Player Matchup

Anubis
Anubis
ACE45236452
Anubis
Level 43
God Stats
27W - 11L
1,672 SR
Queue Stats
225W - 213L
1,564 Elo+
Solo
Jing Wei
Jing Wei
BlakeFX7
Jing Wei
Level 49
God Stats
34W - 36L
1,400 SR
Queue Stats
102W - 117L
1,442 Elo+
Solo
Artio
Artio
Browniewolf55
Artio
Level 37
God Stats
3W - 2L
1,396 SR
Queue Stats
72W - 90L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Isthistaken
Morgan Le Fay
Level 148
God Stats
7W - 4L
1,526 SR
Queue Stats
252W - 159L
1,631 Elo+
Party 3
Fenrir
Fenrir
Seigss
Fenrir
Level 48
God Stats
3W - 2L
1,831 SR
Queue Stats
178W - 105L
1,685 Elo+
Party 3
Team Averages
Level 65
1,565 SR
1,545 Elo+

VS

Team Averages
Level 54
1,561 SR
1,495 Elo+
Hades
Hades
Gaming_Assassin0
Hades
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,440 Elo+
Party 1
Fenrir
Fenrir
JUSTIN9000
Fenrir
Level 28
God Stats
2W - 4L
1,312 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 2
Chronos
Chronos
LetsGøBrandon
Chronos
Level 35
God Stats
2W - 1L
1,719 SR
Queue Stats
94W - 53L
1,709 Elo+
Solo
Izanami
Izanami
MajorQuake
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,445 Elo+
Party 1
Ares
Ares
johnathansmit10
Ares
Level 119
God Stats
3W - 1L
1,771 SR
Queue Stats
17W - 10L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 2 / 26
12,338
1,122
23,483
10,117
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
BlakeFX7
Jing Wei
17
4 / 4 / 17
10,414
947
8,374
10,556
4,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 32
13,380
1,216
11,762
20,797
35,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Isthistaken
Morgan Le Fay
19
14 / 0 / 20
12,841
1,167
35,800
8,455
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Seigss
Fenrir
19
11 / 1 / 20
11,988
1,090
15,910
16,789
13,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,157
923
13,939
19,643
10,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JUSTIN9000
Fenrir
16
0 / 8 / 5
9,376
852
9,742
18,522
12,082
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 5 / 3
9,951
905
11,775
12,876
4,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MajorQuake
Izanami
16
2 / 12 / 4
10,277
934
19,583
21,586
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 11 / 4
9,433
858
7,446
28,448
26,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
27
43
Kills
7
7
Deaths
43
115
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
2
26
10.5
W
Jing Wei
BlakeFX7
Jing Wei
4
4
17
3.13
W
6
0
32
22
L
2
7
4
0.57
W
Morgan Le Fay
Isthistaken
Morgan Le Fay
14
0
20
24
L
Fenrir
JUSTIN9000
Fenrir
0
8
5
0.31
L
2
5
3
0.7
L
Izanami
MajorQuake
Izanami
2
12
4
0.33
W
Fenrir
Seigss
Fenrir
11
1
20
21
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,329
Damage
62,485
66,714
Taken
101,075
63,903
Mitigated
61,704
18,940
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,483
713
0
3,775
10,117
6,180
0
4,649
5,468
49,675
0
W
Jing Wei
BlakeFX7
Jing Wei
8,374
6,809
0
476
10,556
4,886
0
5,584
4,972
0
21,147
W
11,762
1,852
1,111
5,223
20,797
35,551
0
10,986
9,811
28,510
0
L
13,939
1,077
1,722
4,251
19,643
10,827
0
12,991
6,652
31,340
0
W
Morgan Le Fay
Isthistaken
Morgan Le Fay
35,800
2,344
597
2,619
8,455
4,183
0
4,579
3,876
59,511
0
L
Fenrir
JUSTIN9000
Fenrir
9,742
1,488
0
257
18,522
12,082
0
12,451
6,071
0
19,434
L
11,775
5,533
0
1,046
12,876
4,403
0
11,072
1,804
36,109
0
L
Izanami
MajorQuake
Izanami
19,583
12,400
0
1,123
21,586
8,028
0
14,486
7,100
0
43,900
W
Fenrir
Seigss
Fenrir
15,910
5,540
0
5,139
16,789
13,103
0
7,362
9,427
0
23,720
L
7,446
645
0
0
28,448
26,364
0
20,045
8,403
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,961
Gold Earned
49,194
205
Minions Killed
198
7
Camps Cleared
7
1,086,628
Distance Traveled
853,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,338
1,122
73
7
3
177,885
2
W
Jing Wei
10,414
947
32
3
1
176,914
0
W
Artio
13,380
1,216
22
2
1
259,857
0
L
Hades
10,157
923
49
4
2
205,104
0
W
Morgan Le Fay
12,841
1,167
63
6
0
247,709
2
L
Fenrir
9,376
852
23
2
1
174,621
0
L
Chronos
9,951
905
45
4
3
162,071
0
L
Izanami
10,277
934
60
5
0
146,494
1
W
Fenrir
11,988
1,090
15
1
2
224,263
0
L
Ares
9,433
858
21
2
1
165,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role