Player Matchup

Ymir
Ymir
GaoTortoise
Ymir
Level 83
God Stats
6W - 3L
1,600 SR
Queue Stats
231W - 200L
1,580 Elo+
Party 2
Khepri
Khepri
JustWalkOn
Khepri
Level 52
God Stats
2W - 0L
1,742 SR
Queue Stats
103W - 85L
1,625 Elo+
Party 2
Bellona
Bellona
QuynnEh
Bellona
Level 89
God Stats
2W - 0L
1,388 SR
Queue Stats
107W - 67L
1,658 Elo+
Solo
Ullr
Ullr
YouSnoozeYouLose
Ullr
Level 73
God Stats
2W - 0L
1,822 SR
Queue Stats
41W - 37L
1,543 Elo+
Solo
Hel
Hel
squidboi2
Hel
Level 154
God Stats
4W - 0L
1,906 SR
Queue Stats
121W - 90L
1,598 Elo+
Party 2
Team Averages
Level 90
1,692 SR
1,601 Elo+

VS

Team Averages
Level 131
1,528 SR
1,541 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Daybringer
Merlin
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Party 1
Tyr
Tyr
Stóney
Tyr
Level 160
God Stats
3W - 4L
1,641 SR
Queue Stats
289W - 285L
1,618 Elo+
Party 1
Athena
Athena
Vanroz
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
monsterjackjack
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
8,251
1,031
5,843
12,034
13,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
JustWalkOn
Khepri
14
4 / 2 / 16
8,425
1,053
4,756
11,717
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
QuynnEh
Bellona
14
10 / 2 / 12
9,150
1,144
11,043
18,338
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 17
8,012
1,002
12,509
8,986
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 15
8,100
1,013
6,763
11,045
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 6 / 6
6,504
813
11,234
10,096
3,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Daybringer
Merlin
13
2 / 3 / 3
7,124
891
8,264
5,033
1,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
13
3 / 5 / 3
7,511
939
8,030
14,189
13,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Vanroz
Athena
11
0 / 5 / 6
6,988
874
4,518
12,947
13,742
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
monsterjackjack
Aphrodite
12
2 / 4 / 2
6,867
858
8,809
7,761
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
23
Kills
7
8
Deaths
23
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
6
0.5
L
Merlin
Daybringer
Merlin
2
3
3
1.17
W
3
2
15
5.25
W
Khepri
JustWalkOn
Khepri
4
2
16
6
W
Bellona
QuynnEh
Bellona
10
2
12
8
L
Tyr
3
5
3
0.9
L
Athena
Vanroz
Athena
0
5
6
0.6
W
2
1
17
10.5
L
Aphrodite
monsterjackjack
Aphrodite
2
4
2
0.75
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
40,855
62,120
Taken
50,026
54,854
Mitigated
37,272
36,940
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,234
2,676
738
1,670
10,096
3,733
180
3,922
5,989
0
16,917
L
Merlin
Daybringer
Merlin
8,264
954
1,050
442
5,033
1,735
794
899
4,027
18,263
0
W
5,843
1,225
2,639
2,092
12,034
13,701
606
5,877
5,965
10,336
0
W
Khepri
JustWalkOn
Khepri
4,756
607
972
960
11,717
12,031
337
3,150
8,567
9,249
0
W
Bellona
QuynnEh
Bellona
11,043
3,458
1,094
6,995
18,338
18,552
720
7,192
11,146
0
17,274
L
Tyr
8,030
884
0
3,621
14,189
13,835
0
4,674
9,148
0
14,784
L
Athena
Vanroz
Athena
4,518
1,468
0
1,850
12,947
13,742
152
4,858
7,739
7,779
0
W
12,509
5,584
1,182
762
8,986
4,606
3,254
2,213
6,773
0
30,731
L
Aphrodite
monsterjackjack
Aphrodite
8,809
1,037
2,865
2,970
7,761
4,227
111
3,009
4,669
14,018
0
W
6,763
987
12,539
7,705
11,045
5,964
665
3,159
7,886
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
34,994
80
Minions Killed
60
0
Camps Cleared
0
864,277
Distance Traveled
722,586
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,504
813
13
2
0
153,086
1
L
Merlin
7,124
891
22
3
0
138,081
0
W
Ymir
8,251
1,031
12
2
0
161,829
2
W
Khepri
8,425
1,053
6
1
0
170,753
1
W
Bellona
9,150
1,144
18
2
0
180,153
0
L
Tyr
7,511
939
7
1
0
156,257
0
L
Athena
6,988
874
3
0
0
140,836
0
W
Ullr
8,012
1,002
32
4
0
150,370
0
L
Aphrodite
6,867
858
15
2
0
134,326
0
W
Hel
8,100
1,013
12
2
0
201,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role