Player Matchup

Set
Set
BadKillcams
Set
Level 141
God Stats
9W - 5L
1,676 SR
Queue Stats
317W - 303L
1,521 Elo+
Party 3
Xbalanque
Xbalanque
DeeezNutsHAGOTEM
Xbalanque
Level 44
God Stats
2W - 0L
1,712 SR
Queue Stats
147W - 40L
1,819 Elo+
Party 2
Poseidon
Poseidon
FreePalestìne
Poseidon
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,788 Elo+
Party 2
Camazotz
Camazotz
HAZARDPIMP
Camazotz
Level 90
God Stats
2W - 2L
1,176 SR
Queue Stats
298W - 285L
1,522 Elo+
Party 3
Geb
Geb
iamasiandood
Geb
Level 61
God Stats
21W - 13L
1,543 SR
Queue Stats
197W - 187L
1,495 Elo+
Party 3
Team Averages
Level 96
1,521 SR
1,629 Elo+

VS

Team Averages
Level 87
1,653 SR
1,629 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
 
Chang'e
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Altemer
Hou Yi
Level 83
God Stats
14W - 9L
1,733 SR
Queue Stats
398W - 239L
1,750 Elo+
Party 4
Baron Samedi
Baron Samedi
ComradeGodfrey
Baron Samedi
Level 48
God Stats
18W - 10L
1,698 SR
Queue Stats
292W - 168L
1,707 Elo+
Party 4
Cliodhna
Cliodhna
kidchumchum
Cliodhna
Level 158
God Stats
15W - 6L
1,833 SR
Queue Stats
89W - 84L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,320
543
7,738
12,266
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
19
3 / 2 / 4
11,583
610
12,843
15,221
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
17
6 / 6 / 5
10,627
559
15,430
12,717
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
HAZARDPIMP
Camazotz
18
7 / 1 / 4
11,233
591
11,695
16,351
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 10
8,439
444
7,751
15,547
12,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 1 / 3
10,842
571
11,785
15,212
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
 
Chang'e
14
2 / 7 / 5
9,050
476
8,398
16,704
5,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Altemer
Hou Yi
17
5 / 4 / 0
10,697
563
11,040
14,845
3,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ComradeGodfrey
Baron Samedi
14
3 / 3 / 4
8,734
460
5,315
14,266
10,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
kidchumchum
Cliodhna
16
4 / 5 / 5
9,744
513
14,462
16,866
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
18
18
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
3
5.5
L
Chang'e
 
Chang'e
2
7
5
0.64
L
Hou Yi
Altemer
Hou Yi
5
4
0
1.25
W
3
5
5
1.1
L
Baron Samedi
ComradeGodfrey
Baron Samedi
3
3
4
1.67
W
Xbalanque
3
2
4
2.5
W
Poseidon
6
6
5
1.42
W
Camazotz
HAZARDPIMP
Camazotz
7
1
4
9
W
1
4
10
1.5
L
Cliodhna
kidchumchum
Cliodhna
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
51,000
72,102
Taken
77,893
35,367
Mitigated
36,762
22,447
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,785
3,484
0
6,743
15,212
10,562
0
2,747
12,439
0
75,627
L
Chang'e
 
Chang'e
8,398
1,276
1,482
4,937
16,704
5,304
0
7,090
9,250
53,676
0
L
Hou Yi
Altemer
Hou Yi
11,040
6,449
0
5,793
14,845
3,599
565
661
14,184
0
78,676
W
7,738
3,193
0
2,254
12,266
8,202
0
1,400
10,404
0
61,569
L
Baron Samedi
ComradeGodfrey
Baron Samedi
5,315
827
1,816
3,477
14,266
10,751
0
6,180
7,885
26,290
0
W
Xbalanque
12,843
6,209
0
7,720
15,221
4,931
356
633
14,536
0
120,504
W
Poseidon
15,430
1,451
195
2,081
12,717
4,176
304
3,600
9,015
73,220
0
W
Camazotz
HAZARDPIMP
Camazotz
11,695
4,029
0
9,096
16,351
5,297
0
2,446
13,826
0
73,228
W
7,751
1,283
279
822
15,547
12,761
60
5,465
9,782
21,402
0
L
Cliodhna
kidchumchum
Cliodhna
14,462
1,558
0
4,268
16,866
6,546
0
5,632
10,954
0
70,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
49,067
577
Minions Killed
552
0
Camps Cleared
0
1,803,335
Distance Traveled
1,805,584
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,842
571
138
7
0
406,666
3
L
Chang'e
9,050
476
106
6
0
325,461
7
L
Hou Yi
10,697
563
162
9
0
341,445
2
W
Set
10,320
543
127
7
0
370,251
6
L
Baron Samedi
8,734
460
33
2
0
355,572
4
W
Xbalanque
11,583
610
187
10
0
357,819
2
W
Poseidon
10,627
559
138
7
0
348,616
1
W
Camazotz
11,233
591
105
6
0
372,671
2
W
Geb
8,439
444
20
1
0
353,978
3
L
Cliodhna
9,744
513
113
6
0
376,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role