Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Crxfamily
Jormungandr
Level 17
God Stats
7W - 4L
1,404 SR
Queue Stats
11W - 7L
1,511 Elo+
Party 2
Bellona
Bellona
Cytils
Bellona
Level 8
God Stats
9W - 10L
1,467 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Kilderi
Kukulkan
Level 5
God Stats
7W - 2L
1,835 SR
Queue Stats
8W - 4L
1,596 Elo+
Party 1
King Arthur
King Arthur
Sleepz817
King Arthur
Level 7
God Stats
3W - 2L
1,363 SR
Queue Stats
11W - 7L
1,511 Elo+
Party 2
Team Averages
Level 33
1,514 SR
1,528 Elo+

VS

Team Averages
Level 18
1,468 SR
1,510 Elo+
Ah Puch
Ah Puch
TheeGhost1
Ah Puch
Level 11
God Stats
4W - 9L
1,851 SR
Queue Stats
4W - 10L
1,551 Elo+
Solo
Hercules
Hercules
idigoz
Hercules
Level 42
God Stats
2W - 3L
1,184 SR
Queue Stats
9W - 9L
1,536 Elo+
Party 3
Anhur
Anhur
kenner112
Anhur
Level 18
God Stats
8W - 10L
1,335 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Vulcan
Vulcan
rezik3
Vulcan
Level 18
God Stats
11W - 17L
1,470 SR
Queue Stats
51W - 56L
1,462 Elo+
Solo
Susano
Susano
xrykoon
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 1 / 18
13,120
1,009
16,529
10,191
4,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Crxfamily
Jormungandr
20
12 / 3 / 24
14,497
1,115
36,850
17,998
9,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Cytils
Bellona
20
13 / 5 / 19
14,298
1,100
19,827
22,876
20,755
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Kilderi
Kukulkan
20
6 / 5 / 16
12,728
979
18,601
13,947
6,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sleepz817
King Arthur
20
5 / 0 / 27
13,527
1,041
12,804
14,663
20,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TheeGhost1
Ah Puch
18
1 / 9 / 5
11,106
854
11,938
17,372
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
idigoz
Hercules
19
5 / 6 / 7
12,973
998
17,447
31,152
27,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
kenner112
Anhur
19
2 / 11 / 10
12,136
934
10,727
24,296
8,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
rezik3
Vulcan
19
4 / 4 / 7
12,878
991
21,538
15,357
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
xrykoon
Susano
18
2 / 13 / 6
11,428
879
12,283
22,250
7,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
49
43
Kills
14
14
Deaths
43
104
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
18
16
W
Jormungandr
Crxfamily
Jormungandr
12
3
24
8
W
Bellona
Cytils
Bellona
13
5
19
4.5
W
Kukulkan
Kilderi
Kukulkan
6
5
16
2.8
W
King Arthur
Sleepz817
King Arthur
5
0
27
18.5
L
Ah Puch
TheeGhost1
Ah Puch
1
9
5
0.39
L
Hercules
idigoz
Hercules
5
6
7
1.42
L
Anhur
kenner112
Anhur
2
11
10
0.64
L
Vulcan
rezik3
Vulcan
4
4
7
1.88
L
Susano
xrykoon
Susano
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,611
Damage
73,933
79,675
Taken
110,427
61,301
Mitigated
53,971
3,981
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,529
1,070
317
751
10,191
4,232
0
4,252
5,939
41,830
0
W
Jormungandr
Crxfamily
Jormungandr
36,850
4,427
287
2,536
17,998
9,682
0
6,504
11,494
67,340
0
W
Bellona
Cytils
Bellona
19,827
4,943
0
0
22,876
20,755
0
12,199
10,677
0
30,207
W
Kukulkan
Kilderi
Kukulkan
18,601
1,084
0
0
13,947
6,463
0
3,991
9,956
51,742
0
W
King Arthur
Sleepz817
King Arthur
12,804
426
0
90
14,663
20,169
0
6,530
8,133
5,221
18,398
L
Ah Puch
TheeGhost1
Ah Puch
11,938
656
0
692
17,372
5,903
0
12,312
5,060
28,519
0
L
Hercules
idigoz
Hercules
17,447
3,845
0
7,314
31,152
27,489
0
19,216
11,936
0
35,656
L
Anhur
kenner112
Anhur
10,727
3,224
0
831
24,296
8,255
0
17,198
7,098
0
26,749
L
Vulcan
rezik3
Vulcan
21,538
10,116
0
2,132
15,357
4,596
0
11,925
3,432
63,930
0
L
Susano
xrykoon
Susano
12,283
1,782
0
10
22,250
7,728
0
13,476
8,774
0
27,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,170
Gold Earned
60,521
277
Minions Killed
239
3
Camps Cleared
4
1,254,830
Distance Traveled
1,129,960
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,120
1,009
68
5
0
240,265
0
W
Jormungandr
14,497
1,115
70
5
1
250,294
0
W
Bellona
14,298
1,100
28
2
1
247,756
0
W
Kukulkan
12,728
979
93
7
0
226,075
0
W
King Arthur
13,527
1,041
18
1
1
290,440
0
L
Ah Puch
11,106
854
35
3
0
210,902
2
L
Hercules
12,973
998
36
3
1
252,952
0
L
Anhur
12,136
934
25
2
2
202,726
2
L
Vulcan
12,878
991
107
8
1
237,149
0
L
Susano
11,428
879
36
3
0
226,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role