943
5,982
44
2,940
6,757
0
26,838
W
Zhong Kui
ScarTheWicked
Zhong Kui
3,672
457
0
1,816
7,482
3,524
640
930
5,970
23,551
3,590
L
Morgan Le Fay
darepants
Morgan Le Fay
457
188
0
8
3,694
885
0
2,419
1,196
1,760
0
W
Mercury
redxcodbo
Mercury
1,263
639
0
0
6,137
1,910
0
1,258
4,738
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
29,761
290
Minions Killed
238
0
Camps Cleared
0
946,754
Distance Traveled
1,019,344
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,860
586
72
7
0
183,728
0
W
Chiron
6,152
615
44
4
0
194,942
1
W
Kukulkan
6,724
672
75
8
0
199,934
3
W
Bacchus
5,286
529
10
1
0
239,389
0
L
Agni
6,593
659
101
10
0
212,517
5
L
Bakasura
6,613
661
74
7
0
247,213
0
L
Achilles
5,977
598
42
4
0
202,911
5
W
Zhong Kui
5,633
563
46
5
0
178,980
1
L
Morgan Le Fay
3,789
379
1
0
0
100,385
1
W
Mercury
5,966
597
63
6
0
206,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role