Player Matchup

Jing Wei
Jing Wei
Apocalyptic0ne
Jing Wei
Level 20
God Stats
6W - 8L
1,495 SR
Queue Stats
21W - 27L
1,400 Elo+
Party 1
Raijin
Raijin
Darkenvoker4
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,501 Elo+
Party 1
Horus
Horus
killerss007
Horus
Level 28
God Stats
2W - 1L
1,785 SR
Queue Stats
17W - 17L
1,524 Elo+
Party 1
Team Averages
Level 37
1,593 SR
1,475 Elo+

VS

Team Averages
Level 62
1,436 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dragonik60
Ah Puch
Level 22
God Stats
5W - 13L
1,376 SR
Queue Stats
108W - 118L
1,490 Elo+
Solo
Horus
Horus
robsalda
Horus
Level 65
God Stats
41W - 64L
1,433 SR
Queue Stats
187W - 307L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 5 / 3
8,452
604
8,693
12,595
3,739
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
12
2 / 4 / 3
8,496
607
15,407
13,253
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 4
8,437
603
2,601
16,394
14,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 8
9,845
703
10,083
8,453
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Dragonik60
Ah Puch
14
7 / 1 / 7
10,075
720
21,966
8,995
3,646
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
robsalda
Horus
12
1 / 4 / 12
9,097
650
5,578
20,054
19,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
14
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
8
10
L
Jing Wei
2
5
3
0.7
L
Raijin
2
4
3
0.88
W
Ah Puch
Dragonik60
Ah Puch
7
1
7
10.5
L
1
5
4
0.6
W
Horus
robsalda
Horus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
37,627
42,242
Taken
37,502
22,727
Mitigated
26,807
9,193
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,083
5,035
370
1,598
8,453
3,459
1,658
3,874
4,579
0
36,966
L
Jing Wei
8,693
6,914
380
1,857
12,595
3,739
185
6,356
6,239
0
26,946
L
Raijin
15,407
942
676
1,460
13,253
4,733
0
7,943
5,310
39,204
0
W
Ah Puch
Dragonik60
Ah Puch
21,966
1,467
0
2,136
8,995
3,646
561
3,957
5,038
64,776
0
L
2,601
1,150
1,760
3,060
16,394
14,255
36
8,114
8,280
0
7,449
W
Horus
robsalda
Horus
5,578
2,511
3,445
10,357
20,054
19,702
77
8,102
11,952
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
29,017
120
Minions Killed
175
3
Camps Cleared
8
646,452
Distance Traveled
773,525
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,845
703
69
5
2
241,267
1
L
Jing Wei
8,452
604
50
4
1
236,191
2
L
Raijin
8,496
607
50
4
2
200,662
0
W
Ah Puch
10,075
720
98
7
5
256,887
5
L
Horus
8,437
603
20
1
0
209,599
0
W
Horus
9,097
650
8
1
1
275,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role