Player Matchup

Morgan Le Fay
Morgan Le Fay
DivineGrnd
Morgan Le Fay
Level 28
God Stats
20W - 10L
1,753 SR
Queue Stats
85W - 68L
1,493 Elo+
Solo
King Arthur
King Arthur
GabbToon
King Arthur
Level 18
God Stats
14W - 16L
1,550 SR
Queue Stats
54W - 50L
1,537 Elo+
Solo
Izanami
Izanami
JoeCac9
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,290 Elo+
Solo
Yemoja
Yemoja
Trained-Killa504
Yemoja
Level 27
God Stats
5W - 5L
1,482 SR
Queue Stats
49W - 43L
1,529 Elo+
Solo
Set
Set
XxSocks4YouxX
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,422 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,454 Elo+

VS

Team Averages
Level 21
1,658 SR
1,407 Elo+
Arachne
Arachne
Fashu_
Arachne
Level 29
God Stats
29W - 18L
1,661 SR
Queue Stats
218W - 256L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Hakumain15234
Amaterasu
Level 14
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 5L
1,182 Elo+
Solo
Aphrodite
Aphrodite
goldenmurder78
Aphrodite
Level 29
God Stats
5W - 5L
1,606 SR
Queue Stats
52W - 52L
1,465 Elo+
Solo
Nemesis
Nemesis
laguna_magna20
Nemesis
Level 6
God Stats
8W - 7L
1,743 SR
Queue Stats
11W - 15L
1,482 Elo+
Solo
Scylla
Scylla
qP Kecho
Scylla
Level 28
God Stats
13W - 8L
1,561 SR
Queue Stats
73W - 61L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DivineGrnd
Morgan Le Fay
19
9 / 3 / 9
12,353
537
19,985
15,872
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GabbToon
King Arthur
20
13 / 2 / 5
13,053
568
25,028
27,363
27,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
JoeCac9
Izanami
17
4 / 2 / 3
11,042
480
10,348
11,292
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 8
10,838
471
4,617
14,203
14,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 6 / 6
11,127
484
10,522
16,531
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fashu_
Arachne
13
2 / 9 / 4
8,893
387
10,300
19,887
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Hakumain15234
Amaterasu
15
2 / 5 / 1
9,769
425
7,726
17,804
15,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
goldenmurder78
Aphrodite
14
3 / 3 / 1
9,667
420
7,285
15,370
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 14 / 5
8,122
353
6,514
18,353
5,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
qP Kecho
Scylla
18
6 / 4 / 4
11,629
506
20,855
18,178
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
35
Kills
14
14
Deaths
35
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DivineGrnd
Morgan Le Fay
9
3
9
4.5
L
Arachne
Fashu_
Arachne
2
9
4
0.44
W
King Arthur
GabbToon
King Arthur
13
2
5
7.75
L
Amaterasu
Hakumain15234
Amaterasu
2
5
1
0.5
W
Izanami
JoeCac9
Izanami
4
2
3
2.75
W
0
1
8
4
W
9
6
6
2
L
Aphrodite
goldenmurder78
Aphrodite
3
3
1
1.17
L
1
14
5
0.25
L
Scylla
qP Kecho
Scylla
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,500
Damage
52,680
85,261
Taken
89,592
59,462
Mitigated
42,919
32,631
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DivineGrnd
Morgan Le Fay
19,985
1,902
995
5,933
15,872
6,278
1,896
6,580
8,956
87,018
0
L
Arachne
Fashu_
Arachne
10,300
6,170
0
2,342
19,887
8,403
1,722
4,580
15,307
0
49,361
W
King Arthur
GabbToon
King Arthur
25,028
1,073
0
10,367
27,363
27,871
493
7,995
19,219
22,287
83,230
L
Amaterasu
Hakumain15234
Amaterasu
7,726
2,529
0
3,281
17,804
15,296
701
4,784
13,020
6,171
46,193
W
Izanami
JoeCac9
Izanami
10,348
7,371
0
2,339
11,292
3,924
5,551
2,905
8,367
0
82,967
W
4,617
1,685
7,172
3,382
14,203
14,926
2,107
4,449
9,686
26,390
0
W
10,522
3,947
0
2,443
16,531
6,463
1,453
6,855
9,304
0
41,062
L
Aphrodite
goldenmurder78
Aphrodite
7,285
1,472
3,067
8,354
15,370
7,359
678
3,069
12,301
43,283
0
L
6,514
1,533
0
1,261
18,353
5,464
480
7,579
10,774
0
18,793
L
Scylla
qP Kecho
Scylla
20,855
502
778
4,011
18,178
6,397
2
9,290
8,888
92,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
48,080
578
Minions Killed
431
0
Camps Cleared
0
2,137,988
Distance Traveled
2,081,862
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,353
537
130
6
0
430,282
2
L
Arachne
8,893
387
73
3
0
466,032
0
W
King Arthur
13,053
568
176
8
0
475,976
3
L
Amaterasu
9,769
425
114
5
0
438,025
0
W
Izanami
11,042
480
168
7
0
418,532
0
W
Yemoja
10,838
471
43
2
0
384,476
0
W
Set
11,127
484
61
3
0
428,722
0
L
Aphrodite
9,667
420
71
3
0
383,594
5
L
Nemesis
8,122
353
23
1
0
390,900
1
L
Scylla
11,629
506
150
7
0
403,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role