Player Matchup

Thor
Thor
Alexmon69
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 46L
1,519 Elo+
Party 1
Nike
Nike
Feroid
Nike
Level 95
God Stats
3W - 5L
1,518 SR
Queue Stats
131W - 89L
1,597 Elo+
Party 1
Anhur
Anhur
loku1106
Anhur
Level 129
God Stats
4W - 5L
1,718 SR
Queue Stats
283W - 211L
1,648 Elo+
Party 1
The Morrigan
The Morrigan
lotengoenoferta
The Morrigan
Level 141
God Stats
8W - 11L
1,639 SR
Queue Stats
232W - 179L
1,588 Elo+
Party 1
Ymir
Ymir
manuelabp
Ymir
Level 145
God Stats
11W - 12L
1,684 SR
Queue Stats
203W - 127L
1,604 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,591 Elo+

VS

Team Averages
Level 112
1,522 SR
1,552 Elo+
Cthulhu
Cthulhu
BossGreg777
Cthulhu
Level 104
God Stats
5W - 2L
1,643 SR
Queue Stats
260W - 252L
1,580 Elo+
Party 2
Anubis
Anubis
Danger-GEN
Anubis
Level 155
God Stats
10W - 9L
1,562 SR
Queue Stats
443W - 403L
1,550 Elo+
Solo
Janus
Janus
HotSince936649
Janus
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 60L
1,448 Elo+
Solo
Bastet
Bastet
ShyGuy2800
Bastet
Level 108
God Stats
4W - 5L
1,398 SR
Queue Stats
366W - 345L
1,568 Elo+
Party 2
Ullr
Ullr
XxHypersxX475
Ullr
Level 133
God Stats
33W - 57L
1,509 SR
Queue Stats
449W - 436L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 6 / 3
10,019
436
7,963
19,166
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Feroid
Nike
14
0 / 4 / 4
9,137
397
9,116
16,846
11,775
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
loku1106
Anhur
18
1 / 7 / 0
10,698
465
7,283
16,782
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
lotengoenoferta
The Morrigan
16
4 / 5 / 5
10,273
447
11,535
11,537
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
2 / 1 / 3
9,908
431
6,421
16,430
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BossGreg777
Cthulhu
17
4 / 2 / 12
11,324
492
8,712
11,964
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Danger-GEN
Anubis
19
5 / 3 / 5
12,840
558
20,549
22,214
17,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 2
10,504
457
6,473
11,131
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ShyGuy2800
Bastet
19
3 / 2 / 8
11,553
502
15,967
17,087
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 2
14,167
616
10,998
8,991
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
23
23
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
5
6
3
1.08
W
Cthulhu
BossGreg777
Cthulhu
4
2
12
5
W
Anubis
Danger-GEN
Anubis
5
3
5
2.5
L
Nike
Feroid
Nike
0
4
4
0.5
W
1
5
2
0.4
W
Bastet
ShyGuy2800
Bastet
3
2
8
3.5
W
10
0
2
11
L
Anhur
loku1106
Anhur
1
7
0
0.14
L
The Morrigan
lotengoenoferta
The Morrigan
4
5
5
1.3
L
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,318
Damage
62,699
80,761
Taken
71,387
44,545
Mitigated
44,695
14,617
Healing
37,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,963
1,139
0
3,863
19,166
6,088
0
8,285
10,691
0
49,155
W
Cthulhu
BossGreg777
Cthulhu
8,712
814
559
1,697
11,964
13,126
0
3,713
8,251
29,779
0
W
Anubis
Danger-GEN
Anubis
20,549
1,390
0
15,864
22,214
17,205
246
5,362
16,852
119,579
0
L
Nike
Feroid
Nike
9,116
1,213
0
2,470
16,846
11,775
0
9,008
7,802
1,545
46,275
W
6,473
172
0
1,878
11,131
3,869
54
4,990
6,141
74,307
0
W
Bastet
ShyGuy2800
Bastet
15,967
3,638
0
11,915
17,087
6,919
379
4,187
12,900
0
105,311
W
10,998
4,224
0
5,629
8,991
3,576
1,147
517
8,474
0
131,568
L
Anhur
loku1106
Anhur
7,283
3,414
0
3,812
16,782
4,484
0
2,028
14,720
0
88,019
L
The Morrigan
lotengoenoferta
The Morrigan
11,535
623
875
1,933
11,537
4,295
0
6,042
5,105
56,569
3,159
L
Ymir
6,421
734
0
1,664
16,430
17,903
0
9,778
6,487
41,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
60,388
545
Minions Killed
723
0
Camps Cleared
0
2,100,375
Distance Traveled
2,223,313
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,019
436
70
3
0
421,476
1
W
Cthulhu
11,324
492
39
2
0
461,290
4
W
Anubis
12,840
558
197
9
0
352,216
5
L
Nike
9,137
397
107
5
0
425,757
7
W
Janus
10,504
457
121
5
0
413,859
3
W
Bastet
11,553
502
143
6
0
542,060
1
W
Ullr
14,167
616
223
10
0
453,888
6
L
Anhur
10,698
465
171
7
0
388,190
2
L
The Morrigan
10,273
447
127
6
0
408,923
6
L
Ymir
9,908
431
70
3
0
456,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role