Player Matchup

Bacchus
Bacchus
ELARRUINA_RACHAS
Bacchus
Level 149
God Stats
5W - 3L
1,721 SR
Queue Stats
94W - 79L
1,417 Elo+
Party 1
Cliodhna
Cliodhna
EddyCisneros4716
Cliodhna
Level 67
God Stats
1W - 0L
1,710 SR
Queue Stats
93W - 79L
1,429 Elo+
Party 1
Chiron
Chiron
Fer_Gamer15
Chiron
Level 126
God Stats
12W - 8L
1,621 SR
Queue Stats
79W - 68L
1,428 Elo+
Party 1
Zeus
Zeus
itzBenGaMeZ
Zeus
Level 128
God Stats
1W - 0L
1,745 SR
Queue Stats
94W - 80L
1,416 Elo+
Party 1
Team Averages
Level 118
1,699 SR
1,423 Elo+

VS

Team Averages
Level 81
1,568 SR
1,410 Elo+
Kukulkan
Kukulkan
Anonymous Hero7
Kukulkan
Level 67
God Stats
3W - 8L
1,367 SR
Queue Stats
8W - 10L
1,385 Elo+
Solo
Xbalanque
Xbalanque
HFM-Swifter
Xbalanque
Level 57
God Stats
0W - 1L
1,519 SR
Queue Stats
13W - 32L
1,297 Elo+
Party 2
Mulan
Mulan
TTV__Pyromaniac
Mulan
Level 156
God Stats
29W - 12L
1,946 SR
Queue Stats
328W - 291L
1,575 Elo+
Solo
Cthulhu
Cthulhu
namethedead
Cthulhu
Level 45
God Stats
1W - 1L
1,441 SR
Queue Stats
2W - 6L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,605
845
3,528
3,899
3,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
7,275
808
2,886
5,999
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
14
1 / 1 / 3
7,978
886
5,346
4,011
1,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 3
8,508
945
10,041
6,661
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 2
6,533
726
4,592
7,106
2,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
HFM-Swifter
Xbalanque
11
0 / 3 / 3
6,768
752
2,647
5,959
2,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
7,155
795
3,713
5,090
1,956
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
namethedead
Cthulhu
13
2 / 3 / 3
7,909
879
3,699
8,651
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
2
0.25
W
3
0
4
5
W
1
2
2
1
W
Chiron
1
1
3
2.5
L
Xbalanque
HFM-Swifter
Xbalanque
0
3
3
0.5
L
3
1
0
3
W
6
2
3
3.75
L
Cthulhu
namethedead
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
14,651
20,570
Taken
26,806
9,570
Mitigated
14,054
6,198
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,592
134
0
408
7,106
2,597
114
2,990
4,116
19,488
0
W
3,528
348
189
1,480
3,899
3,631
574
1,282
2,617
12,612
0
W
2,886
159
0
471
5,999
2,071
0
4,170
1,829
0
12,438
W
Chiron
5,346
1,561
395
1,783
4,011
1,555
2,532
887
3,124
0
37,982
L
Xbalanque
HFM-Swifter
Xbalanque
2,647
1,123
147
504
5,959
2,126
900
3,452
2,507
0
16,703
L
3,713
390
0
1,557
5,090
1,956
0
2,110
2,980
0
14,487
W
10,041
553
0
1,880
6,661
2,313
1,211
2,393
4,268
34,226
0
L
Cthulhu
namethedead
Cthulhu
3,699
145
259
1,598
8,651
7,375
217
5,351
3,300
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
28,365
173
Minions Killed
150
10
Camps Cleared
5
683,343
Distance Traveled
569,501
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,533
726
47
5
1
138,509
1
W
Bacchus
7,605
845
12
1
3
183,102
3
W
Cliodhna
7,275
808
23
3
3
167,402
3
W
Chiron
7,978
886
73
8
1
172,091
2
L
Xbalanque
6,768
752
38
4
1
152,314
1
L
Mulan
7,155
795
33
4
2
115,668
1
W
Zeus
8,508
945
65
7
3
160,748
0
L
Cthulhu
7,909
879
32
4
1
163,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role