Player Matchup

Tiamat
Tiamat
BlackRose953
Tiamat
Level 49
God Stats
1W - 3L
1,527 SR
Queue Stats
47W - 105L
1,249 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeGrandPoulet04
Ah Muzen Cab
Level 89
God Stats
46W - 50L
1,433 SR
Queue Stats
583W - 791L
1,373 Elo+
Solo
Athena
Athena
TheLastManGame
Athena
Level 29
God Stats
17W - 20L
1,553 SR
Queue Stats
113W - 142L
1,490 Elo+
Solo
Team Averages
Level 56
1,504 SR
1,370 Elo+

VS

Team Averages
Level 81
1,586 SR
1,447 Elo+
Neith
Neith
CptGatito
Neith
Level 21
God Stats
24W - 15L
1,422 SR
Queue Stats
70W - 64L
1,395 Elo+
Party 1
Hades
Hades
GlockSockShoota
Hades
Level 105
God Stats
14W - 3L
1,752 SR
Queue Stats
98W - 104L
1,401 Elo+
Party 1
Cerberus
Cerberus
Jyx Geko
Cerberus
Level 118
God Stats
8W - 4L
1,586 SR
Queue Stats
288W - 238L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 0
6,299
630
4,613
7,111
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LeGrandPoulet04
Ah Muzen Cab
10
1 / 5 / 0
6,156
616
7,741
9,060
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,759
576
3,962
8,169
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptGatito
Neith
11
4 / 1 / 6
7,226
723
7,801
5,199
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 5
7,114
711
6,407
8,212
4,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Jyx Geko
Cerberus
12
2 / 0 / 8
7,558
756
5,919
9,450
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
10
10
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
W
Neith
CptGatito
Neith
4
1
6
7
W
4
1
5
6.5
W
Cerberus
Jyx Geko
Cerberus
2
0
8
6
L
Ah Muzen Cab
LeGrandPoulet04
Ah Muzen Cab
1
5
0
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
20,127
24,340
Taken
22,861
12,344
Mitigated
14,269
3,214
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,613
211
0
1,140
7,111
3,941
0
3,142
3,969
19,493
0
W
Neith
CptGatito
Neith
7,801
4,445
0
775
5,199
1,852
401
1,740
3,255
0
18,207
W
6,407
708
807
3,284
8,212
4,673
46
3,751
4,262
22,241
0
W
Cerberus
Jyx Geko
Cerberus
5,919
542
0
2,311
9,450
7,744
126
2,752
6,476
23,405
0
L
Ah Muzen Cab
LeGrandPoulet04
Ah Muzen Cab
7,741
2,354
0
2,012
9,060
3,103
0
5,657
3,403
0
20,383
L
3,962
843
0
62
8,169
5,300
0
4,161
4,008
9,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,214
Gold Earned
21,898
93
Minions Killed
142
5
Camps Cleared
4
484,779
Distance Traveled
525,144
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,299
630
40
4
4
175,355
2
W
Neith
7,226
723
28
3
0
170,768
0
W
Hades
7,114
711
38
4
1
166,158
3
W
Cerberus
7,558
756
76
8
3
188,218
4
L
Ah Muzen Cab
6,156
616
38
4
0
159,256
0
L
Athena
5,759
576
15
2
1
150,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role